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-   -   Radiance � Random Nations, Middle Era (Turn 100!!) (http://forum.shrapnelgames.com/showthread.php?t=33213)

lch February 18th, 2007 07:55 PM

Re: The continuing saga of C\'tis...
 
ok, memo to everyone on Radiance: BandarLover has to lose more battles! http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Shovah32 February 18th, 2007 08:24 PM

Re: The continuing saga of C\'tis...
 
Very nice, bandarlover.

BandarLover February 19th, 2007 01:06 AM

Re: The continuing saga of C\'tis...
 
lol Fear not Ich. Those elephant indies have become the Moby to my Ahab. I will, nay MUST, defeat them, no matter the cost. Glad people are enjoying my attempts at fan fiction. I know sometimes my spelling is bad and I have a tendency to jump between tenses within the storyline, but it's fun.

Is it just me or is 'Rome' one of the best shows on television? To bad this is its final season.

Velusion February 19th, 2007 10:30 AM

Re: The continuing saga of C\'tis...
 
Good write up BanderLover http://forum.shrapnelgames.com/images/smilies/happy.gif

BTW the game is going off autohost so I can reset the timer for 48 hours before the next host.

Kojusoki February 19th, 2007 01:50 PM

Re: The continuing saga of C\'tis...
 
BTW - why dont you use autohost always? Isnt it better? Why should we wait even if all have done their turns?

FrankTrollman February 19th, 2007 02:12 PM

Re: The continuing saga of Caelum
 
Deleted.

Velusion February 19th, 2007 04:18 PM

Re: The continuing saga of C\'tis...
 
Quote:

Kojusoki said:
BTW - why dont you use autohost always? Isnt it better? Why should we wait even if all have done their turns?

Umm... I do (quickhost that is). I was saying that I was temporarily turning it off to change it from a 24 hour quick host to a 48 hour quick host.

Blofeld February 19th, 2007 07:28 PM

Re: The continuing saga of C\'tis...
 
All turns are in, by the way.

WraithLord February 19th, 2007 08:10 PM

Re: The continuing saga of Caelum
 
Quote:

FrankTrollman said:
Somewhat to the north of the Swamps of Ctis, a cold wind blows from the vale of Mahraspand. There, strange winged creatures of eerie beauty fly through frozen clouds.

And yet, this magical occurence is at the far end of the peninsula, because completely cutting this nation off from the rest of the world are wild forests filled with aggressive goat men.

Clashes between the two nations abound, as the Caelumites flutter delicately from battlefield to battlefield while the near unstoppable hordes of white centaurs march steadily upon the caelumite capitol.

It is now while the Pangaeans are locked in combat mortal with the Caelumites that both are at their weakest...

-The Children of Mahraspand

The half men of pangaea are greatly offended at seeing their beloved forests ravaged by the strange flying beasts with the frozen armor and frozen hearts. The blood spilled in the forests awakens the wrath of the ancient Paniis and all kind of dormant champions of the forest flock to pangaea's defense. Steep will be the price exacted on the frozen ones.

Blofeld February 20th, 2007 05:06 PM

Re: The continuing saga of Caelum
 
Does Shovah32, playing Ulm, being listed as defeated on progress page means he's turned to AI? his turn shows as not played on the server.


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