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-   -   RTH has filled all slots; discuss the game here! (http://forum.shrapnelgames.com/showthread.php?t=11211)

Renegade 13 May 12th, 2004 01:25 AM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Karibu:
I have 1.5 resources because I made some mistakes at the beginning http://forum.shrapnelgames.com/images/icons/icon9.gif Otherwise I would have well over 2 by now. However, I am starting to catch up http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Well, if we're talking total resources, I'm over 1.4 million, so I guess I'm not doing so bad after all http://forum.shrapnelgames.com/images/icons/tongue.gif . Even if I'm 6th out of 9 players!! But some of you have previous experience with this kind of game, so it's to be expected.

Hey everybody, attack Ragnarok!! He's only got 80 colonies!! Even I have almost all my planets colonized!! http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif For bases, I'm well over 100.

And now for my request: Does anybody know a better way to use those pesky planets that have about 20% of each resource? So far I've been putting a Space Yard, Atmospheric Mod Plant, and then Monoliths. But is there something better to put on those planets?? It just seems to be a bit of a waste of space for very little return. And no, I don't need any more fleet/ship training centers, mineral scanners/system mineral scanners, or storage.

And that brings up another question http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/tongue.gif About how much would be a good amount of resources to have in storage. Right now I have about 1 million minerals, and about 500K for the organics and rads. Is that about right, or not enough??

Thanks a lot for helping me out here http://forum.shrapnelgames.com/images/icons/icon6.gif I owe you guys!

tesco samoa May 12th, 2004 01:46 AM

Re: RTH has filled all slots; discuss the game here!
 
store what you cannot spend. If you cannot spend it build more base yards... http://forum.shrapnelgames.com/images/icons/icon10.gif

Ragnarok May 12th, 2004 04:21 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Renegade 13:

And that brings up another question http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/tongue.gif About how much would be a good amount of resources to have in storage. Right now I have about 1 million minerals, and about 500K for the organics and rads. Is that about right, or not enough??

Thanks a lot for helping me out here http://forum.shrapnelgames.com/images/icons/icon6.gif I owe you guys!

<font size="2" face="sans-serif, arial, verdana">You want as Tesco said regarding storage. Plus alot more! http://forum.shrapnelgames.com/images/icons/icon7.gif In RTH 1 I had well over 4 million in each resource in storage.

And those planets with 5 facility slots, put on them Value Improvement facilities(improve value of planet 3% each year) and also Atmosphere Modification Plants this will change the atmosphere to one that is breathable over 2 years and then you will have 20+ facility spaces.

That is the main reason I am so far behind in resource production right now, because I haven't built too many monoliths or anything yet. I am focusing on getting the climent control centers and atmosphere modification plants going to enable more resources when they finally come Online. But rest assure I will catch up. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ May 12, 2004, 17:36: Message edited by: Ragnarok ]

tesco samoa May 12th, 2004 04:36 PM

Re: RTH has filled all slots; discuss the game here!
 
that would be value improvement

Ragnarok May 12th, 2004 06:35 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by tesco samoa:
that would be value improvement
<font size="2" face="sans-serif, arial, verdana">Hmm, that is right. I got the two mixed up. I'll edit my post. http://forum.shrapnelgames.com/image...s/rolleyes.gif

primitive May 12th, 2004 11:21 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Ragnarok:
.
.
.
And those planets with 5 facility slots, put on them Value Improvement facilities(improve value of planet 3% each year) and also Atmosphere Modification Plants this will change the atmosphere to one that is breathable over 2 years and then you will have 20+ facility spaces.

That is the main reason I am so far behind in resource production right now, because I haven't built too many monoliths or anything yet. I am focusing on getting the climent control centers and atmosphere modification plants going to enable more resources when they finally come Online. But rest assure I will catch up. http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">5 Facility slots http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/icons/shock.gif
If you have forgotten Advanced Storage, that would explain a bit too http://forum.shrapnelgames.com/images/icons/icon12.gif

Karibu May 13th, 2004 11:13 AM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by primitive:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Ragnarok:
.
.
.
And those planets with 5 facility slots, put on them Value Improvement facilities(improve value of planet 3% each year) and also Atmosphere Modification Plants this will change the atmosphere to one that is breathable over 2 years and then you will have 20+ facility spaces.

