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-   -   Mega Age II -Kingmaker(Started) (http://forum.shrapnelgames.com/showthread.php?t=38540)

DaveCG May 8th, 2008 08:17 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
EA Ulm? Thanks!

Just so you all know, when you see the commander "Conan" entered into the hall of fame, I will be smiling like an idiot...untill he dies, and then I'll just cry and wish I could get Conan MK 2 in, sigh.

AreaOfEffect May 8th, 2008 03:44 PM

Re: Mega Age II (Kingmaker) Sign Up!
 
The First Mega Game International Bank has been established. Check it out and submit your applications.

The First Mega Game International Bank thread

Yucky May 10th, 2008 11:51 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Sorry I missed this game!

Janlm May 12th, 2008 02:43 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
when will it be time to send in pretenders?

moderation May 13th, 2008 04:51 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Bump. I would like to what time pretenders are due too. I'm still finishing my design.

llamabeast May 13th, 2008 05:08 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
I will set up the server to accept pretenders as soon as Xietor asks me. I wonder if we are waiting for the patch though.

LoloMo May 13th, 2008 05:41 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Oooo!! If we're waiting for the next patch, can I switch to LA Garth instead?

Tichy May 13th, 2008 06:10 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
We must be waiting for the patch. There are people signed up for two of the new nations.

Xietor May 13th, 2008 09:22 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
there have been several people asking to switch races, even some that got their 1st selections. And the problem with switching is it will cause a chain reaction.

If Llamabeast can set up the game, then we can let players send in their pretenders. The game has a target date of starting between may 15 to June 1. With the decision to wait for the patch, the game is in limbo atm. And even if it came out today, the game would not be able to start for at least a week, as people may need a bit of time to get their pretenders in, especially with the new races.

However, the decision to wait on the patch will change if the patch looks like it will delay the game beyond a June 1 start. Certainly I hope that is not the case.

Kristoffer O May 13th, 2008 01:42 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
The patch will likely be available this weekend. We will try to compile it within a day or two. Then a few days might pass before it appears for download.

baruk May 13th, 2008 02:27 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
If there are a couple of new nations to be added to the pool, would it be too much to ask to add a couple of starting positions to the map, and thus open up a couple of extra slots for players?
The fact that I'm in the 2nd reserve slot is entirely coincidental, I can assure you..

coobe May 13th, 2008 02:41 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
the new nations are already taken into account. i got ashdod, ive heard they are weak http://forum.shrapnelgames.com/images/smilies/frown.gif

Kristoffer O May 13th, 2008 03:10 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
They are the weakest nation in the middle era! They have charlatan mages, heretic priests, only militia units and their castles are made from papyrus. If they survive to the end game they can summon Bug Beasts. Tiny little cuties easy to squash.

Baalz May 13th, 2008 03:42 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
So....they're like MA Oceana only plus Bug Beasts? :0

Darkwind May 13th, 2008 04:05 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Kristoffer O said:
They are the weakest nation in the middle era! They have charlatan mages, heretic priests, only militia units and their castles are made from papyrus. If they survive to the end game they can summon Bug Beasts. Tiny little cuties easy to squash.

They actually sound like a nation that could use a strong bless strategy (this coming from a newb, of course). Their magi can't be used as an asset in the mid to end game, and their units are too weak to make a strategy using super-scales better. If they can recruit or summon the Gath angels right off the bat, and if said angels are sacred, then their priests can accompany the army to bless and lower enemy dominion at the same time. It might not be very hard to equip a priest to go stealth-preach in an enemy capital, either. They sound like a very priest-oriented nation http://forum.shrapnelgames.com/images/smilies/laugh.gif

Also, if you want weak, check out MA Ulm. Poor magic resistance, prone to being rushed whether they can survive or no, no sacreds, all expensive men. I'd list their strengths, too, but that's not the point of pointing out painful weaknesses, is it?

DrPraetorious May 13th, 2008 04:06 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Given it appears I don't have a sub for the early game, I may have to bow out in favor of an alternate.

