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Re: Paralysis is overpowered.
And some creatures-void critters, R'lyeh starspawn, Aboleths, etc. might have a natural resistance against such effects-not immunity, but maybe as much as 50%
Along that line of thought, Heroically Stupid heroes might get an increasing resistance, just for being thick-headed and unimaginative. :) |
Re: Paralysis is overpowered.
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So yes, there was actual math at work there based on your suggestion with a little reasonable guesswork and not me misinterpreting what you said for my own purposes. |
Re: Paralysis is overpowered.
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This is fantasy, so even bad reasons can be logical. |
Re: Paralysis is overpowered.
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Sweet! We could call it a Slave Collar..... ;) Well, I guess it needs Paralyze added to it, and then you're looking at something useful! I mean, why give that Bane Lord a ton of MR gear, when a simple Slave Collar will render him into a calm, focused, minister of death? :o Oh and for the record, I don't think my suggestion to change Paralyze was all THAT drastic. Only the Paralyze spell would be reduced to either 30+ or 40+, since most people agree that simply with the hardcoded battle length, 60+ is a bit gratuitious. Size accounted for, a 15 turn Paralysis still gives you a lot of chance to lay down some hurt. If you can't kill it in that time, perhaps you need to bring something MORE to the table than just Paralyze? |
Re: Paralysis is overpowered.
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Re: Paralysis is overpowered.
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As I wrote earlier there is no current formula, please don't make guesses. |
Re: Paralysis is overpowered.
Yeah, I don't think Slave Collar works that way, does it? I was always under the impression it was curse + feeblemind + 30 morale. And that was it.
Something like a forgeable (in the sense that Lifelong Protection is forgeable) Void-based brain parasite that made you immune to mind burns, soul slays and charms, but also horror-marked you, would be fun, and thematic, and horribly, mind-numbingly creepy (always a plus!). Maybe it would have a very small chance per turn-like the lycanthropy amulet-of giving your unit the Mindless tag (by turning your unit into a Soulless-because the parasite living off your unit's brain is, well, full.)-but once you got it, if your unit gets killed, he/she turns into a Lesser Horror (as a secondform) and attacks the nearest unit. |
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The paralyze spell is a mind targeting spell which is temporary, although long effect. Since it strikes the mind the creatures with more powerful and more developed minds shouldn't suffer the exact same duration as one with a weak mind. Your last statement of "This is fantasy, so even bad reasons can be logical" is clear you don't care to hold or create a stronger realistic fantasy. Also your posts show you have a tunnel vision view on paralysis. |
Re: Paralysis is overpowered.
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So yes, you got me. I did not take into account the possibility that you'd ask the designers to redesign the whole game just to make a third kind of MR roll for that one spell so that your proposed model might be reasonable in any way. ;) |
Re: Paralysis is overpowered.
[quote=K;634460][quote=NTJedi;634455]
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You must be getting sleepy. |
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