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-   -   Frechdachs Game - Finished (http://forum.shrapnelgames.com/showthread.php?t=27165)

jeffr January 24th, 2006 12:33 AM

Re: Turn\'s up
 
New turn.

jeffr January 28th, 2006 01:51 AM

Re: Turn\'s up
 
New turn.

Has anyone noticed that Ulm is about to win on VPs? I think that we should gang up on Ulm for a little while, at least until we take a few of his VPs away.

If I'm forced to defend my capital, then Ulm might win very soon.

Bluebird January 28th, 2006 02:44 PM

Re: Turn\'s up
 
Sure, jeffr, lets bash Ulm into the grounds - if you let me breathe, that is. Thats why I made the stats visible in the first place ;-)

Other question: After this game, I would like to start a new one. I think the settings for this game were quite nice, but I would be open to suggestions for a new game. Did you like the game ? Which map next ? How many players ?

BTW - I am not a big fan of complicated setups (with lots of house rules)

Morkilus January 28th, 2006 04:23 PM

Re: Turn\'s up
 
This game was fun... I'm up for a small game again, much more manageable.

Dimaz January 28th, 2006 07:16 PM

Re: Turn\'s up
 
I'm with you guys! Let's take him out http://forum.shrapnelgames.com/images/smilies/happy.gif
lol

The Panther January 28th, 2006 07:22 PM

Re: Turn\'s up
 
The problem with small, crowded maps is the high importance of the starting position. I mean, how on earth did Ulm start all alone on the eastern continent with all other 5 nations on the western side? It is already too late to stop him from winning and the game will be over soon, I predict. QM sure should have stayed in the water as Atlantis to make it a little more balanced than it was.

Watching this game from the C'tis viewpoint has been very enjoyable. It does seem like a fun format indeed. Though, with the extreme high-speed pace of the game, I would have staled even more than my son did...

Bluebird: As for suggestions on the next game, I have found that Inland (or perhaps Desert Eye to allow for water nations) with about 10 people is the best overall game. As long as there is a decent victory condition, that is. Being wrap-around, the luck of the starting positions is much less than it is on maps with edges.

Dimaz January 29th, 2006 04:00 AM

Re: Turn\'s up
 
Yes, the start was very unbalanced. I suggest Inland too.

jeffr January 30th, 2006 12:46 AM

Re: Turn\'s up
 
Sure, I'm in http://forum.shrapnelgames.com/images/smilies/happy.gif

jeffr January 30th, 2006 01:02 AM

Re: Turn\'s up
 
I managed to defeat the small army that Ulm put agains t me. I've pointed my force against the big Ulm X next to me. He outnumberes by at least 3 to 1, but I've ordered the charge of the Rohimmrin. http://forum.shrapnelgames.com/images/smilies/happy.gif

The_Tauren13 January 30th, 2006 12:17 PM

Re: Turn\'s up
 
Count me in for another game on Inland.


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