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-   -   MP: Qwerty - MA team game. Finished (http://forum.shrapnelgames.com/showthread.php?t=38640)

WraithLord December 5th, 2008 04:25 AM

Re: Qwerty - MA team game. Running
 
It is done.

WraithLord December 5th, 2008 09:46 AM

Re: Qwerty - MA team game. Running
 
"The game will now host at 18:05 GMT on Saturday December 6th."

Meglobob December 5th, 2008 06:49 PM

Re: Qwerty - MA team game. Running
 
I have a busy weekend again, so can we postpone to Sunday night 9 pm'ish?

Then I do my turns in a relaxed fashion on Sun morning while nursing my hangover!

WraithLord December 6th, 2008 04:05 AM

Re: Qwerty - MA team game. Running
 
Add 24h, would that suffice?

Also, set the hosting back to five days, as judging by all the requests for extensions, four was completely not realistic.

klagrok December 25th, 2008 01:21 AM

Re: Qwerty - MA team game. Running
 
Any chance we can delay submitting turn 74 until January 3rd? WIll be on vacation, and if Im lucky and the weather doesnt ground me back east, might be able to get it in by the 1st but dont wont to take any chances. Thanks in advance. Should have both moves in for turn 73 shortly.

WraithLord December 25th, 2008 06:07 AM

Re: Qwerty - MA team game. Running
 
sure thing.

Kuritza December 25th, 2008 07:32 AM

Re: Qwerty - MA team game. Running
 
From United Ape Nations, to the Anti-Nexus alliance -

We hereby inform you that our Arcane Nexus is a part of our Outer Space exploration program and doesnt pose a threat to anyone. This war is both inhuman, monkeycidal and anticaelumic.

Please find attached a banana (unless diplomatic markatas ate it again)

P.S.
Trespassers will be assailed with monkey poo!

Meglobob December 27th, 2008 06:06 AM

Re: Qwerty - MA team game. Running
 
Going to struggle getting my turns in by tonight, can I have a 24hr extension till sun night?

Meglobob December 27th, 2008 03:40 PM

Re: Qwerty - MA team game. Running
 
Forget the above, just managed to get them in by 30 secs or so...

klagrok December 30th, 2008 03:45 PM

Re: Qwerty - MA team game. Running
 
Anyway we can extend turn another 24 hrs just in case my flight is delayed?? Thanks

WraithLord December 30th, 2008 04:43 PM

Re: Qwerty - MA team game. Running
 
done

Dimaz January 6th, 2009 04:18 PM

Re: Qwerty - MA team game. Running
 
WL, can we delay the hosting by 12 hours?

WraithLord January 6th, 2009 04:22 PM

Re: Qwerty - MA team game. Running
 
done.

klagrok January 12th, 2009 10:15 PM

Re: Qwerty - MA team game. Running
 
sorry guys--appears that my Arco turn arrived late :( Pretty sure I still had 25 minutes until the turn ran.............

WraithLord January 13th, 2009 06:19 AM

Re: Qwerty - MA team game. Running
 
Next time just ask for more time, and do it one or two days ahead of time to make sure I get it.

WraithLord January 16th, 2009 05:35 PM

Re: Qwerty - MA team game. Running
 
A player asked for 24H extension. So be it.

WraithLord January 22nd, 2009 06:58 PM

Re: Qwerty - MA team game. Running
 
I'll be out of home this weekend and mostly offline so I'll have to postpone by 48h. Sorry 4 the delay :(

Although seeing as no one have submitted their turns yet (24h prior to schedule expiration) makes me wonder whether we could all use an extra day to the schedule.

klagrok January 23rd, 2009 09:44 PM

Re: Qwerty - MA team game. Running
 
I know I could---my internet connection going bonkers on me--plus mucho work. Should be good to get turn in by updated time though :) Still havent looked at it yet :)

WraithLord January 24th, 2009 04:38 PM

Re: Qwerty - MA team game. Running
 
ok then, so unless I hear any objections I'll go ahead and add another day to the schedule.

