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-   -   Redwich - a dramatic game (in progress) (http://forum.shrapnelgames.com/showthread.php?t=43513)

Gregstrom August 5th, 2009 04:36 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
If you have the 0.8 dm file present under a different filename, you'll be fine. It turns out changing the #modname entry has no effect. The important thing is reinstalling the v0.7 mod.

BandarLover August 5th, 2009 04:54 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
I don't have v.07 of Ogre Kingdoms or I would reinstall it. I'll go ahead play with what I got and try not to make bone headed mistakes like this again in the future :D

Sombre says the spells should go back to normal next turn so I'll just go with that.

Gregstrom August 5th, 2009 05:03 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
1 Attachment(s)
Here - you'll only need the .dm file, I think. Drop it in your mods folder and see if that helps.

Bananadine August 5th, 2009 05:28 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
Yes, wouldn't it be safest to use the one LlamaServer is using (that being .7)? The new one might be better and all, but I assume that we can't genuinely switch from one to the other without updating the server somehow. And the server does not provide that option.

Did you submit a turn with version .8? If not, then I don't know why you'd have to wait a whole turn to get your spells back. Because in that case, the version conflict would never have reached the server--it would still all be on your end, and if you were to install .7 and delete your .2h file, it would go away entirely. And if you did submit a .2h with .8, but that turn hasn't hosted yet, then surely you could switch back to .7 and submit a new .2h, so as to prevent the game program from ever finding out about the change. I prefer that you do as much as possible to keep corruption out of our game! But I still don't understand the details of these mod conflicts the way Gregstrom, Sombre, et al do so if what I'm saying doesn't make sense then please ignore it. :)

Anyway, it sounds like the problem is on its way out, one way or another.

Gregstrom August 5th, 2009 05:53 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
The whole conflict thing does get a bit arcane :)

You can submit a turn using 0.8 if you absolutely have to - it's similar enough to 0.7 that you can issue orders llamaserver will understand. However, while you're using 0.8 and llamaserver isn't, you won't get access to giants at any time and I don't think you'll get your spells back either. It is possible to alter mods on llamaserver mid-game (just ask llamabeast nicely, and have a good reason for doing so), but in this case I think doing so would break your game for good.

BandarLover August 5th, 2009 08:08 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
No need. I used the link you provided for ver .07 so I should be good now.

Thank you Gregstrom!!

Gregstrom August 6th, 2009 02:22 AM

Re: Redwich - a dramatic game (awaiting pretenders)
 
np. Glad to be of assistance :D

Raiel August 7th, 2009 12:42 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
I'm on the road and won't be able to submit a turn before Monday morning; please delay the hosting of Turn 27 till 19:00 GMT on the 10th if turn 26 hosts between now and then.

BandarLover August 8th, 2009 06:54 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
Want to trade death gems for supply providing items.ie, Never ending Wine bag, Broth Cauldron, Summer sword etc. PM with your price, I have 50 death gems I'm willing to barter with.

Bananadine August 10th, 2009 12:17 PM

Re: Redwich - a dramatic game (awaiting pretenders)
 
Lavaere has quit, in defiance of my stated expectation.


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