That is the main reason I am so far behind in resource production right now, because I haven't built too many monoliths or anything yet. I am focusing on getting the climent control centers and atmosphere modification plants going to enable more resources when they finally come Online. But rest assure I will catch up. http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">5 Facility slots http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/icons/shock.gif
If you have forgotten Advanced Storage, that would explain a bit too http://forum.shrapnelgames.com/images/icons/icon12.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">That is one of the benefits of religious trait. You only need one nature shrine in system and all your planets' conditions and values are improved. Without it you have to sacrifice one slot on every planet to build value improvement plant.

Ragnarok May 13th, 2004 02:26 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by primitive:
5 Facility slots http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/icons/shock.gif
If you have forgotten Advanced Storage, that would explain a bit too http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">Doh! I did forget to add that to my empire this game! http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif I demand a restart! http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon10.gif j/k

I think I included just about every other trait you can think of though. Well, almost anyways...

Karibu, yes Religious will come in handy for that one matter. It has been really hard not to design and build ships with the talisman but I will be able to pull through. http://forum.shrapnelgames.com/images/icons/icon7.gif

Spoo May 14th, 2004 06:24 AM

Re: RTH has filled all slots; discuss the game here!
 
I just finished converting my first atmosphere (in this game). Is anyone else in the conveted-atmosphere cool club?

Ragnarok May 14th, 2004 03:18 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Spoo:
I just finished converting my first atmosphere (in this game). Is anyone else in the conveted-atmosphere cool club?
<font size="2" face="sans-serif, arial, verdana">I completed my first one about 4 turns ago. http://forum.shrapnelgames.com/images/icons/icon7.gif

Edit: And probably within the next 5 turns I will have 10 more or so completed. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ May 14, 2004, 15:19: Message edited by: Ragnarok ]

primitive May 15th, 2004 01:13 AM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Spoo:
I just finished converting my first atmosphere (in this game). Is anyone else in the conveted-atmosphere cool club?
<font size="2" face="sans-serif, arial, verdana">The first ones have just come in.

I have been using the fill queue function and giving this particular little queue to something close to 120 planets (for those not playing, all planets are huge).

- Temporal Shipyard
- Atmospheric converter
- Value improvement
- 3 x Monolith
- 1 x BSY
- 2 x Nice Baseship

If I don't ship too much population to the planet it will convert the turn the second baseship is ready. Based on the number of baseships I'm getting I guess I will be very busy the next year or so http://forum.shrapnelgames.com/images/icons/icon12.gif

Spoo May 15th, 2004 05:24 AM

Re: RTH has filled all slots; discuss the game here!
 
Building those atmospheric mod. plants with a temporal spaceyard has got to be wicked expensive. The evil things cost 15k of each resource!

Karibu May 15th, 2004 08:58 AM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by primitive:

- Temporal Shipyard
- Atmospheric converter
- Value improvement
- 3 x Monolith
- 1 x BSY
- 2 x Nice Baseship

If I don't ship too much population to the planet it will convert the turn the second baseship is ready. Based on the number of baseships I'm getting I guess I will be very busy the next year or so http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">I wonder you have resources to build/maintenance baseships at this point of game. All my resources are going into building facilities and they are not even enough. Well, Having 20 monoliths in turn should help soon, for in 5 turns I am getting 50 monoliths in turn http://forum.shrapnelgames.com/images/icons/icon10.gif

primitive May 15th, 2004 04:49 PM

Re: RTH has filled all slots; discuss the game here!
 
Spoo:
It's expensive, but I have colonized at a bit slower speed than normal so not every planet needed max resources at the same time. I still have a few planets left to colonize and apply the queue too.
Still, resources have been sparse and I have been very close to zero a few times. I have just managed to let the planets build at max speed, but I have had to leave my BSY's idle more than once.

Also been lucky with a few good value breathables, and been very carefull to get all the +45 % system facilities up early.

Karibu:
I can build them. Maintaining them is another matter so most have been mothballed http://forum.shrapnelgames.com/images/icons/icon12.gif

Alneyan May 15th, 2004 05:34 PM

Re: RTH has filled all slots; discuss the game here!
 