Dimaz January 25th, 2009 04:22 AM

Re: Qwerty - MA team game. Running
 
I haven't heard from Kuritza in last 2 days, can you add that another day so we can coordinate our plans?

Kuritza January 25th, 2009 07:45 AM

Re: Qwerty - MA team game. Running
 
Well... Sorry for disappearing, but now I have to ask for a rollback. Skipping turns in our situation (war against everyone) means a 100% loss.

WraithLord January 25th, 2009 09:25 AM

Re: Qwerty - MA team game. Running
 
@Dimaz, I'm sorry I haven't seen your message on time. I had a crazy morning at work (We work Sundays where I live).
Now, had you sent this message earlier I would likely have picked it up. Alas, it was very close to the hosting and was missed by me :(

This is not the first time I'm getting last min. extension request from you and I asked you before to both try and make the request earlier so that I have a chance to read and comply, and to send a PM to me if you want to make sure I get it (I read the game thread less often than I check my PMs).

@Kuritza, I'm realty sorry you staled. It sucks, however way you look at it.
However, considering our very relax schedule (120h) and the fact that last turn was further delayed by me and the fact that you didn't ask for an extension and that Dimaz asked for one at the last moment. Well considering all that and the fact that all players but you have played their turns which allows you to see the results of next turn and update according to them (not that I'm saying you would do so, but technically you can).
And further considering the suckiness of having to redo our turns to change the orders in order to adapt to possible changes.

Well considering all that I must say I object to a rollback.

What do the other players think?

WraithLord January 25th, 2009 09:31 AM

Re: Qwerty - MA team game. Running
 
Oh and one more thing. I mentioned before I'll be on three weeks vacation this March.

In case the game would continue until then (which I hope it will since its really interesting) I would handover my nations to a temporary sub.

And what a sub I have found!

The illustrious former emperor of TC - ano - has agreed to relocate to the marshy throne of Ctis in exchange for 12 Bog beasts and a life long supply of Ctisian weed :)

The former Agarthan overlord, Karnoza is considering to join as well in ensuring that Man's kingdom is run smoothly.

Dimaz January 25th, 2009 09:47 AM

Re: Qwerty - MA team game. Running
 
WL, I agree that my request was too late, however it wasn't the situation where I knew that I don't have time to make turn, actually my turn was already done, but I had no communication with Kuritza so I decided that to prevent stale I have to ask for delay. I mean, I had no way to know that he's going to stale or that he had no time to make turn or anything, so I just looked at the remaining time and decided that I should ask for delay.
Now, about rollback. Actually, this turn went rather smoothly for me, considering turning on corruption in the middle of it (only few of my mages were killed by horrors). However, I agree with Kuritza, that in the current situation it's almost the choice between rollback and leaving the game for our team. And I don't see why everyone should change their turns, if I understand correctly, after rollback everyone's turns are in place to generate another version of new turn instantly, so we'll need only Kuritza's turn. From what I heard from him, his turn was already almost complete, so I think we should ask him to send the turn without changes, that will be better anyway than current situation. At least, that's my view of the problem.

Kuritza January 25th, 2009 01:06 PM

Re: Qwerty - MA team game. Running
 
I second that. Its either we rollback, or we go AI. Actually, this is of crucial importance for us. I still didnt have the time to see what's happened, and I can guarantee that I wont, so indeed, you can just send your old .2h files.
Actually, I'm just as tired of this game as you are, so I wont cry if we just stop it and declare either you or anybody else a winner. But we just cannot continue with Bandar Log turn staled - trust me, its crucial. Its not like we dont want to go on as is, we just can not.

WraithLord January 25th, 2009 01:27 PM

Re: Qwerty - MA team game. Running
 
I hear you, and respect what you're saying. I trust you had something very important going for the previous turn though I can't fathom why if its so awesome you can't just do it this turn. I mean if you were going to cast spell of mastery last turn then what's to prevent you from doing so this turn?

