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-   -   Golden Eclipse BETA (http://forum.shrapnelgames.com/showthread.php?t=31809)

Intimidator December 3rd, 2006 03:20 PM

Re: Golden Eclipse BETA
 
Kevin,

I lost track with the updates for your mod,
can you please explain (or send) me the latest fix/update on the Golden Eclipse mod.......

Inti,

Kevin Arisa December 4th, 2006 01:20 AM

Re: Golden Eclipse BETA
 
Below is the most recent fix. It includes all previous fixes along with fixed shield regeneration I did yesterday.

DOWNLOAD FIX

Vezzra December 4th, 2006 03:24 PM

Re: Golden Eclipse BETA
 
Ok, I applied the latest fix. So far I've found the following bugs in this most recent version:

1) ComponentEnhancements.txt: All ship mounts apply for vessels >=100kt (Requirement 2). So I can give a frigate a massive ship mount http://forum.shrapnelgames.com/image...ies/tongue.gif
Satellite mount: The description says it's for satellites >= 100kt, but requirement 2 checks for >= 50kt

2) Components.txt:
Science Lab: Requirement 1 Description says level 1 in Resource Collection is needed (which I think is wrong), Formula tests for "Applied Research" (which I think is what's intended)
Operations Center: Requirement 1 Description says level 1 in Resource Collection is needed, Formula tests for "Applied Research" - but I think that should be "Intelligence Services", shouldn't it?

3) PlanetSize.txt: Small Planet has Cargo Space 1000 (500 domed), Medium Planet has 600 (300 domed) http://forum.shrapnelgames.com/image...s/confused.gif

Vezzra

Kevin Arisa December 5th, 2006 02:43 AM

Re: Golden Eclipse BETA
 
Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though. http://forum.shrapnelgames.com/images/smilies/eek.gif

Randallw December 5th, 2006 02:57 AM

Re: Golden Eclipse BETA
 
Maybe it's a gunboat. A large gun with a one man cockpit and engines attached.

Vezzra December 5th, 2006 04:51 PM

Re: Golden Eclipse BETA
 
Quote:

Kevin Arisa said:
Thanks for the bug report. I'll look into them. However, the mounting isnt a bug. If you can fit and supply a massive gun on a frigate, good for you. It may be hard to fit much else on it, though. http://forum.shrapnelgames.com/images/smilies/eek.gif

Oh, ok... interesting concept. However, in this case you should correct the descriptions accordingly, because they still say 400/1000/1500kt (large/heavy/massive). That's a bit confusing... http://forum.shrapnelgames.com/images/smilies/wink.gif

And then my question is: You only applied this concept to the ship mounts - why? All the other mounts (base, wp, etc) work like stock. That's why I thought this to be a bug...

Vezzra

Kevin Arisa December 5th, 2006 09:44 PM

Re: Golden Eclipse BETA
 
Remember, this is the first functional version. There are lots of things that are only partially implemented. So if you see anything weird, it's probably not finished. The ship mounting style is experimental, so I made a quick change to the files, descriptions and stuff like that will come with time.

Ed Kolis December 9th, 2006 04:50 PM

Re: Golden Eclipse BETA
 
Shipboard ops centers say they produce research... fortunately they actually produce intel http://forum.shrapnelgames.com/images/smilies/wink.gif
Great mod BTW - I look forward to exploring the tech tree! http://forum.shrapnelgames.com/images/smilies/laugh.gif
edit: Also, the mounts are alphabetized, rather than appearing in order of size... looks like it's not your fault because they are in proper order in the data file! /me goes to bug aaron http://forum.shrapnelgames.com/image...ies/tongue.gif

Ed Kolis December 11th, 2006 11:33 PM

Re: Golden Eclipse BETA
 
If I put 3 crew quarters supporting 20 crew each and 1 life support supporting 50 crew, somehow I end up with 60 crew on my ship instead of 50... I think somehow an ability doesn't match its description!

Vezzra December 12th, 2006 06:10 PM

Re: Golden Eclipse BETA
 
Quote:

Ed Kolis said:
Shipboard ops centers say they produce research... fortunately they actually produce intel http://forum.shrapnelgames.com/images/smilies/wink.gif

Hm... really? I tried the science labs in a test game and they actually produced nothing... looks like the point generation ability is not functional at the moment http://forum.shrapnelgames.com/image...ies/tongue.gif

Vezzra


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