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Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 11/17.
Hello everybody.
I think I and Natpy will fill the first two spots in the death team. p.s. Wow. Haven't been here for ages :) |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 11/17.
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I'm updating the Teams&Themes.pdf (adding in the rainbows/making the change on the green dragon) and will upload it later tonight (I'll post a message when its been updated). |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
Oh, fine. Glad to here this.
Since I'm the first time in your games, I have some questions under way. 1. Are the starts in each team random or predefined? Can we choose which nation starts where? 2. I didn't quite understand this rule: Quote:
3. If you are an admin of a forum, you have an access to all topics, don't you? Or is there a way to protect our part with a password or something. I don't mean to distrust you, I just don't like security holes and want to be aware of them :) 4. Can we download and test the map? Thanks in advance! Also, thanks for organization and everything. Being an organizer myself, I understand how much work you put into this. |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
And NooBliss, please enable private messaging at your profile. I can't send a message to you.
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Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
Hummm... And how do I do that?.. Sorry, cant find such setting in my profile.
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Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
Go to your profile -> choose "Edit Options" form the left menu -> There's a checkbox "Enable Private Messaging" under a section "Private Messaging"
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Within each team (which is I think your question), the captain has discretion as to which of his teams nations will be placed in their slots. By default (unless the captain specifies otherwise) whatever nations are played by the noobs, will be placed in the two rearward positions at the borders of the map. So if you want certain nations in the forward positions, assign them to yourself or your leuitenant. This is done so that the most experienced players are facing the greatest danger. After you decide which nations each team member will have, if you decide you want a noob upfront instead, playing whatever nation, you can indicate that to me in your team assignment PM. Quote:
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If you want to test out a certain possible location, I can provide you with the #specstarts for that particular location which you can insert into the .map file or you can add the specstarts yourself using the province numbers in the doc file in the opening post. Quote:
Note: For those who might be interested. I had two choices when it came to deciding secondary paths for each team in this game. One was using a given paths Greatest Contributory Path (GCP I call it). For example, the path that occurs most frequently in the entire blood spell list with blood magic is Astral. The other was using the same method I chose for the main path of each team, i.e. the path most common to all or most the team's nations and having the same general theme. This included factors such as native gem income, native mage access to that path, etc. I chose the later to avoid any conflicts with the main paths of each team, and it happened to work out fairly well. |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
Enabled PM.
Could you clarify about the team's paths? Does it limit our pretender choices in some RP way? |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
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I have updated the NaVIITeams&Themes.pdf on the main page: http://forum.shrapnelgames.com/attac...4&d=1271757759 You can refer to it for more info on pretenders and such. Note: I am increasing the multiples from 100 to 125 to give a slight boost to the AI, in keeping with the AI difficulty progression. |
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 13/17.
Too bad. I was sooo into Bakemono Kunshu. :(
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