![]() |
Re: YARG - Yet Another RAND Game [Running]
Pangaea was originally played by ano, who then gave control over to danbo, who would later go on to give control of pangaea to psycho.
|
Re: YARG - Yet Another RAND Game [Running]
cheers to all the good players that are no longer with us and those that still are :cheers:
no one quits this game. astounding. |
Re: YARG - Yet Another RAND Game [Running]
I played the last turns. But, the war was lost before I took over. Maybe if Ulm acted differently, just maybe, there was still chance for Pan.
Sorry about the stale last turn. I wanted to make the last stand, so I didn't do the turn right away and then I forgot about it. Anyway, GG Midgard from what I saw. |
Re: YARG - Yet Another RAND Game [Running]
Atlantis is out this turn. It would be nice to know who they were.
|
Re: YARG - Yet Another RAND Game [Running]
Atlantis was played by strabo.
|
Re: YARG - Yet Another RAND Game [11/19 players alive]
Well, that's all for me. I played Ulm throughout. Nuts, my last ditch attempt was cut short by a single vine arrow entangling the communion master who was gonna cast summon earthpower for everyone. Oh well. Hat off to Midgard!
|
Re: YARG - Yet Another RAND Game [10/19 players alive]
My thanks to you LumenPlacidum and to all the other players past and present. It's amazing how everyone fight until the bitter end.
This is turning out to be one of the most entertaining games I've played. I think this game does deserve a sequel though it's probably too early to bring that up :) |
Re: YARG - Yet Another RAND Game [10/19 players alive]
Mictlan is having some computer troubles as of late, and wishes to inform people that this is the cause of recent stalings rather than lack of interest. I am adding a delay to hopefully give them some time to figure out a workaround.
|
Re: YARG - Yet Another RAND Game [10/19 players alive]
Quote:
I do like everything about this game: slow passing schedule, people playing to the death, difficult research, strong indies, and the way our administrator works of course. :) I don't know what else I could wish for... Well for CBM perhaps :),but I can't say lack of CBM spoils this game. |
Re: YARG - Yet Another RAND Game [10/19 players alive]
If our beloved admin approves I hope CBM makes it to next game. The no gem gens in 1.6 finally swayed me.
|
Re: YARG - Yet Another RAND Game [10/19 players alive]
Well, I don't see why CBM couldn't be in the next YARG. I've no idea why my opinion on it would matter though, as I can't really see it affecting me :)
|
Re: YARG - Yet Another RAND Game [10/19 players alive]
Man is AI this turn, who was it?
Will there be a New Year break? |
Re: YARG - Yet Another RAND Game [10/19 players alive]
Man was initially played by calahan, who had to bow out due to time constraints. Herode then led man in its final days.
As for a new years break, one is not specifically planned but if someone needs the time there will be no problem with granting one. The game is now on a 120 hour timer, with the next hosting set for 20:40 GMT on january 1st anyway. |
Re: YARG - Yet Another RAND Game [9/19 players alive]
Looks like we've lost Jotun player to AI.
Would you please name him and update the first page? |
Re: YARG - Yet Another RAND Game [9/19 players alive]
I'll update once rdonj divulges the information. What a shame he didn't go all the way. IIRC he had a VP left :(
|
Re: YARG - Yet Another RAND Game [9/19 players alive]
Utgard was played by slobby.
|
Re: YARG - Yet Another RAND Game [8/19 players alive]
updated first post.
Here's the current list: 1. WraithLord 2. ano, Danbo, Psycho. Led Pangaea valiantly until turn 53 3. Calahan, herode, Leader of Man. Defeated on turn 60 4. Ossa, replaced by jr77, Leader of Agartha. Defeated on turn 31. 5. Dimaz 6. Gandalf Parker. Leader of Jomon. Defeated on turn 41. 7. TwoBits 8. Natpy. Leader of Marignon. Defeated on turn 20. 9. Frozen Lama. Leader of Caelum. Defeated on turn 40. 10. Dragar. Leader of Abysia. Defeated on turn 16. 11. Strabo. Leader of Atlantis. Defeated on turn 54. 12. Executor 13. Isokron 14. Raiel 15. WingedDog 16. Slobby, Leader of Utgard. Turned AI on turn 67. 17. LumenPlacidum. Leader of Ulm. Defeated on turn 56. 18. Alpine Joe 19. StrictlyRockers. Leader of Arco. Defeated on turn 36. |
Re: YARG - Yet Another RAND Game [8/19 players alive]
Dear players. I'd like to remind you that I'm not the admin of this game. I've created the game but since I wanted to participate as a player rdonj has kindly volunteered to admin.