You know, in another game I play, under different circumstances, the host decided on his own to rollback. I objected to that as well for more or less the same arguments I've put here. Then the new turn came back and surprise, all my moves were countered, what a coincidence. Now, Its too much in the grey zone to actually do or say something about it since I deeply respect my fellow player's integrity, and hey he may just have out smarted me in the first place. Nonetheless its enough to make me not trust to keep the same orders when a turn is rolled back. So my point is that rolling back would force me to redo my turns.

Look, I don't want to see you leave, and I don't want anyone declared winner. I hope this game will be played to its end and let whomever wins win, its beside the point, which is to have a fun game. That said, I'm afraid I still object to a rollback. As a player I believe rollbacks should be reserved to only when Lamma server explodes the turn or other similar disaster.

I'm sorry. I just hate the rollback mechanism (when not used for recuperating from server failure) and I still object to rollback.
We are four players here, lets just vote on it and be done with this. I'll go with whatever the majority decides.

Meglobob January 25th, 2009 02:24 PM

Re: Qwerty - MA team game. Running
 
I after vote against a rollback because:-

1) Astral Corruption went up this turn and a rollback would take away the surprise factor. Strange Astral Corruption goes up and all of a sudden you want a rollback?!?

2) This turn was due Fri, Wraithlord already give a 2 day extension, so you had 7 days to co-operate on your turns and get them in. This is more than fair.

3) You know Wraithlord will always give you an extension but he has requested on several occassions you give reasonable notice. Not the 1 hour or less before the game hosts! You cannot expect Wraithlord to be present 24/7 just in case one of you needs a extension.

4) I lead a very busy life and if I can get the turns in for 2 nations before the game hosts, you should be able to get one turn in!

I see no case at all for a rollback and Bandar should just accept a stale and get on with it.

Rollbacks should only be for when there are technical issues for missing a turn.

Kuritza January 25th, 2009 03:51 PM

Re: Qwerty - MA team game. Running
 
Meglobob, you can call me a liar all you want, I dont care. I wanted to take a break from Dominions anyway, and I'll have it sooner than I expected, it seems, and this break will probably be MUCH longer.

Have fun, everyone. I thought you played to play, but it turned out that you played to win. With Bandar Log (and probably Caelum) as AI it will be much easier, so its a good thing for everyone.
A pity though, this game just turned interesting. I am seriously disappointed.

P.S.

Meglobob, I had no monthly rituals scripted; I like doing everything manually. So if anything, your astral corruption has hurt me less than it should've. I dont know if it did, even, because as I said, I didnt watch my turn. And probably won't now. Good luck beating the AI - I am sure you will manage.

Meglobob January 25th, 2009 04:19 PM

Re: Qwerty - MA team game. Running
 
A shame you are not going to continue to play the game but I still oppose a rollback for previous stated reasons.

You just missed 1 turn, big deal, if I had missed a turn I would just continue. Indeed when pressed for time I have often submitted turns that I was not really happy with, but you never see me complaining.

Dimaz January 25th, 2009 04:36 PM

Re: Qwerty - MA team game. Running
 
@Everyone.
Well, I'm sorry for my teammate's hot words, he's a little rude sometimes. From my point, probably we really gained more than lost with the stale, as I think we were going to lose 3 equipped wishers otherwise and probably others. But, it seems he made his decision and now I have 2 options - take 2 nations or go AI myself. Actually I'd like to continue playing, however I really have no time for 2 nations now. So, unfortunately, it seems I'll go AI too this turn. I'll probably wait for the hosting time to see if some other options appear, though.

WraithLord January 25th, 2009 04:36 PM

Re: Qwerty - MA team game. Running
 
Wow man, take it easy. MB wasn't calling you a liar. He was just explaining why in his opinion there should not be a rollback. He may not have been utmost gentle about this but I don't think he had any intention to call you a liar or insult you.