Well, he is Primitive after all, and he isn't called "Steamroller" for nothing. http://forum.shrapnelgames.com/images/icons/icon12.gif Don't ask how he manages to expand this fast, but he does. *Mutters something about a certain KOTH game, and frets at the idea of playing a full-tech game with Primitive around*

Karibu May 15th, 2004 11:34 PM

Re: RTH has filled all slots; discuss the game here!
 
hehe, through human history, primitive people have had difficulties dealing with civilized concepts like Spoo(n), but they tend to understand what to do with cariboes on sight them *seeking hiding place*. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ May 15, 2004, 22:34: Message edited by: Karibu ]

primitive May 16th, 2004 11:10 AM

Re: RTH has filled all slots; discuss the game here!
 
schrrrt... schrrrt... schrrrt... schrrrt...

(The sound of the primitive one sharpening his skinning knife) http://forum.shrapnelgames.com/images/icons/icon12.gif

primitive May 16th, 2004 11:45 AM

Re: RTH has filled all slots; discuss the game here!
 
Did some math http://forum.shrapnelgames.com/images/icons/shock.gif . This game is going to break some records (hopefully we don't break PBW first (again!)).

First a recap for those who don't play.
- Full tech, no intel, no talisman, 5000 points
- Each player start with a closed off cluster. Need to use stellar to make contact.
- Cluster is 13 systems each with 14 huge planets + 10 large Homeworlds.

Then some numbers:
- Without Ring/Sphereworlds (but with AS) thats a cool 5710 facility slots when converted.
- Fully developed gives 5000 + slots for Monoliths and Minerals miners.
- With average bonuses (including Jubilant) and all systems facilities up thats easily 10 Million Minerals + a lot of org'n'rads.

So; Question is when (and if) we can get the cluster fully developed before the wars start, and what to do with 10 Million + Minerals:
- 192 Temporal Yards at full speed can only use 2 Mill.
- On average, maintanance for a 1000 ships fleet would be 2 Mill.
- 1000 BSYs on full speed is 2,5 Mill

Hmmmm. http://forum.shrapnelgames.com/images/icons/icon12.gif

Karibu May 17th, 2004 01:55 AM

Re: RTH has filled all slots; discuss the game here!
 
I bet we break PBW before we get any serious conflicts on the way. Like, fleets of 1000 ships will be only scouting party and way to break someone's defences will require about all available ships (10000+) in one fleet. That will be serious test for server to calculate the outcome.

Ragnarok May 17th, 2004 04:40 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Karibu:
I bet we break PBW before we get any serious conflicts on the way. Like, fleets of 1000 ships will be only scouting party and way to break someone's defences will require about all available ships (10000+) in one fleet. That will be serious test for server to calculate the outcome.
<font size="2" face="sans-serif, arial, verdana">I imagine we will break PBW. At that time we will switch to a script Ruatha used and I will hose the files on my server here at work. No limits. http://forum.shrapnelgames.com/images/icons/icon10.gif

Cirvol May 18th, 2004 04:37 AM

Re: RTH has filled all slots; discuss the game here!
 
i have my turn ready, but pbw is down http://forum.shrapnelgames.com/images/icons/icon9.gif

i hope i'll catch it before the turn goes

Paul1980au May 18th, 2004 04:45 AM

Re: RTH has filled all slots; discuss the game here!
 
SOunds like you need to ask for some donations to upgrade the PBW server to cope with incresaed turn processing needs - once SE5 is out that might be a priority.

Renegade 13 May 18th, 2004 05:33 AM

Re: RTH has filled all slots; discuss the game here!
 
We don't even know if something like PBW will be compatible with SEV. Hopefully, but we can't assume anything until we see what MM has in store for us! http://forum.shrapnelgames.com/images/icons/icon7.gif

Ragnarok May 18th, 2004 02:00 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by Paul1980au:
SOunds like you need to ask for some donations to upgrade the PBW server to cope with incresaed turn processing needs - once SE5 is out that might be a priority.
<font size="2" face="sans-serif, arial, verdana">The server is more then capable to handle our needs and all others. The problem we have in a game such as this is when the PBW scripts were written they put limits in there as to how large the .gam file could get. (2MB, IIRC) and in a game such as this it will reach sizes much much greater then that. In fact, I think we are just over 1MB now.

tesco samoa May 18th, 2004 03:23 PM

Re: RTH has filled all slots; discuss the game here!
 
