.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   MP Game -no Quickhost closed(Ret.of the Rejects) (http://forum.shrapnelgames.com/showthread.php?t=19557)

Sheap July 14th, 2004 09:15 AM

Re: MP Game - no Quickhost closed
 
BAAAAAAAAAA!

Boron! Where is your pretender! You are obstructing the game.

BAAAAA-AAAA-AAAAA!

Norfleet July 14th, 2004 09:16 AM

Re: MP Game - no Quickhost closed
 
Let's just start already. Before somebody obnoxious shows up.

Boron July 14th, 2004 03:03 PM

Re: MP Game - no Quickhost closed
 
Quote:

Originally posted by Sheap:
BAAAAAAAAAA!

Boron! Where is your pretender! You are obstructing the game.

BAAAAA-AAAA-AAAAA!

<font size="2" face="sans-serif, arial, verdana">had to go to university today unfortunately but my pretender is now finally up http://forum.shrapnelgames.com/images/icons/icon7.gif

Sheap July 14th, 2004 06:39 PM

Re: MP Game - no Quickhost closed
 
OK. All ducks appear to be properly aligned. The server is now up. My starting position now sucks, and all is right with the world http://forum.shrapnelgames.com/images/icons/icon7.gif

I'm going to set it to host at 4 AM Eastern, tonight (i.e. the morning of the 15th). I'm going to do this in the hopes that everyone will get their turn in by then. If they don't, I suppose I ought to extend the time.

July 14th, 2004 07:08 PM

Re: MP Game - no Quickhost closed
 
Bleat!

Cainehill July 14th, 2004 08:24 PM

Re: MP Game - no Quickhost closed
 
Note to players : You'll want to delete the "ReturnOfTheRejects" directory, or at least the files in it. Otherwise you won't be seeing your actual starting position, etc.

Cohen July 14th, 2004 08:29 PM

Re: MP Game - no Quickhost closed
 
Can you repeat the IP please?
And the port...

Cainehill July 14th, 2004 08:32 PM

Re: MP Game - no Quickhost closed
 
Quote:

Originally posted by Cohen:
Can you repeat the IP please?
And the port...

<font size="2" face="sans-serif, arial, verdana">Just read the thread - it's there.

Sheap July 14th, 2004 08:33 PM

Re: MP Game - no Quickhost closed
 
Yes! Cainehill is very right. I probably should have renamed the game to prevent this. I will be more careful in the future.

The server is benatar.snurgle.org port 2000. Alternatively, you could go back and actually read the thread instead of waiting for me to do it for you. http://forum.shrapnelgames.com/images/icons/icon7.gif

Sheap July 15th, 2004 08:56 AM

Re: MP Game - no Quickhost closed
 
Reverend Zombie, we are missing your turn. I don't want you to stale on turn 1, and I know you are generally around, and (technically) have had less than 24 hours, so I will give you a little while to get turned.

Despite the title of the thread, I turned on quickhost for this turn, that way we can get moving. Once we get things going I'll switch back to 24-hour mode.

People we really need to get our act together here. I will stop having mercy on laggards and bunglers soon!

[ July 15, 2004, 08:41: Message edited by: Sheap ]


All times are GMT -4. The time now is 12:32 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.