I thought more on the subject and it occurred to me that in my experience what happens when players stale is, well, nothing, they stale, suck it up and cont. I mean can you imagine what a nightmare it would be if every time a player stales he would ask for a rollback?- And I can assure you, every player has every reason in the world to believe his turn is crucial. I know I do and I hate to stale, but if it happened b/c I couldn't get the turn on time and didn't ask for extension, well I accept it with a bitter taste and go on with the game.

Think about it. You stale under the most convenient circumstances a player can have. Then you ask for a rollback and threaten to go AI if not complied. Is that a request or an ultimatum?- Are you fed up with the game and just using this as an excuse to bail out?

I don't want you to go AI. I don't. But its you who came up with this notion anyway. For what its worth I ask you to please reconsider. Its just one turn, what's the big deal?- You know what, if you do want to go AI then do so for the "right" reason (that you're bored with the game or don't have time or whatever) but not by slamming the door like this.

Kuritza January 25th, 2009 05:12 PM

Re: Qwerty - MA team game. Running
 
Its one turn in a very late game in a very intense game, and its a HUGE deal. Yes, indeed this game is very taxing so partially its just an exuse to go out. You should know how taxing it is - and you are just fighting us, not the whole map.
But I wouldnt quit under normal circumstances. Staling a turn is not 'favorable', by any means. I have probably lost more territory, I have lost invaluable mage-time, and, most likely, golems to magic duelers - instead of killing some Atlantean mages as I was going to do. In our position, its next to impossible to recover from; it was hard to hould our ground even without staling.
Being accused of a lie just added insult to injury. :)

klagrok January 25th, 2009 06:47 PM

Re: Qwerty - MA team game. Running
 
I staled as Arco a few turns back, and just excepted it--period. Didnt get my turn in on time, even though I thought I had a few hrs. No rollback.

WraithLord January 26th, 2009 02:42 AM

Re: Qwerty - MA team game. Running
 
So, have you by chance changed your mind?- Or is your decision to go AI final?

Kuritza January 26th, 2009 03:17 AM

Re: Qwerty - MA team game. Running
 
Guys, you dont take into account one thing - you DONT HAVE to fight EVERYONE else, so in your position its not as fatal as it is in ours.

Do you guys know what 'circumstances' means? I was ready to send my turn on Friday, but since the hosting was delayed, I didnt - to have another look at the map, to disciss it with my teammate etc. But then **** happened so I couldnt even go online for 2 days. Then I ask for a rollback, thinking you are interested in a good game; instead, you saw it as an opportunity to seize an advantage. This is not what I'd call a good game, or good maneers. If you are so desperate to get an advantage - you can have it now, AI is weak.

Kuritza January 26th, 2009 06:44 AM

Re: Qwerty - MA team game. Running
 
Oh, and if you are curious, check this - http://www.llamaserver.net/doAdminAc...ion=showstales
I'm playing Bogarus there. 3 stales, and I still play, because indeed it is no big deal. Its not turn 79, and I dont have to fight against a joint effort of top players.
Why am I even trying to prove anything here? Heck.

Dimaz January 29th, 2009 07:45 AM

Re: Qwerty - MA team game. Running
 
Hi everyone.
After some consideration, I decided to try and take both nations to myself. However, since I have insane amount of work now (we have an exhibition on 3rd) and making proper turns under corruption requires huge amount of mm, I have to ask for a WEEK extension for current turn. From the next turn I'll try to go by schedule, though. If I see that I don't have time for this game, I'll switch to AI.

Meglobob January 29th, 2009 08:13 AM

Re: Qwerty - MA team game. Running
 
I have no objection to giving Dimaz the extra time, so he can take control of both nations.

But, a full week does after be a one off or we will never finish! After this I suggest at maxium 48hr extensions, applicable to everyone no matter what!

It would be good to finish this game before I after draw my pension!:D

Next team game must have VP's as the victory conditions.

WraithLord January 29th, 2009 09:33 AM

Re: Qwerty - MA team game. Running
 
The game will now host at 10:10 GMT on Thursday February 5th.

Now let's try to get this game back on track as MB suggests.

