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-   -   Your Top 10 Super Combatant Builds (http://forum.shrapnelgames.com/showthread.php?t=43337)

Psycho December 17th, 2009 09:57 AM

Re: Your Top 10 Super Combatant Builds
 
They are a national spell for kailasa/bandar/patala. Or you can wish for them (but not really worth it IMO).

Viajero December 17th, 2009 10:20 AM

Re: Your Top 10 Super Combatant Builds
 
Thanks. Is there any post where we have listed all these main SC and how to summon them?

Seve82 December 20th, 2009 05:53 PM

Re: Your Top 10 Super Combatant Builds
 
Quote:

Originally Posted by MaxWilson (Post 696771)
It's also high encumbrance IIRC and low Prot. Soul Vortex is nice and all, but it's mainly an anti-chaff spell and really, there are other ways to get regen and 0 net encumbrance that don't have such a high opportunity cost. Plus, relying only on Soul Vortex is an invitation to get skelly-spammed to death.

I guess the question I should be asking is: what commanders/equipment setups do you think would benefit from Bone Armor? I could maybe see it on a Tartarian or a Cyclops because they tend to have Earth magic for Prot, don't need Ethereal, and doubled HP on a Cyclops (let alone a Tartarian) is enough to survive Gifts From the Heavens!

-Max

Bone armor gives 100% extra hp? Never tried that armor cuz soulvort alone with high prize is crappy armor.

rdonj December 20th, 2009 07:37 PM

Re: Your Top 10 Super Combatant Builds
 
Quote:

Originally Posted by Seve82 (Post 722754)
Quote:

Originally Posted by MaxWilson (Post 696771)
It's also high encumbrance IIRC and low Prot. Soul Vortex is nice and all, but it's mainly an anti-chaff spell and really, there are other ways to get regen and 0 net encumbrance that don't have such a high opportunity cost. Plus, relying only on Soul Vortex is an invitation to get skelly-spammed to death.

I guess the question I should be asking is: what commanders/equipment setups do you think would benefit from Bone Armor? I could maybe see it on a Tartarian or a Cyclops because they tend to have Earth magic for Prot, don't need Ethereal, and doubled HP on a Cyclops (let alone a Tartarian) is enough to survive Gifts From the Heavens!

-Max

Bone armor gives 100% extra hp? Never tried that armor cuz soulvort alone with high prize is crappy armor.

Ice Devils. They have high natural protection, low encumbrance and pretty high health. Should be a perfect candidate for bone armor. And if you give them just about any reinvigoration item, skelly spam shouldn't kill them.

Soul vortex will allow a commander to drain more than his max life, is how it is doubling the hp.

chrispedersen December 20th, 2009 11:35 PM

Re: Your Top 10 Super Combatant Builds
 
Troll bodyguards.

Maerlande December 21st, 2009 12:41 AM

Re: Your Top 10 Super Combatant Builds
 
Damn, neat trick Chris

I've got a game where that will be perfect.

Lingchih December 21st, 2009 04:19 AM

Re: Your Top 10 Super Combatant Builds
 
Actually , Ice Devils suck. They are the worst of the blood summons, and still cost a lot (88 slaves). they are rarely even worth the trouble.

vfb December 21st, 2009 07:22 AM

Re: Your Top 10 Super Combatant Builds
 
It's a matter of opinion. I really like them. They are only 88 slaves, they can quicken themselves, and they have great stats. And you only need level 6 in research to summon them. Now that you're not making clams any more, spend 5W gems on Wolven Winter, targeting the province you're moving into, and put that Cold Power to work.

FAJ December 21st, 2009 08:41 AM

Re: Your Top 10 Super Combatant Builds
 
What is the best build for an Ice devil? I tend to summon them when I get impatient for the Devils/Heliophagii, but I have never been impressed with them. Are they a worthwhile thug/SC for underwater applications?

Sombre December 21st, 2009 08:53 AM

Re: Your Top 10 Super Combatant Builds
 
Do they also get increased prot in the cold ala niefs? If not, they should.


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