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Re: The Patch!
It shouldn't crash though...
It should just come up with an error about files not found, and leave the space blank http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: The Patch!
Deluxe did not overwrite my Components.bmp... haven't checked the other minis...
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Re: The Patch!
Missing Planets.bmp minis causes the weird sector object image screwups and access violations upon selection that he is experiencing. Not all access violations lead to a crash.
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Re: The Patch!
Well, I decided to start a new game using the original map. i got the same error upon entering the game (wrong images for warp points and some other objects, and the access violation error when clicking that sector). I then created a fresh map (using the same mod setup), and the game is playing just fine.
As for the minis, I had updated my planet/combat/facility/event/component imagepacks immediately after installing the patch (and also updating the settings.txt file in the mod folder with the music changes). |
Re: The Patch!
I just installed the patch last night and it did not overwright the comps, planets, facilities, or weapon pics. I think FQM 2.10 broke save games and maps, did you update that recently?
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Re: The Patch!
That was the mod that the maps were originally built with. Like I said, not a huge issue, and I'm starting a new game anyways http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: The Patch!
Whoops. FQM 2.10 has been out for such a time now that I didn't even think about that upgrade being an issue.
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