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Re: Dominions 3000 (tentative name)
Sounds like a good plan Aezeal.
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Re: Dominions 3000 (tentative name)
ehm I was thinking about giving all Ulmish troops the same waterform (once active) but that can't work right? since then they can't transfor back to all their different froms on land? So if I wanted all troops to have the same spacesuit.. I'd need to make a form (nearly similar) for EACH troop?
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Re: Dominions 3000 (tentative name)
what we really need is someone to figure out how to change the water background in battles.
If it could be replace by blackness it would already be nice.. if it could be replaced by something with a starry background even better 1. Can this be done? (if yes continue to question 2) 2. Who is gonna do this? |
Re: Dominions 3000 (tentative name)
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Well a few posts ago, I mentioned that the new list of sites would be heavily terrain dependent. So the terrain types would be analogous to different types of celestial bodies, rather than types of ecosystems as currently used. Thus, within the range of terrain types that habitable worlds can use (forest, grassland, default), one would use custom sites to delineate a particular region as something more interesting than "default". |
Re: Dominions 3000 (tentative name)
Once again I'll just skim over most of this to say that in general, I think that nations with stronger planetbound troops will be more defensive (take a system/planet and hold it), while nations with powerful ships will be more offensive (use the powerful ships to invade many different systems and leverage the powerful navy).
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YITHIANS (as long as it has two arms and four eyes it's fine) -Cultist (base Yithian, just some clothes or robes or something is fine) -High Cultist (commander, it'd also be nice if it was more priest-looking) -Awakener (commander, they use digging lasers instead of claws for melee weapons) -Elder Awakener (commander, really old, has really long "Strange Claws" instead of normal claws) That's everything that I've finished for now. There's also the Deep Ones (not sure how they'll turn out, they can wait until later to be sprited), Shoggoths (kinda bubbly masses of stuff which will also come in War Shoggoth variety) and Nyars/Flying Polyps (not sure which ones I want or what they'll do yet). Finally, I'd like it if you could make some Old Ones (and Lesser Old Ones, and Greater Old Ones...). Giant eyeless slugs with five arms, incoherent masses of living primordial goo, horrible beings that mankind has only glimpsed in the most fearsome of nightmares, go wild. Maybe a ranged (yay for beings who can blast multiple minds!) and melee (yay for weakness-inducing Strange Claws!) variety for each one? The Great Old Ones, of course, will all be unique. Also large and scary. I'm trying not to limit your artistic expression. Am I doing it right? http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Dominions 3000 (tentative name)
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Re: Dominions 3000 (tentative name)
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Agreed with Sombre that Neoclidia sounds like an STD. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Dominions 3000 (tentative name)
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Re: Dominions 3000 (tentative name)
I think it's fair to say that sounds creepy.
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Re: Dominions 3000 (tentative name)
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Also, any ideas for heroes for Neoclidia? Right now all I can think of is a super-holy Deep One (with H3S1, H3S2, or H4), some sort of really-really-old Awakener (likely S4 or S5, maybe S4H1), and a semi-strong Old One (not as weak as normal old Ones, but nowhere near the power of the Great Old Ones either). Does anyone have any better/equally nice ideas? |
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