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-   -   Age of Adventurers - EA [victory for the humans] (http://forum.shrapnelgames.com/showthread.php?t=43610)

LDiCesare August 8th, 2009 06:05 PM

Re: Age of Adventurers - EA [started]
 
Hinnom declared war on me. I'm going to have to send all my troops, including the "lucky" 99 militia I jsut received, southwards to fend off Jotnar and Hinnom giants. I'll try to concentrate on the east part so you both can more easily come in from the northwest.

LDiCesare August 10th, 2009 01:29 PM

Re: Age of Adventurers - EA [started]
 
Good news: Hinnom's false god is dead!

LDiCesare August 11th, 2009 02:19 AM

Re: Age of Adventurers - EA [started]
 
Since we're coming into contact, we'd better coordinate a bit now. Belegor(38) was mine, Hinnom took it on previous turn, I was going to take it back and intend to keep it.
I'm moving my troops from there to (26) in order to try and get that castle. I'm not going more to the west.
I'm also going to try and dive in the eastern seas as soon as I can spare enough demons of heavenly rivers to fight Hinnom's sea trolls there.

Lavaere August 11th, 2009 05:07 PM

Re: Age of Adventurers - EA [started]
 
In a couple turns I should reach Construction 8 so is there anything you guys want made.

LDiCesare August 12th, 2009 08:48 AM

Re: Age of Adventurers - EA [started]
 
I don't need anything, but if someone could take a shot northwards at Oceania that would be nice. Jotun is being attacked, and I should take care of Hinnom soon.

Lavaere August 12th, 2009 05:26 PM

Re: Age of Adventurers - EA [started]
 
well you probably noticed I've got some water regions. just trying to take that one fortress first before trying to move something against Ocenia.
Jotun has most of my time as I'm trying to get into its corner also

vladikus August 13th, 2009 11:16 AM

Re: Age of Adventurers - EA [started]
 
Hey check out my lucky assassination attempt. My password is Pylon. It would be helpful to me also if you could comment on my position--you all performed way better than I have so far. Did I just get an incredibly bad start, or should I have done something different?

LDiCesare August 13th, 2009 01:54 PM

Re: Age of Adventurers - EA [started]
 
Given your position and troops, you should take out those giants'castle south of you.
I can't really comment about your start. You had a lot of bad luck early on, but then so did I. Afterwards, I don't know Tir na n'Og. I know Eriu relies on thugs a lot, but Tir na n'Og may have some troops worth recruiting?
I did rather well once started, but I think EA T'ien Ch'i is very strong and a W9F9N4 bless makes my warriors of the 5 elements very hard to kill and very good at killing. The demons of heavenly rivers are just awesome with such a bless, too. My starting fever fetish also provided me with lots of fire gems, which let me field an insane amount of demons of heavenly fires, who are really good against Niefel giants. So my strategy was Conjuration for the awesome national summons, followed by evocation for acid bolts and rain. I could use flaming arrows too but haven't really had the opportunity.

I'm trying to take out Hinnom's underwater fort and Atlantis's funny southern province with a big thing I've never seen in the middle of the province. I don't know what it is, but it looks big.

Lavaere August 13th, 2009 03:57 PM

Re: Age of Adventurers - EA [started]
 
Well I never play either of your guys nations, so unsure about them. But because you've had a bad start I have been trying to send you gold and items whenever I can.

LDiCesare August 13th, 2009 07:59 PM

Re: Age of Adventurers - EA [started]
 
Province 10 is going to be a pain.
There's KURGI there. The damn thing has more than 400hp and Blood Vengeance 7. Which means almost all my army suicided itself attacking it. Oceania armies routed, but since Kurgi doesn't move, it didn't win me the fight.
I'm going to mass archers. And I mean MASS archers, so they can turn the horror into a pincushion. They'll all die, but wiht flaming arrows, I might be able to kill it. It's got protection 7, 404 hits, so I'd need something like 80 arrow hits from a composite bow to deal with it. I suppose to be sure to deal actual damage, I should bring twice as many archers, at least. Plus some wizards for Aim, Flaming arrows and maybe soul burns, although even at +5 penetration it's still likely to fail. Maybe a communion? Suggestions are welcome.


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