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 Re: Manual Typos Ah yes, hadn't noticed it on p225 before, thanks. Has the typo there been pointed out? ('fatigue' has two 'i's at the end of the sentence). | 
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 Re: Manual Typos Don't know if it was pointed out, but I fixed that in the manual update. | 
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 Re: Manual Typos Ah, good stuff http://forum.shrapnelgames.com/images/smilies/happy.gif | 
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 Re: Manual Typos Contact Couatl has been listed as Conjuration lv 6 on manual pages 147, 188 and 198. It is Conjuration lv 7. | 
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 Re: Manual Typos The Magic Path Boosting Chart on page 282 lists Staff of Elemental Mastery as only requiring 3F3W / 3A3E, while it is 4F4W / 4A4E respectively. The description on page 269 is correct. Eye of * does not list that the wearer gets the affliction "lost an eye", same for the Hearts (Black Heart, Heart of Life) which give the Chest Wound afflictions. I strongly believe that the manual should point these out, because most of the overwhelmingly good effects that they have (Eye of Aiming / Heart of Life) is used to neutralize the afflictions that they cause. | 
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 Re: Manual Typos This isn't precisely a manual typo, but it is a Illwinter documentation error. I think it belongs here.  On the hotkey description download available on this site, the description for the hotkey "END" is "zoom x 1/2 scale". It should be something like "goto currently selected province". I can't remember if the "END" hotkey zooms or not, but it's not really important anyway. | 
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 Re: Manual Typos Quote: 
 -Max | 
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 Re: Manual Typos Jade Mask is listed as a Conj-6 path booster on pg. 283, but it is correctly listed as a unique on pg. 276. -Max | 
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 Re: Manual Typos Pg. 101 of manual, LA Agartha has weakness: "No units with strategic move of 2." Not correct. Cave Captains, Light Infantry, Sappers, Scouts, Attendant of the Dead, and all crossbowmen have mapmove 2. -Max | 
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 Re: Manual Typos Page 186, Page 195, Page 200: The Siddhas have mapmove 10, not 2. Page 282: Staffs of Elemental Mastery is listed as taking 2x3 magic, but it's 2x4. Blood Stone is listed as giving +1 Blood magic, it gives +1 Earth. | 
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