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-   -   Single-Castle Game: OneFort (Started!) (http://forum.shrapnelgames.com/showthread.php?t=44776)

Frozen Lama February 2nd, 2010 09:10 PM

Re: Single-Castle Game: OneFort (Send in Pretenders)
 
this is getting ridiculos. can we just start? its been how many days since the game went up? 3 or 4 days? maybe 5

Belac February 3rd, 2010 10:48 AM

Re: Single-Castle Game: OneFort (Send in Pretenders)
 
We're just waiting for Veto. Any other votes to start without him?

February 3rd, 2010 01:55 PM

Re: Single-Castle Game: OneFort (Send in Pretenders)
 
Quote:

Originally Posted by Belac (Post 729580)
We're just waiting for Veto. Any other votes to start without him?

You are wrong.
His pretender is in and we are waiting for Shovah32 and his Abysia.

Belac February 3rd, 2010 02:00 PM

Re: Single-Castle Game: OneFort (Send in Pretenders)
 
Then let's start, since Shovah32 seems to be late on his pretender in another game and has given no such good excuse.

I'm sorry, Veto, I didn't check the llamaserver. I figured you'd post in this thread when your god was in.

I will start the game in about 45 minutes.

Belac February 3rd, 2010 03:04 PM

Re: Single-Castle Game: OneFort (Send in Pretenders)
 
Sorry for the delay. Game is rolling.

veto February 3rd, 2010 11:18 PM

Re: Single-Castle Game: OneFort (Started!)
 
I have a problem(
Game claims for onefort2.dm(
Tried both copies of mod- no effect
What to do?(

Frozen Lama February 3rd, 2010 11:40 PM

Re: Single-Castle Game: OneFort (Started!)
 
i had the same problem. as did agent smith. good news is its a simple fix:

i assume you have the mod valerius gave downloaded. just find it in the mod folder, its called onefort.dm or something. jsut rename it with a 2 at the end in front of the .dm and voila!

February 6th, 2010 02:26 AM

Re: Single-Castle Game: OneFort (Started!)
 
I noticed that the gold-price for indies is still 9000 or so...does this mean that if someone is "lucky" enough to get the militia event, its game over? :-)

Trumanator February 6th, 2010 02:47 AM

Re: Single-Castle Game: OneFort (Started!)
 
The militia event should have been changed so that you get a different unit number militia that will not have had its price increased.

Valerius February 6th, 2010 04:42 AM

Re: Single-Castle Game: OneFort (Started!)
 
Because I was worried about this possibility, in the final version of the mod I removed any references to gold costs of 9000 and went with just resource costs of 800. I just took another look at the mod and can't find any references to a gold cost of 9000. Do you definitely have the last version of the mod active?


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