If there's anyone who wants to play for 2 weeks but can't finish the game, they can sub for me. Any takers?

Hadrian_II May 13th, 2008 06:14 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Darkwind said:
Also, if you want weak, check out MA Ulm. Poor magic resistance, prone to being rushed whether they can survive or no, no sacreds, all expensive men. I'd list their strengths, too, but that's not the point of pointing out painful weaknesses, is it?

Ulm is not that weak any more, iron blizzard is a very ugly spell, he is cleaning out knights like militia (I almost think that shields dont parry the boltshttp://forum.shrapnelgames.com/images/smilies/eek.gif). They will still lack in the lategame and elephants still eat them, but they are not so weak now.

btw. and LA Ulm is one of the strongest nations in the game, burkhart nachtzehrer alone can kill an entire nation http://forum.shrapnelgames.com/image...es/biggrin.gif

Darkwind May 13th, 2008 06:18 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Hadrian_II said:

Ulm is not that weak any more, iron blizzard is a very ugly spell, he is cleaning out knights like militia (I almost think that shields dont parry the boltshttp://forum.shrapnelgames.com/images/smilies/eek.gif). They will still lack in the lategame and elephants still eat them, but they are not so weak now.

btw. and LA Ulm is one of the strongest nations in the game, burkhart nachtzehrer alone can kill an entire nation http://forum.shrapnelgames.com/image...es/biggrin.gif

Like I said, I was pointing out weaknesses. I could hammer out a rough list of strengths, too, if I wanted, but that wasn't the purpose of my list. So just weaknesses got in.

Besides, I have a rough strategy for surviving rushes and not being attacked (quite probably won't work, but oh well).

Xietor May 13th, 2008 08:24 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Baruk, there are no more starting spots i can add. 61 was a tight squeeze. Some players are already going to start in fairly tight quarters, though there is at least 2 provinces between starting capitals.

There is still hope for some alternates, as real life may require an additional player or 2 to drop out before the game starts.

And someone could take Dr. P up on his offer and play the Niefel Giants 1st 7-8 turns. The start of the game should be quite fun for the heavy bless nations.

GWAR May 13th, 2008 10:43 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Does anyone know of a guide for EA Agartha? im feeling awfuly lost trying to work something out atm.

Slobby May 13th, 2008 11:24 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Try, http://www.shrapnelcommunity.com/thr...o=&fpart=1 .
Last time I was playing around with Agartha I was trying combinations of fire, nature, and earth blesses. If you don't want to go the bless route, trogs work well for expansion.

Lingchih May 13th, 2008 11:27 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
So, when is this thing going to start. I assume sometime after the latest patch comes out?

Foodstamp May 13th, 2008 11:28 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
I played EA Agartha in the last mega game. Trogs worked great for me until I ran into Mictlan. Bless > Trogs.

My Risen Oracle SC performed very well and only died to a domain glitch. After he went down, I was pretty much doomed.

Combine the above elements with a sound strategy to defeat a bless rush and you should be good to go http://forum.shrapnelgames.com/images/smilies/happy.gif.

chrispedersen May 14th, 2008 03:27 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
I think a F9 or even F10 bless is almost essential for Agartha. I also believe them vulnerable to an early rush. And a mid rush.

I spose my second priority would be research (ouch!) to flesh out SC's.

Lingchih May 14th, 2008 04:07 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Yes, EA Agartha is very vulnerable to an early/mid game rush. Take an awake Pretender, for sure.

atul May 14th, 2008 04:55 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
EA Agartha has it easy compared to its MA cousin. But luckily, both get Risen Oracle. Seriously, full-slotted immortal with 100 base HP, what's not to love?

Amhazair May 14th, 2008 11:00 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

atul said:
what's not to love?

He's fat and ugly? http://forum.shrapnelgames.com/images/smilies/happy.gif

atul May 14th, 2008 11:05 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Bah, you're just prejudiced against immortal undead love. http://forum.shrapnelgames.com/image...ies/tongue.gif

Amhazair May 14th, 2008 11:13 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Not at all. I just have my standards.

