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Re: Noobie Question(s)
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Re: Noobie Question(s)
from newbie faq:
6.3.3 Shields Skipping. As is well documented the "Weapon Only" damage type skip all shields and armour and get straight to the component. Can I have a clarification. Does it ingnore the protective shields in place during combat (IE 600/600),? Or does it skip the shield/armor components and hits the target component after existing shields are depleted. ? |
Re: Noobie Question(s)
Quote:
OK. No shield stops the weapon destroyer. It only damages weapons on the ship. So it ignores shields, armor, shield generators, the bridge. Shields remain in place when it's done. The shield disrupter does the same, bypasses all shields, destroys the shield generator, and ignores all other components. Shields are depleted as the generators disappear. For balance reasons, the engine destroyer doesn't skip shields, it does damage shields, once they're gone, it burns out engines leaving an immobile hulk -- that can still shoot back if it has supply storage. [ January 18, 2003, 16:53: Message edited by: Arkcon ] |
Re: Noobie Question(s)
How does one make a ring world? And what's up with the cable and gravitational units? How are they used?
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Re: Noobie Question(s)
You have to have 11 Starbases to build a RW, and 21 to build a SW. On one Starbase, there needs to be the Ringworld Generator (or Sphereworld Generator). A RW requires 5 Gravity Plating and 5 Hyper Density Cable components in the same sector as the Generator (and a SW requires 10 of each). These comps only fit on Starbases. So, once you get all of them built in the same sector as a star, select the Starbase with the Generator, and then do Stellar Manipulation. You'll have an option to Build RW or Build SW.
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Re: Noobie Question(s)
Thanks! What kind of systems qualify to have one built in?
[ January 19, 2003, 06:23: Message edited by: dbt1949 ] |
Re: Noobie Question(s)
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Re: Noobie Question(s)
Thanks! I'll try it out. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Noobie Question(s)
I just built one of those ring worlds. Almost sent my empire into bankruptcy. Those are quite amazing. Just researched the sphereworld. I don't think I can afford it without scrapping my fleet. http://forum.shrapnelgames.com/images/icons/icon7.gif I've got another ship going around making planets out of asteroids. By this time late in the game it's kind of redundant but those new planets are loaded with minerals.
By this time I've conquered half the large galaxy and the end is a foregone conclusion but it's fun experimenting with some of these expensive exotic weapons and things like the ringworld. I've also learned from the AI to make light cruisers as my mainstay. Drednaughts cost to much to keep large fleets and the smaller numbers can't control large numbers of small ships. Now I'll put a CA or BC in charge of a horde of CLs,DDs,and frigates,backed up by an occasional baseship or special repair ship. Intelligence is working pretty good except I'm confused about the 3 different levels. Do I need to "research" all three levels all the time? Thanks! |
Re: Noobie Question(s)
Always use the highest level of CI project available. The higher levels multiply the effectiveness of the points stored in them, and can store more points. Never finish a CI, cause they work by using the points stored in them. Finishing one clears all the points stored in it. http://forum.shrapnelgames.com/images/icons/icon7.gif
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