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Re: MP Game - no Quickhost closed
BAAAAAAAAAA!
Boron! Where is your pretender! You are obstructing the game. BAAAAA-AAAA-AAAAA! |
Re: MP Game - no Quickhost closed
Let's just start already. Before somebody obnoxious shows up.
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Re: MP Game - no Quickhost closed
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Re: MP Game - no Quickhost closed
OK. All ducks appear to be properly aligned. The server is now up. My starting position now sucks, and all is right with the world http://forum.shrapnelgames.com/images/icons/icon7.gif
I'm going to set it to host at 4 AM Eastern, tonight (i.e. the morning of the 15th). I'm going to do this in the hopes that everyone will get their turn in by then. If they don't, I suppose I ought to extend the time. |
Re: MP Game - no Quickhost closed
Bleat!
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Re: MP Game - no Quickhost closed
Note to players : You'll want to delete the "ReturnOfTheRejects" directory, or at least the files in it. Otherwise you won't be seeing your actual starting position, etc.
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Re: MP Game - no Quickhost closed
Can you repeat the IP please?
And the port... |
Re: MP Game - no Quickhost closed
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Re: MP Game - no Quickhost closed
Yes! Cainehill is very right. I probably should have renamed the game to prevent this. I will be more careful in the future.
The server is benatar.snurgle.org port 2000. Alternatively, you could go back and actually read the thread instead of waiting for me to do it for you. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: MP Game - no Quickhost closed
Reverend Zombie, we are missing your turn. I don't want you to stale on turn 1, and I know you are generally around, and (technically) have had less than 24 hours, so I will give you a little while to get turned.
Despite the title of the thread, I turned on quickhost for this turn, that way we can get moving. Once we get things going I'll switch back to 24-hour mode. People we really need to get our act together here. I will stop having mercy on laggards and bunglers soon! [ July 15, 2004, 08:41: Message edited by: Sheap ] |
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