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Re: Armadillo - new game (recruiting)
Where exactly are we suppose to upload/e-mail our pretenders to?
Jazzepi |
Re: Armadillo - new game (recruiting)
From third page, could it be added to the first post, please?:
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Re: Armadillo - new game (recruiting)
Thanks Reverend. Okay, the first post has now been updated with some useful info (how to upload pretenders, links to mods etc).
Now the last question: What shall we set for the victory conditions? I've not got a lot of experience with this, but I'd suggest a player wins when they control some proportion of the provinces. This prevents an annoying teleport-onto-victory-points win, while still giving a clearly defined goal. And I think I would set it fairly low - 33% perhaps - so that the game doesn't deteriorate into a grind. By the time one of 21 players controls one third of the map, I think they've probably clearly won anyway. Thoughts? |
Re: Armadillo - new game (recruiting)
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Re: Armadillo - new game (recruiting)
Wow, seems like people don't have many opinions.
I am happy to leave it at 21 players. So now we're just waiting on six pretenders (including mine). |
Re: Armadillo - new game (recruiting)
It's possible to grab dozens of provinces on one turn by teleporting mages onto provinces with just PD protecting them. I'm not necessarily saying that's bad, just pointing out that % of provinces victory condition does not eliminate the possibility to win by teleport.
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Re: Armadillo - new game (recruiting)
33% provinces seems fine with me. I have never played with province condition before.
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Re: Armadillo - new game (recruiting)
I can only second what Teraswaerto said. Playing with % provinces victory conditions benefits astral and air nations greatly. Not many people pay a great deal of attention to PD, and sometimes they even have all their units sitting in forts without using them for patrolling and the fort defenders can be defeated easily. That works if you want to protect your troops, but AFAIK provinces where you are just sieging the fort count towards your province count just the same...
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Re: Armadillo - new game (recruiting)
Hmm, okay. Well do people think VPs would work better?
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Re: Armadillo - new game (recruiting)
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