Vampire Queen: Ohmygodyesss
Risen Oracle: Yech

http://forum.shrapnelgames.com/image...es/biggrin.gif

atul May 14th, 2008 11:28 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
I must stop before this thread gets locked for obscenity.

...on the other hand, given the latest ads, maybe someone in Shrapnel marketing also has hots for Vampire Queens. At least one black-haired lady would do well for an Ann Rice vamp.

Xietor May 14th, 2008 12:51 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
LLamabeast has set up the server to accept pretender selections. There are detailed instructions on how to send in your pretender in the 1st post of the thread.

DO NOT use a password. A pw is not needed for Llamaserver, and it prevents the game administrator(me in this case) from setting a race to ai without Llamabeast's intervention.

Since I am playing in the game, I do not personally set races to ai, but i will ask a player not in the game to do so. A game admin. can send a player's turn file to a different email address, but the original player gets an email alerting him that the game admin. has done so. And obviously no game admin. has a valid reason to do so unless that player has stale turned sufficiently to require an involuntary sub or his race be set to ai.

Given the number of games llamaserver is now hosting, it is quite unreasonable to burden Llamabeast with the chore of setting a race to ai when it inevitably needs to be done.

In short, it is inconsiderate to pw protect your pretender.
And llamabeast can bypass your pw in any event, so a certain amount of trust in Llamabeast is required. You are not required to trust anyone else, including game administrators, as they have no access to your turn files.

And having interacted with Llamabeast on various mods, and as an ally in a MP game, my trust in him is absolute.

DrPraetorious May 14th, 2008 03:17 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Sure, the vampire queen is hawt, but she's also an emotional black hole, a real prima donna, a complete (expletive deleted.) She'll suck you dry (I'll be here all night.)

The risen oracle may not be the best looking piece of reanimated tissue, but she's a classy lady, dependable, a good listener and a good time.

There's more to a lady than looks, guys.

atul May 14th, 2008 03:35 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Such hatred.

You're just bitter she lost her ethereal beauty before you were able to take advantage of it. And become even more high-maintenance gf in the progress.

moderation May 14th, 2008 08:29 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Is the due date for pretenders still up in the air depending on the 3.16 patch?

Also, I always assumed that the risen oracle was a male. Yikes!

llamabeast May 14th, 2008 08:56 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Thanks for putting up the instructions for sending in pretenders Xietor, I had meant to get round to that but hadn't yet. I have an amendment though - the subject line of your e-mail must be one of "KingMaker_Early", "KingMaker_Mid" or "KingMaker_Late" depending on what age your nation is from.

Jazzepi May 15th, 2008 12:45 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
When are the pretender selections due in? I have a convention this week and I'll be super busy.

Jazzepi

Xietor May 15th, 2008 01:20 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
There is no due date yet. After the patch has been released
it will be set. Everyone but the 2 players with new races has ample time now to work on their pretenders.

coobe May 15th, 2008 05:17 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
ahhh i need the patch http://forum.shrapnelgames.com/images/smilies/frown.gif

schragnasher May 16th, 2008 10:16 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Hey just got the game in the mail a week ago, id like to get in on this is there is still room. guess ill take LA Midgard. Im assuming i got some time to learn the game before start? lol http://forum.shrapnelgames.com/images/smilies/happy.gif

Xietor May 16th, 2008 11:16 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Regrettably, this particular game is full. While there are a few open races, there is only enough room on the map for 61, and they are all taken.

If you are new, the ai will provide you with a challenge, and there are also other mp games that start from time to time.
Good Luck!

Xietor May 17th, 2008 12:38 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
The Kingmaker Map is done!

The Map image can be viewed on the 1st post, and the rgb file is linked and needs to be downloaded to your map file. As you can see, it is a north/south wrap. The Wrap was done by Dr. P as well as the touch up to the map image.

Per my instructions, the 2 biggest bodies of water do not connect, and are separated by a mountain range.

The Map File will not be linked, as it contains the starting locations, including the specific starting locations for 4 races. That means you will not be able to start a game with this particular map.

