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Re: Mega Age II -Kingmaker(full) Race selection
EA Ulm? Thanks!
Just so you all know, when you see the commander "Conan" entered into the hall of fame, I will be smiling like an idiot...untill he dies, and then I'll just cry and wish I could get Conan MK 2 in, sigh. |
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Re: Mega Age II -Kingmaker(full) Race selection
Sorry I missed this game!
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Re: Mega Age II -Kingmaker(full) Race selection
when will it be time to send in pretenders?
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Re: Mega Age II -Kingmaker(full) Race selection
Bump. I would like to what time pretenders are due too. I'm still finishing my design.
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Re: Mega Age II -Kingmaker(full) Race selection
I will set up the server to accept pretenders as soon as Xietor asks me. I wonder if we are waiting for the patch though.
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Re: Mega Age II -Kingmaker(full) Race selection
Oooo!! If we're waiting for the next patch, can I switch to LA Garth instead?
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Re: Mega Age II -Kingmaker(full) Race selection
We must be waiting for the patch. There are people signed up for two of the new nations.
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Re: Mega Age II -Kingmaker(full) Race selection
there have been several people asking to switch races, even some that got their 1st selections. And the problem with switching is it will cause a chain reaction.
If Llamabeast can set up the game, then we can let players send in their pretenders. The game has a target date of starting between may 15 to June 1. With the decision to wait for the patch, the game is in limbo atm. And even if it came out today, the game would not be able to start for at least a week, as people may need a bit of time to get their pretenders in, especially with the new races. However, the decision to wait on the patch will change if the patch looks like it will delay the game beyond a June 1 start. Certainly I hope that is not the case. |
Re: Mega Age II -Kingmaker(full) Race selection
The patch will likely be available this weekend. We will try to compile it within a day or two. Then a few days might pass before it appears for download.
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Re: Mega Age II -Kingmaker(full) Race selection
If there are a couple of new nations to be added to the pool, would it be too much to ask to add a couple of starting positions to the map, and thus open up a couple of extra slots for players?
The fact that I'm in the 2nd reserve slot is entirely coincidental, I can assure you.. |
Re: Mega Age II -Kingmaker(full) Race selection
the new nations are already taken into account. i got ashdod, ive heard they are weak http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Mega Age II -Kingmaker(full) Race selection
They are the weakest nation in the middle era! They have charlatan mages, heretic priests, only militia units and their castles are made from papyrus. If they survive to the end game they can summon Bug Beasts. Tiny little cuties easy to squash.
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Re: Mega Age II -Kingmaker(full) Race selection
So....they're like MA Oceana only plus Bug Beasts? :0
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Re: Mega Age II -Kingmaker(full) Race selection
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Also, if you want weak, check out MA Ulm. Poor magic resistance, prone to being rushed whether they can survive or no, no sacreds, all expensive men. I'd list their strengths, too, but that's not the point of pointing out painful weaknesses, is it? |
Re: Mega Age II -Kingmaker(full) Race selection
Given it appears I don't have a sub for the early game, I may have to bow out in favor of an alternate.
If there's anyone who wants to play for 2 weeks but can't finish the game, they can sub for me. Any takers? |
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btw. and LA Ulm is one of the strongest nations in the game, burkhart nachtzehrer alone can kill an entire nation http://forum.shrapnelgames.com/image...es/biggrin.gif |
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Besides, I have a rough strategy for surviving rushes and not being attacked (quite probably won't work, but oh well). |
Re: Mega Age II -Kingmaker(full) Race selection
Baruk, there are no more starting spots i can add. 61 was a tight squeeze. Some players are already going to start in fairly tight quarters, though there is at least 2 provinces between starting capitals.
There is still hope for some alternates, as real life may require an additional player or 2 to drop out before the game starts. And someone could take Dr. P up on his offer and play the Niefel Giants 1st 7-8 turns. The start of the game should be quite fun for the heavy bless nations. |
Re: Mega Age II -Kingmaker(full) Race selection
Does anyone know of a guide for EA Agartha? im feeling awfuly lost trying to work something out atm.
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Re: Mega Age II -Kingmaker(full) Race selection
Try, http://www.shrapnelcommunity.com/thr...o=&fpart=1 .
