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Re: Sophistry - Random Nations, Early Age (Sign-up
Well, to us "today" is just starting... http://forum.shrapnelgames.com/images/smilies/happy.gif
If he doesn't respond within 12 hours then he has to take the blame for that, true. |
Re: Sophistry - Random Nations, Early Age (Sign-up
I can wait til tomorrow, if need be, to have a fuller game. Let's give him a little more time.
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Re: Sophistry - Random Nations, Early Age (Sign-up
We have started!
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Re: Sophistry - Random Nations, Early Age (Sign-up
Stats Page is up: http://67.66.187.69/dominions3/stats.php?game=sophistry
As usual ignore the "missed turn" messages until after the first hosting. |
Re: Sophistry - Random Nations, Early Age (Sign-up
Good luck, girls!
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Re: Sophistry - Random Nations, Early Age (Sign-up
*squee*
Jazzepi |
Re: Sophistry - Random Nations, Early Age (Sign-up
Sigh, my very first multiplayer game and I get unrest in the home province on turn 2. Not to mention 2 of my surrounding provinces are elephants and the other 2 heavy calvary. At least my army didnt get wiped by the calvary first turn. Now the question is, do I hit those elephants now while my 11 WOFE have 18 health or do I bring my army back to the capitol to squash the unrest and reinforce?
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Re: Sophistry - Random Nations, Early Age (Sign-up
The capitol income is really infinitely more valuable than any province.
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Re: Sophistry - Random Nations, Early Age (Sign-up
At this stage of the game I'd fix your capital, yeah.
Unless you have a neighbor province with an income of 120 or something (does happen). |
Re: Sophistry - Random Nations, Early Age (Sign-up
How much unrest are we talking about? If it 30 or less dropping your tax down to 0 for only one turn should clear it up (sucks but gets it over with quick).
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