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Re: Turn 13 sent out..
NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
GL Teraswaetro http://forum.shrapnelgames.com/images/smilies/happy.gif , you have my gems, not sure why my frail Caelians could have done against your Jotuns so early in the game. Have Fun! |
Re: Turn 13 sent out..
Caelum is usually easy to crush early, and a dangerous opponent later on. Best kill the birdmen as soon as possible. http://forum.shrapnelgames.com/images/smilies/happy.gif Thanks for the gems, you are gracious in defeat.
A pause is ok. |
Re: Turn 13 sent out..
Am I to expect a giant boot stomping me now too? http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Turn 14 sent out..
..tuo tnes 41 nruT
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Re: Turn 14 sent out..
I got a stale turn [img]/threads/images/Graemlins/Cold.gif[/img]
I play my turn every day, and delete my old 2h/trn before downloading my new turn. Fortunatly, I'm not in danger currently, but losing a turn in this kind of game is quiet frustrating. |
Re: Turn 14 sent out..
Yeah, sorry about that. I waited an extra 8 hours (34 instead of 24 hours total) for ya, but needed to get the turn out. http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Turn 14 sent out..
But I played my turn *in time* (not 32 hours after), sent it and didn't receive a daemon message... I just hope it won't happen again. http://forum.shrapnelgames.com/images/smilies/fear.gif
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Turn 15 sent out..
Sent 15.
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Turn 16 sent out..
Turn 16 sent out.
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Turn 17 sent out..
17 out..
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