.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Campaigns, Scenarios & Maps (http://forum.shrapnelgames.com/forumdisplay.php?f=140)
-   -   [WIP] Campaign - 29th Infantry redux (http://forum.shrapnelgames.com/showthread.php?t=52974)

Ts4EVER July 29th, 2024 10:19 AM

Re: [WIP] Campaign - 29th Infantry redux
 
Nice! That was one of the biggest scenarios in the campaign. It goes on normally with Scenario 15 from here, that one is a bit unusual.

Roman July 29th, 2024 12:51 PM

Re: [WIP] Campaign - 29th Infantry redux
 
Quote:

Originally Posted by Ts4EVER (Post 856633)
Nice! That was one of the biggest scenarios in the campaign. It goes on normally with Scenario 15 from here, that one is a bit unusual.

So it seems. A long 58 shift scenario. I arrived with the fair because I advanced carefully. It was a challenge to handle three battle fronts.

Roman August 1st, 2024 07:53 AM

Re: [WIP] Campaign - 29th Infantry redux
 
End of scenario 15. relatively quiet

https://i.imgur.com/ppSOgvy.png

https://i.imgur.com/QkCWg4x.png

Let's go for stage 16

https://i.imgur.com/e2QjkrG.png

Ts4EVER August 1st, 2024 11:27 AM

Re: [WIP] Campaign - 29th Infantry redux
 
Yeah that is mission 16. That one is pretty difficult and you might want to limit your advance so as not to lose too many people.

Roman August 1st, 2024 12:07 PM

Re: [WIP] Campaign - 29th Infantry redux
 
Quote:

Originally Posted by Ts4EVER (Post 856660)
Yeah that is mission 16. That one is pretty difficult and you might want to limit your advance so as not to lose too many people.

Yes. I will try to be careful. The information says it will be difficult. I have approximately 160 points for forces repair but I have to take care of the main force.
And in urban land my greatest fear is the enemy heavy artillery.

Roman August 11th, 2024 11:56 PM

Re: [WIP] Campaign - 29th Infantry redux
 
Once the battle of Würselen is finished. With many casualties. The 116 battalion could be reinforced by Compete for the next battle.

https://i.imgur.com/asEXfJq.png

https://i.imgur.com/rm5QUJ0.png

Roman August 26th, 2024 02:22 PM

Re: [WIP] Campaign - 29th Infantry redux
 
Another battle ended. I lost two tanks at the end :(

https://i.imgur.com/JMwz7q2.png

Next ...

https://i.imgur.com/Gb4fAbV.png

Ts4EVER August 30th, 2024 12:35 PM

Re: [WIP] Campaign - 29th Infantry redux
 
The Juelich map is the biggest of the whole campaign and there are 4 battles on it.

jivemi October 30th, 2024 09:49 PM

Re: [WIP] Campaign - 29th Infantry redux
 
Hi Ts. Probably it's just me but whenever I try to simply start this campaign, after the first non-battle with one V-hex pressing "Continue" leads to a battle screen without any units loaded in transports and just a couple unloaded units still on the beach.Tried it several times with same result. Have freebie version of v17. Any suggestions? Thanks.

Ts4EVER October 31st, 2024 08:08 AM

Re: [WIP] Campaign - 29th Infantry redux
 
Hi, first of all, have you downloaded the fix from this forum? That fixes issues with the briefings. Other than that, I just started the second level on my laptop and it seems to work, you will see your whole core force in that grey hex at the map edge and have to load them into the LCVPs by hand.


All times are GMT -4. The time now is 06:59 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.