![]() |
Re: Bug thread
Old Kingdom of Karan map doesn't show the map graphic anywhere in dominions 3 in game, the map itself works.
|
Re: Bug thread
Quote:
|
Re: Bug thread
Something strange with slingers/javelinists behavior. I can't be more precise... sometimes they fire normally when ordered to, sometimes they run to melee range without throwing anything, sometimes they fire one time then go to melee. And it's not because they are engaged : I've seen several times after a volley a full squad of slingers moving from a normal range to melee without reason. I think slingers/javelinists become buggy when an unit unable to fire is mixed with them, or when one is wounded and can't use his weapon (but it looks like it's not systematic).
(see this thread ) Another bug or perhaps they are just too stupid : archers and slingers without a commander outside the province defense one (units in garnison or recruited this turn) attack in melee instead of using their ranged weapons. |
Re: Bug thread
From the Aagartha pale one description one could think they are poor amphibious but they are all good amphibious.
From the wet ones description one could think they are good amphibious instead they are almost equal to pale one militia. From the description the pale ones should be poor amphibious and the wet ones "normal" amphibious. |
Re: Bug thread
[img]/threads/images/Graemlins/Bug.gif[/img] Yukinaga, Bakemono hero, have no description
[img]/threads/images/Graemlins/Bug.gif[/img] Corrected |
Re: Bug thread
The latter one is WAD since The Arena is neutral dominion.
|
Re: Bug thread
Quote:
Sill |
Re: Bug thread
http://forum.shrapnelgames.com/image...es/Penguin.gif Battle text colors incredibly hard to see much of the time. I noticed when it was snowing the text turned white! The black on forest provinces was hard to see as well. Perhaps red would make the text more terrain neutral? (Ideal solution would be a shortcut key to cycle through a few colors so the player could pick a default color during battle replay?)
|
Re: Bug thread
Quote:
Minor "feature": Immobile pretenders (like the Monolith) can suffer from a Limp affliction Not necessarily a bug as such, but kind of funny nontheless. I wonder how the Monolith became aware it was stuck with a permanent limp http://forum.shrapnelgames.com/images/smilies/wink.gif Don't recall it happening in Doms 2, but then don't recall ever finding an AI with an immobile pretender in Doms 2. |
Re: Bug thread
Life drain doesn't give the little floating damage numbers.
No effect at all, actually. Observed with vampires attacking EA Argartha troops |
All times are GMT -4. The time now is 08:38 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.