PBW server has the game size file increased above the 1 meg limit now. So it can handle the game for quite awhile.

Cirvol May 19th, 2004 04:29 AM

Re: RTH has filled all slots; discuss the game here!
 
geez, geo's site is still down

i fixed it Last time for him, he had a corrupt mysql table... i checked it today, but no tables were corrupt, reboots/critical updates applied failed to fix it...

im not a tomcat expert, so i really dont know what to look for with these failures

just thought id update the gang... dont know what you'd all like to do?

run manual for a while?
i can email my turn if u want http://forum.shrapnelgames.com/images/icons/tongue.gif

tesco samoa May 19th, 2004 03:49 PM

Re: RTH has filled all slots; discuss the game here!
 
civol did you get the error message. it looks like the pool is not starting which is causing the crap out.

if anyone has some good experience with tomcat fire me an email at simon.baxendale at eds.com

I will send the error message.

Cirvol May 24th, 2004 02:20 PM

Re: RTH has filled all slots; discuss the game here!
 
we've been waiting for a few days now just for rags turn http://forum.shrapnelgames.com/images/icons/icon7.gif

rags - whats up?

Spoo May 24th, 2004 09:51 PM

Re: RTH has filled all slots; discuss the game here!
 
Yeah, we wanna play! Are we there yet?

Ragnarok May 26th, 2004 05:22 PM

Re: RTH has filled all slots; discuss the game here!
 
Sorry about that. I posted Last week that I would be gone for a week and not able to play my turns in another thread. I guess I should have posted here as well. I thought auto turns would keep going and not slow the game down any but I guess with the PBW crash Geo still hasn't turned on auto turns yet. I do apologize and we will continue our course now. http://forum.shrapnelgames.com/images/icons/icon7.gif

Cirvol May 27th, 2004 01:17 AM

Re: RTH has filled all slots; discuss the game here!
 
Rags...

whats up d00d?
you haven't played your turn in like 6 days now;)

Karibu May 27th, 2004 07:00 AM

Re: RTH has filled all slots; discuss the game here!
 
Good to have you back. However, we are not in a hurry, for this game will propably take few years. Btw, what is the longest PBW game ever? How many turns and how long in real life it has Lasted?

Cirvol June 6th, 2004 11:20 PM

Re: RTH has filled all slots; discuss the game here!
 
damn i missed another turn http://forum.shrapnelgames.com/images/icons/icon9.gif

geo's site was down when i tried to upload my turn, and now its past again http://forum.shrapnelgames.com/images/icons/icon9.gif

(i know i missed 2 turns before this, but i really didn't want to miss this one)

is it unreasonable to ask for the turn over since geo's site was down?

primitive June 6th, 2004 11:57 PM

Re: RTH has filled all slots; discuss the game here!
 
That turn was due long before PBW went down Cirvol and most of us has already done the next turn. I vote play on.

Renegade 13 June 7th, 2004 01:45 AM

Re: RTH has filled all slots; discuss the game here!
 
I have no opinion one way or the other.

Spoo June 7th, 2004 05:11 AM

Re: RTH has filled all slots; discuss the game here!
 
I'd rather not have to redo a turn. However, I'm not opposed to extending the turn deadline past 48hr for future turns (even though I voted to keep it the same).

Also, isn't ALPU disabled? Ragnarok must have kicked off the turn manually.

Karibu June 7th, 2004 08:56 AM

Re: RTH has filled all slots; discuss the game here!
 
Yes. ALPU is disabled. I read from another thread that automatic turns do not work atm, so turn must be made manually. I recall Ragnarok send email to all of us that he will execute turns manually atm.

tesco samoa June 8th, 2004 01:27 AM

Re: RTH has filled all slots; discuss the game here!
 
yes he sent an email out the day before warning everyone that the turn would kick off.

Ciirvol. It is better to ask for an extension before the dead line than to seek a rollback.

I do not mind rolling back if it was do to corrupt player file or site failure.

The turn was kicked off an hour after the deadline.


To me it does not matter if we roll the turn back.