Last time I was playing around with Agartha I was trying combinations of fire, nature, and earth blesses. If you don't want to go the bless route, trogs work well for expansion. |
Re: Mega Age II -Kingmaker(full) Race selection
So, when is this thing going to start. I assume sometime after the latest patch comes out?
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Re: Mega Age II -Kingmaker(full) Race selection
I played EA Agartha in the last mega game. Trogs worked great for me until I ran into Mictlan. Bless > Trogs.
My Risen Oracle SC performed very well and only died to a domain glitch. After he went down, I was pretty much doomed. Combine the above elements with a sound strategy to defeat a bless rush and you should be good to go http://forum.shrapnelgames.com/images/smilies/happy.gif. |
Re: Mega Age II -Kingmaker(full) Race selection
I think a F9 or even F10 bless is almost essential for Agartha. I also believe them vulnerable to an early rush. And a mid rush.
I spose my second priority would be research (ouch!) to flesh out SC's. |
Re: Mega Age II -Kingmaker(full) Race selection
Yes, EA Agartha is very vulnerable to an early/mid game rush. Take an awake Pretender, for sure.
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Re: Mega Age II -Kingmaker(full) Race selection
EA Agartha has it easy compared to its MA cousin. But luckily, both get Risen Oracle. Seriously, full-slotted immortal with 100 base HP, what's not to love?
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Re: Mega Age II -Kingmaker(full) Race selection
Bah, you're just prejudiced against immortal undead love. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Mega Age II -Kingmaker(full) Race selection
Not at all. I just have my standards.
Vampire Queen: Ohmygodyesss Risen Oracle: Yech http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Mega Age II -Kingmaker(full) Race selection
I must stop before this thread gets locked for obscenity.
...on the other hand, given the latest ads, maybe someone in Shrapnel marketing also has hots for Vampire Queens. At least one black-haired lady would do well for an Ann Rice vamp. |
Re: Mega Age II -Kingmaker(full) Race selection
LLamabeast has set up the server to accept pretender selections. There are detailed instructions on how to send in your pretender in the 1st post of the thread.
DO NOT use a password. A pw is not needed for Llamaserver, and it prevents the game administrator(me in this case) from setting a race to ai without Llamabeast's intervention. Since I am playing in the game, I do not personally set races to ai, but i will ask a player not in the game to do so. A game admin. can send a player's turn file to a different email address, but the original player gets an email alerting him that the game admin. has done so. And obviously no game admin. has a valid reason to do so unless that player has stale turned sufficiently to require an involuntary sub or his race be set to ai. Given the number of games llamaserver is now hosting, it is quite unreasonable to burden Llamabeast with the chore of setting a race to ai when it inevitably needs to be done. In short, it is inconsiderate to pw protect your pretender. And llamabeast can bypass your pw in any event, so a certain amount of trust in Llamabeast is required. You are not required to trust anyone else, including game administrators, as they have no access to your turn files. And having interacted with Llamabeast on various mods, and as an ally in a MP game, my trust in him is absolute. |
Re: Mega Age II -Kingmaker(full) Race selection
Sure, the vampire queen is hawt, but she's also an emotional black hole, a real prima donna, a complete (expletive deleted.) She'll suck you dry (I'll be here all night.)
The risen oracle may not be the best looking piece of reanimated tissue, but she's a classy lady, dependable, a good listener and a good time. There's more to a lady than looks, guys. |
Re: Mega Age II -Kingmaker(full) Race selection
Such hatred.
You're just bitter she lost her ethereal beauty before you were able to take advantage of it. And become even more high-maintenance gf in the progress. |
Re: Mega Age II -Kingmaker(full) Race selection
Is the due date for pretenders still up in the air depending on the 3.16 patch?
Also, I always assumed that the risen oracle was a male. Yikes! |
Re: Mega Age II -Kingmaker(full) Race selection
Thanks for putting up the instructions for sending in pretenders Xietor, I had meant to get round to that but hadn't yet. I have an amendment though - the subject line of your e-mail must be one of "KingMaker_Early", "KingMaker_Mid" or "KingMaker_Late" depending on what age your nation is from.
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Re: Mega Age II -Kingmaker(full) Race selection
When are the pretender selections due in? I have a convention this week and I'll be super busy.