Dimaz February 4th, 2009 06:35 PM

Re: Qwerty - MA team game. Running
 
WL, sorry again, but I'll need 14 more hours to complete the turn. Last week was really hard, was working both Saturday and Sunday till evening and had no time at all for the game. I made half a turn already, but I need another evening to comlete.

Dimaz February 5th, 2009 06:59 AM

Re: Qwerty - MA team game. Running
 
OK, it seems I failed to ask in time again. So, now I switch to AI. Thanks everyone for interesting game.

WraithLord February 5th, 2009 09:32 AM

Re: Qwerty - MA team game. Running
 
I'm sorry to hear that Dimaz :(

Hope to share fun DOM games with you in the future. Though I'll probably stay away from such endless open ended games.

Meglobob February 5th, 2009 10:31 AM

Re: Qwerty - MA team game. Running
 
Yes, the lesson from this game for future is VPs or some other viable win condition. Ideally, I think a dominions MP should last till turn 70 - 130'ish.

But, winning a game of dominions has always been about stamina as well as skill in the late game.

This game had alot of very, very skilled dominions players in it. So to break them down was/his very difficult and frustrating.

You certainly played a good game Diamz.

I will 100% not be joining any open-ended MP games of dominions in the future!

ano February 5th, 2009 11:09 AM

Re: Qwerty - MA team game. Running
 
Yep, "open-ended" games are a pain. If you want to win, of course... That's why I nearly never play more than one at once. A lot of time is needed to plan everything accurately and even more time in a team game. Most probably, I'll never have MP experience with most of Dom nations but it doesn't matter much.
OTOH, other victory conditions (such as VP's), in my opinion, make game less interesting.

ano February 5th, 2009 11:19 AM

Re: Qwerty - MA team game. Running
 
I liked this game a lot, we both did. All this planning of common strategies, using common spells, resources and items is very time consuming but very interesting.
I enjoyed battles with all of you (except Bandar, Caelum which we didn't met in battle) and learned a lot from this game. What I learned, however, was mostly non-game things but diplomacy issues. There were several moments when I started thinking that we could survive this onslaught and even win but it couldn't last too long really, and it didn't:).
Thanks, everyone, and hope to meet you in future games.

WraithLord February 5th, 2009 11:37 AM

Re: Qwerty - MA team game. Running
 
Well its not over yet for you ano :)

I mean, I'll entrust Ctis and Man to your hands while I'm on March vacation, so you'll dive right back into the thick of it :D (Thanks again for that! )

And don't worry about needing to plan - the lizards are thick skull brutes who like to squish things rather than formulate plans.

ano February 5th, 2009 12:20 PM

Re: Qwerty - MA team game. Running
 
Quote:

Originally Posted by WraithLord (Post 672399)
I mean, I'll entrust Ctis and Man to your hands while I'm on March vacation, so you'll dive right back into the thick of it :D

Not mine, but karnoza's most probably..
Also, I was nearly sure you were going to stop the game while you were not:)

WraithLord February 5th, 2009 12:34 PM

Re: Qwerty - MA team game. Running
 
So my thanks go to you both. Its noble of you to sub for me after the bitter war we had.

Quote:

Originally Posted by ano (Post 672411)
Also, I was nearly sure you were going to stop the game while you were not:)

Didn't understand this. Do you mean stop the game while I'm on vacation?- For me it would have been ideal but its hardly fair towards the other players. I'd never ask for something like that.

ano February 5th, 2009 01:06 PM

Re: Qwerty - MA team game. Running
 
No, I meant that after your and MB's posts about "never join open-ended games" I thought that you're too tired of this one to continue.

WraithLord February 5th, 2009 04:45 PM

Re: Qwerty - MA team game. Running
 
I'm tired, but I want resolution.

To this day I repent agreeing to a tie in radiance not b/c victory was important, but rather b/c of the feeling that something was missing - like seeing two thirds of the movie and then leaving and never seeing the end.

I want this game resolved and I'll do my best to keep up with its pace in the meantime.


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