Darkwind May 20th, 2008 08:56 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
I'll revive this thread to ask how everyone's doing pretender-wise and ask you guys who you think will do well (other than yourselves, of course).

In other news, all 3 Ulms already have their pretenders in. Take this as a sign--Ulm is always on-time, and will also be on-time in winning the game! http://forum.shrapnelgames.com/images/smilies/happy.gif

As for offering little tidbits, I'll just say that I think MA Ulm would be the odd man out if forced to play without any diplomacy, since most people seem to consider it a rather poor nation. We'll just see how poor my hordes of Black Steel warriors and Guardians are http://forum.shrapnelgames.com/images/smilies/evil.gif

AlgaeNymph May 20th, 2008 09:31 PM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Darkwind said:
I'll revive this thread to ask how everyone's doing pretender-wise...

I'd like to know how I'm doing pretender-wise myself, but the patch isn't out yet.
Quote:

...and ask you guys who you think will do we-

Twan.

Xietor May 21st, 2008 12:28 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Who will do well?

Someone who has a race that kicks butt in the early game, like Mictlan, or a race that gets a good starting position.
and by a good starting position i mean you are surrounded by unaggressive players that allow you to expand at your leisure.

Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.

Hoplosternum May 21st, 2008 02:16 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Xietor said:
Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.

I'll have to scrap that pretender then http://forum.shrapnelgames.com/image...ies/tongue.gif Back to the drawing board....

atul May 21st, 2008 06:49 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Xietor said:
Who will not do well? Races with imprisoned Pretenders, but no bless, that start out next to a strong player that has a good rush strategy and no mercy.

Wouldn't be that absolute. For instance, in previous megagame Midgård did quite strongly with imprisoned pretender without bless, until getting his butt handed to him by Man played with a sage pretender.

Luckily Dominions isn't that clear-cut a game. That's not to say bless-rushers wouldn't have advantage early on, though.

Amhazair May 21st, 2008 09:32 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Quote:

Darkwind said:
who ... will do well

Let's see...

My favourites would have to be the potential end-game powerhouses played by proven veterans:
MA Arcoscephale - Twan
LA Arcoscephale - Xietor

Nations I definitelywould rather not start next to, for obvious reasons:
EA Niefelheim - Dr. P.
EA Mictlan - Meglobob
Of these two Mictlan has the stamina to be a potential contender in end-game too. I'd be surprised if Niefelhiem can last to the end in a game this size, but Dr. P. can feel free to prove me wrong.

Other solid players with solid nations:
LA Marignon - AdmiralZhao
LA Bogarus - Jazzeppi (If he has comes through early game in a decent position)
LA Caelum - Lolomo
EA Fomoria - Tyrant
LA Pangaea - Amhazair (Hey, someone has to mention me. Not good for my ego being left out. http://forum.shrapnelgames.com/images/smilies/wink.gif )

And no doubt one or two of the players I don't know yet will have learned a lot in the past months and surprise the world.

Edit: Greece =/= Rome http://forum.shrapnelgames.com/images/smilies/frown.gif

coobe May 21st, 2008 10:06 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
gang on them ! (and leave ashdod alone http://forum.shrapnelgames.com/images/smilies/wink.gif)

Twan May 21st, 2008 10:46 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Me ? I'm flattered, there are easily twenty players in this game as or more experienced than me.

Ok I picked a nation I know very well (ME Arco not Ermor, but with nerfs to magical economy and slow research my usual builds/strategies for it would be hard to use).

Personnally I rather fear thugs nations in this kind of game. Midgame will be very long with these settings and being able to recruit thugs for money a big advantage.

Xietor May 21st, 2008 11:01 AM

Re: Mega Age II -Kingmaker(full) Race selection
 
Lol.

I WISH I had a powerhouse nation, but I took a nation not any of the 61 players had in their top 10: LA Arcos. So if I survive it will be due to luck in starting position or diplomacy.

Midguard is still available btw, and likely would be hard to
kill off early with the cheap skin shifters. I considered playing them....

LA Mictlan is tough, but I am not really into that much blood!


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