Jazzepi |
Re: Mega Age II -Kingmaker(full) Race selection
There is no due date yet. After the patch has been released
it will be set. Everyone but the 2 players with new races has ample time now to work on their pretenders. |
Re: Mega Age II -Kingmaker(full) Race selection
ahhh i need the patch http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Mega Age II -Kingmaker(full) Race selection
Hey just got the game in the mail a week ago, id like to get in on this is there is still room. guess ill take LA Midgard. Im assuming i got some time to learn the game before start? lol http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Mega Age II -Kingmaker(full) Race selection
Regrettably, this particular game is full. While there are a few open races, there is only enough room on the map for 61, and they are all taken.
If you are new, the ai will provide you with a challenge, and there are also other mp games that start from time to time. Good Luck! |
Re: Mega Age II -Kingmaker(full) Race selection
The Kingmaker Map is done!
The Map image can be viewed on the 1st post, and the rgb file is linked and needs to be downloaded to your map file. As you can see, it is a north/south wrap. The Wrap was done by Dr. P as well as the touch up to the map image. Per my instructions, the 2 biggest bodies of water do not connect, and are separated by a mountain range. The Map File will not be linked, as it contains the starting locations, including the specific starting locations for 4 races. That means you will not be able to start a game with this particular map. |
Re: Mega Age II -Kingmaker(full) Race selection
I'll revive this thread to ask how everyone's doing pretender-wise and ask you guys who you think will do well (other than yourselves, of course).
In other news, all 3 Ulms already have their pretenders in. Take this as a sign--Ulm is always on-time, and will also be on-time in winning the game! http://forum.shrapnelgames.com/images/smilies/happy.gif As for offering little tidbits, I'll just say that I think MA Ulm would be the odd man out if forced to play without any diplomacy, since most people seem to consider it a rather poor nation. We'll just see how poor my hordes of Black Steel warriors and Guardians are http://forum.shrapnelgames.com/images/smilies/evil.gif |
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Re: Mega Age II -Kingmaker(full) Race selection
Who will do well?
Someone who has a race that kicks butt in the early game, like Mictlan, or a race that gets a good starting position. and by a good starting position i mean you are surrounded by unaggressive players that allow you to expand at your leisure. Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy. |
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Luckily Dominions isn't that clear-cut a game. That's not to say bless-rushers wouldn't have advantage early on, though. |
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My favourites would have to be the potential end-game powerhouses played by proven veterans: MA Arcoscephale - Twan LA Arcoscephale - Xietor Nations I definitelywould rather not start next to, for obvious reasons: EA Niefelheim - Dr. P. EA Mictlan - Meglobob Of these two Mictlan has the stamina to be a potential contender in end-game too. I'd be surprised if Niefelhiem can last to the end in a game this size, but Dr. P. can feel free to prove me wrong. Other solid players with solid nations: LA Marignon - AdmiralZhao LA Bogarus - Jazzeppi (If he has comes through early game in a decent position) LA Caelum - Lolomo EA Fomoria - Tyrant LA Pangaea - Amhazair (Hey, someone has to mention me. Not good for my ego being left out. http://forum.shrapnelgames.com/images/smilies/wink.gif ) And no doubt one or two of the players I don't know yet will have learned a lot in the past months and surprise the world. Edit: Greece =/= Rome http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Mega Age II -Kingmaker(full) Race selection
gang on them ! (and leave ashdod alone http://forum.shrapnelgames.com/images/smilies/wink.gif)
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Re: Mega Age II -Kingmaker(full) Race selection
Me ? I'm flattered, there are easily twenty players in this game as or more experienced than me.
Ok I picked a nation I know very well (ME Arco not Ermor, but with nerfs to magical economy and slow research my usual builds/strategies for it would be hard to use). Personnally I rather fear thugs nations in this kind of game. Midgame will be very long with these settings and being able to recruit thugs for money a big advantage. |
Re: Mega Age II -Kingmaker(full) Race selection
Lol.
I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos. So if I survive it will be due to luck in starting position or diplomacy. Midguard is still available btw, and likely would be hard to kill off early with the cheap skin shifters. I considered playing them.... LA Mictlan is tough, but I am not really into that much blood! |
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