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-   -   Rebalance Mod game now running on a 24h timer. (http://forum.shrapnelgames.com/showthread.php?t=23149)

Ironhawk March 20th, 2005 11:30 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Yeah the mods could have come out in a more gracefull fashion http://forum.shrapnelgames.com/images/smilies/happy.gif But given that SC has proven in the past to have the ability to turn out good mods on a normal timeline I am entirely chalking this one up to the rushed nature of trying to get the game running this weekend. And on top of that, this mod is still beta IMO so changes are to be expected.

Anyway, sorry about the slowness of getting my pretender in. Ive been tied up a lot this weekend and even now I have to go do something. I will have my pretender in by tonight tho, for sure.

Quote:

Tuidjy said:
I really dislike the extra mods this game ended up with, and I especially
dislike the haphazard nature of the changes. I am out.


Ironhawk March 21st, 2005 04:10 AM

Re: Rebalance Mod game starting, everyone welcome!
 
I now show 9 players in:

Abysia
Man
Ulm
Pangea
Vanhiem
Jotunhiem
Mictlan
Tien Ch'i
Machaka

Is that it or are we waiting for anyone else?

Saber Cherry March 21st, 2005 04:57 AM

Re: Rebalance Mod game starting, everyone welcome!
 
Waiting for Patrick (Marignon). I just sent him a PM.

Patrick March 21st, 2005 03:07 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Sorry, I am in trouble downloading the mod-pack with dial-up. I should get it soon (hour) and then make a God. Thanks to Ironhawk for doing right and not getting BF Ulm! *Cheer*

Edit: I am in. (10:30 am, San Diego)

Ironhawk March 21st, 2005 05:09 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Ok, I restarted the server without "no client start". Whoever logs in first, just hit the Start Game button and it will generate the first turn. I would do it myself but I am at work and dont have a dom2 client here.

Edit: Hahah!!! that was quick. The prize goes to Ighalli who started the game like less than 5 minutes after my post. The first turn is now up http://forum.shrapnelgames.com/images/smilies/happy.gif

Ighalli March 21st, 2005 05:19 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Done and done. May the best Man win! http://forum.shrapnelgames.com/images/smilies/wink.gif

I actually must have connected to the server right when you put it up! I thought "why can I use the start game button all of the sudden?" and checked here. http://forum.shrapnelgames.com/images/smilies/happy.gif

Saber Cherry March 21st, 2005 07:18 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Quote:

Ighalli said:
Done and done. May the best Man win! http://forum.shrapnelgames.com/images/smilies/wink.gif

Cute, but I'm rooting for the best Catgirl http://forum.shrapnelgames.com/images/smilies/happy.gif

Ironhawk March 21st, 2005 08:04 PM

Re: Rebalance Mod game starting, everyone welcome!
 
So, as some of you have already seen the server currently has no timer. I did that cause I wanted to make sure people knew the game was up and running before putting any time limit on it. Once everyone is in and the first turn generates tho, would anyone have an objection to putting the game on 24hr quickhost?

quantum_mechani March 21st, 2005 08:22 PM

Re: Rebalance Mod game starting, everyone welcome!
 
Quote:

Ironhawk said:
So, as some of you have already seen the server currently has no timer. I did that cause I wanted to make sure people knew the game was up and running before putting any time limit on it. Once everyone is in and the first turn generates tho, would anyone have an objection to putting the game on 24hr quickhost?

Sounds fine to me.

Saber Cherry March 21st, 2005 09:23 PM

Re: Rebalance Mod game starting, everyone welcome!
 
I like 24 hours.


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