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-   -   Truper's Revenge - #Dominions - Shahrivar_rev FULL (http://forum.shrapnelgames.com/showthread.php?t=25539)

Cainehill October 28th, 2005 03:20 PM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 

People also wait til the last moment to keep the clock from creeping forward when it's running QH - one of many bad things about QH as the game runs on.

Not sure if we've been on QH or not, but I think we have.

archaeolept October 28th, 2005 08:56 PM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
ok guys, i haven't forgotten about you all - its just been a killer week, and i've had to take any leeway i could get

http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept October 29th, 2005 11:44 AM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
yes yes, the long awaited new turn http://forum.shrapnelgames.com/images/smilies/happy.gif

Sedna October 31st, 2005 11:58 PM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
Ah, so close to victory in storming that castle. I love the nether darts (to bring down MR) + enslave mind combo on SCs. I would have won too, if not for those meddling skeletons.

But seeing, as I still managed to lose... I'm prefectly fine calling it quits. I think everyone who's written in so far agrees- though we have yet to here from puffyn.

archaeolept November 1st, 2005 12:53 AM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
that was another expensive victory for me - yeah, the nether darts were sweet; but i decided to scrape together what i could to hold onto that castle. It was one close fight, no doubt.

I'm still enjoying the game; it's just that i can barely get in the moves http://forum.shrapnelgames.com/images/smilies/happy.gif

Quote:

I would have won too, if not for those meddling skeletons.


OTOH, i would have wiped out your retreaters if not for that meddling T'ien Chi. I guess Trupe feels protective about your water queen, or something... ;p

puffyn November 1st, 2005 05:25 AM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
I can take or leave this game right about now, being a bit busy these days and also realizing Vanheim is regrettably well poised. Can't seem to get supercombatants to last more than a few turns of combat these days, but otherwise things aren't entirely hopeless... and I don't want to call it quits if someone out there is still enjoying it.

Truper November 1st, 2005 11:22 AM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
Hmm. I came to the thread because we're 14 minutes away from both Abysia and Oceana staling. I expected to find that folks had decided to fold. I am ok with playing on, especially as I don't have another game going at the moment.

archaeolept November 1st, 2005 11:33 AM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
hey, i offered to let you take vanheim if you wanted...

yah, puffyn and sedna staled. Its all good http://forum.shrapnelgames.com/images/smilies/laugh.gif

anyways, its been a fun game. I've been impressed w/ the new kids ;p as they have a firm grasp of the basics - and if puffyn had had a bit of luck in his attacks, things would be somewhat different.

puffyn November 1st, 2005 02:45 PM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
Heh, totally forgot about actually playing my turn as opposed to just talking about it, hence the stale... I also regret that my attacks were almost uniformly luckless http://forum.shrapnelgames.com/images/smilies/happy.gif

Congrats, archaeo, on your victory.

archaeolept November 2nd, 2005 07:56 PM

Re: Truper\'s Revenge - #Dominions - Shahrivar_rev
 
I'm still happy to get some more turns in, since I have my nefarious plans still unfulfilled; however, I can see how puffyn and sedna are not currently a sufficient military obstacle.

if not, good game all.


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