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-   -   MP: Silicon Wolves, GAME ON! (again) See OP for additional details (http://forum.shrapnelgames.com/showthread.php?t=46491)

Finalgenesis November 11th, 2010 06:06 AM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
All life springs from water!

Stealing our tree will be considered an act of war.

Our F/E/W combination forge welcomes patronage in exchange for A,S,N,D

Kobal2 November 11th, 2010 06:28 AM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Wait, you want *moar* N gems ?!

Finalgenesis November 11th, 2010 07:40 AM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Our inhabitants have the inexplicable habit of crushing pearls and "green smoke" into powder and snorting (or it's watery equivalent) them, the lack of which makes them extremely cranky.

I fear for my status as their god should I not keep them supplied with... refreshments.

Tryfan November 12th, 2010 02:15 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Looks like Gandalf's server may have bit it.. not sure if my last turn got through or not. I think it did though.

Kobal2 November 12th, 2010 04:33 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
The server seems back online, got my turn without a hitch. Hinnom's set to AI (predictably, it's not like he's got much to go on anyway)

Gandalf Parker November 12th, 2010 04:52 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Actually the server was fine (running hundreds of games) but the SiliconWolves game stopped because Hinnom went AI without Tryfans pre-approval. When Tryfan said he could go ai without sub, it came back up

Tryfan November 12th, 2010 04:56 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Yeah the server was always fine. The game itself crashed because "set to AI" is actually disabled serverside.

Hinnom will most likely be gone this turn. That or I suck. Possibly that AND I suck.

You can be the big bad wolf, or you can be the snake biting people in the butt through NAPs, but if you're a big bad wolf biting people with NAPs, you can't expect any other outcome really.

rotarr November 12th, 2010 05:44 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Exactly, Hinnom was too big to try and pull off what he wanted to do. A bit better diplomacy and who knows how things could've turned out?

CthulhuDreams November 12th, 2010 09:59 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Lesson learnt ;) GG

Kobal2 November 18th, 2010 09:06 PM

Re: Silicon Wolves, GAME ON! (again) See OP for additional details
 
Whelp, almighty Sinann is fairly comprehensively screwed at this point.

In hindsight, letting Atlantis gain a beach head in the early game was a big mistake, which let him complement his already powerful units with even better magical beasts. His thugs are numerous and well equipped. I'm not sure what to do at this point, nor what the other nations could do either. I'll of course make taking my forts a costly proposition and make as much of a nuisance of Myself as divinely possible, but without real means to either damage his home or threaten his raiding parties, my end is but a question of time.

The Deep Ones have risen alright. They'll swallow you all.


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