Cirvol June 13th, 2004 07:31 PM

Re: RTH has filled all slots; discuss the game here!
 
yeah, its ok http://forum.shrapnelgames.com/images/icons/icon7.gif nothing too critical lost, just a few empty spaceyard queues http://forum.shrapnelgames.com/images/icons/tongue.gif

i'm back on track, so is pbw!

Renegade 13 June 25th, 2004 01:38 AM

Re: RTH has filled all slots; discuss the game here!
 
So hows everyone doing??

Me, I have atmosphere's converting, base ships building, resources flowing into my coffers, space yards constructing, etc etc. No contact with anyone yet, but that might change soon...if I decide to open that warp point I was contemplating....would a couple hundred fully trained dreads be enough to hold back any force that tried to invade??

How about you guys?

tesco samoa June 25th, 2004 01:48 AM

Re: RTH has filled all slots; discuss the game here!
 
try for atleast 1600 baseships for a holding action... ( well that will be the numbers in about 40 turns )

Renegade 13 June 25th, 2004 02:26 AM

Re: RTH has filled all slots; discuss the game here!
 
Are you serious??!!?? 1600???!!! Holy 5h!t!!

Well, uh, I'm not quite there, but uh, maybe sometime relatively soon...I really need to construct a few more construction bases...and everything!!

narf poit chez BOOM June 25th, 2004 02:49 AM

Re: RTH has filled all slots; discuss the game here!
 
Not everything said in a game's thread can be trusted...

Renegade 13 June 25th, 2004 04:22 AM

Re: RTH has filled all slots; discuss the game here!
 
I know Narf. From what I can figure out, it is logistically impossible to have 1600 baseships in another 40 turns. The average baseship takes about ~10 to 14 turns to build on a orbital construction spaceyard. And that's with enhanced construction capabilities. With all the colonizing that had to take place quickly, and the construction of resource extraction facilities on colonies, etc, no one would have the resources right now to support anywhere near 1600 baseships, even in another 40 turns.

I bet no one has over 350 war ships at this moment.

Spoo June 25th, 2004 04:37 AM

Re: RTH has filled all slots; discuss the game here!
 
I don't think Tesco's estimate is unreasonable. I know my production capability is growing exponentially. Too bad resources only increase linearly.

tesco samoa June 25th, 2004 05:05 AM

Re: RTH has filled all slots; discuss the game here!
 
Last game i lost like 1400 base ships in 3 turns... and had another 1200 to back them up... and i was in 3rd...

remember that....

primitive June 25th, 2004 09:02 AM

Re: RTH has filled all slots; discuss the game here!
 
Well Renegade. You are both right and wrong http://forum.shrapnelgames.com/images/icons/icon12.gif

The Horde certainly has more than 350 warships, but as maintenance is a problem at the moment, most go straight into mothball.

In 40 turns though, it will be another matter. The Atmospheric converters are kicking in at an increasing rate, giving room for more resource production, and at the same time lowering the SY capacity. I’m working hard at the moment to get enough orbital SY’s up to take in the slack. In 40 more turns the clusters should be very close to fully developed (unless the wars start http://forum.shrapnelgames.com/images/icons/icon12.gif ) and mineral production would be getting close to the 10 mill mark. Should be able to have a helluvalot more than 1600 ships by then http://forum.shrapnelgames.com/images/icons/tongue.gif

Ragnarok June 25th, 2004 03:16 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by primitive:
The Horde certainly has more than 350 warships, but as maintenance is a problem at the moment, most go straight into mothball.
<font size="2" face="sans-serif, arial, verdana">Our economy could support them for you if you would like. So please, gift them to us and we will take care of them for you. http://forum.shrapnelgames.com/images/icons/icon7.gif

primitive June 25th, 2004 03:28 PM

Re: RTH has filled all slots; discuss the game here!
 
Dream on Rags http://forum.shrapnelgames.com/images/icons/icon12.gif

I'll just scrap them the hard way. BTW: Whats the location of yor cluster ?

Ragnarok June 25th, 2004 03:42 PM

Re: RTH has filled all slots; discuss the game here!
 
Quote:

Originally posted by primitive:
Dream on Rags http://forum.shrapnelgames.com/images/icons/icon12.gif

I'll just scrap them the hard way. BTW: Whats the location of yor cluster ?

<font size="2" face="sans-serif, arial, verdana">That one riiiiight....*points* there.


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