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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Fixed. And set to 6 VPs since the idea is to have a bit above 50%.
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
four pretenders to go. Common guys, plz submit them today so we can start.
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
So, working on pretender. But llamaserver seems to have died. FYI
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
I've sent my pretender in, hopefully it will be reflected once llamaserver resets itself.
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Sorry to be all over the place, but I'm going to withdraw. I've been looking over the new Warhammer mod nations to see what I was going to be fighting against and they all look so interesting. I'm going to wait for game where I can actually play one of the shiny new nations instead of just playing against them.
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
I am sorry but I am going to have to pull out. I am off on holiday at the end of the week.
I have a laptop and where I am going has broadband so I thought I could play while I was away but I cannot seem to get the game working properly on my Windows 7 laptop and I don't really have time to sort it out now. Sorry! |
Re: DHG - Deadhouse Gates. Non NewB. 10 players
llamaserver seems to be working now - at least I can carry out admin duties. Speaking of which, Catquiet I've removed your pretender.
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
I'm sorry to hear that Hoplo :(
Catquiet, If you wanted one of them shiny new nations this may just be your day as Hoplosternum's Tomb Kings is just waiting for a strong leader. |
Re: DHG - Deadhouse Gates. Non NewB. 10 players
ok. game's back to 9 players, 5 VPs.
Squirrelloid, plz send your pretender. Catquiet, if you want to join as Tomb Kings please submit a pretender ASAP. You can consult with Trumanator's guide to get quickly up to speed. |
Re: DHG - Deadhouse Gates. Non NewB. 10 players
Ok, I should have Tomb King pretender in by Wed noon.
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