Please contact him for any admin requests. I'm deleting any PM sent to me with the subject of YARG on the spot (to honor the 'A' part of RAND). |
Re: YARG - Yet Another RAND Game [8/19 players alive]
Yeah guys, sending stuff to wraithlord is a no-no. Make sure you come to me with all requests and issues.
|
Re: YARG - Yet Another RAND Game [8/19 players alive]
Mictlan is down.
End is nigh. |
Re: YARG - Yet Another RAND Game [8/19 players alive]
who was he?
|
Re: YARG - Yet Another RAND Game [8/19 players alive]
Mictlan was played by alpine joe.
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
First post updated.
It's down to: Dimaz TwoBits Executor Isokron Raiel WingedDog & me |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Apparently, llamaserver is shutdown until it gets a chance to upgrade. This suggests that we'll all need to upgrade before submitting the current turn (or resubmit if needed).
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Thank you.
*UPGRADE COMPLETE* |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Hm, the turn has generated, but the new file hasn't come my way, even after I requested a resend. Is it just me? Or maybe a problem with Llamaserver after the update/patch?
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
You can try and contact llamabeast.
Or you could try 2 contact rdonj and give him a different email address. |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Well, I see your post. There's not really a whole lot I can do about it at the moment. Wraithlord's idea might work. I could also have the server send the turn to me and then send it on to you. I know I've got your email address somewhere but I've failed to properly label it, which is slightly a problem. Anyway, decide what you want to do and we'll see what happens.
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
OK, the turn file(s) came through. Just seems like they were slow. Zeldor mentioned the same problem in another thread regarding another game. But like I said, seems to be cleared up now :)
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Good to hear :)
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Wraithlord,
Can we get clarification on the Victory Conditions since one player (unknown) has 8 VPs now? I have 2 questions. 1) Do you have to hold vps for any particular length of time? 2) Does being in the castle but seiged count as owning the vp? |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Quote:
2) VP is controlled by the nation inside the castle. And, P.S. This is an anonymous game, so think before posting. You are not in the lists for this game, which means you are a sub, and there was only 1 sub recently, so it's not very difficult to figure out which nation you are. Not that it really matters at current stage of the game, but still, rules are rules. |
Re: YARG - Yet Another RAND Game [7/19 players alive]
WingedDog has it right :)
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
I gave him permission to post. Guess I should have done the asking for him to avoid problems :P
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Let's see if I get this right. I can't send PM's to Wraithlord for clarification because he won't read them. And I did talk to rdonj before posting. So basically you guys are chastising me for using the only forum available to get clarification?
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Nobody chastise anyone. There are just alternate ways to get an answer without revealing your identity.
Since your question isn't specifically related to this very game, but to basic game mechanics - you could have just started a thread in Dominions section: "Guys, I'm in the game with VP's placed in capitals, and I have questions: 1) Do you have to hold vps for any particular length of time in order to win? 2) Does being in the castle but sieged count as owning the vp?" |
Re: YARG - Yet Another RAND Game [7/19 players alive]
To be fair, usually in games that have VPs, you are expected to hold them for a number of turns. This game is the only exception to that that I've seen. The OP is pretty clear if you read it literally, but it's always possible the game creator just forgot about something when creating the game. Anyway it's good to make sure of this now, before too much drama occurs.
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
rdonj
No, no, no, 'capture and hold X capitals for Y turns' is a different story, unrelated to victory by VP's :) There's a white bar at VP's score graphs in game, when someone's VP's graph reaches it - *pouf*, game over. |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Yeah, we should cut Maerlande some slack: He subbed into a game - which is a very cool thing to do - with a very unusual setup, and we can't then really blame him for not adhering completely to the rules (after all, he didn't mention any specific nation, etc.). I for one didn't peg him as a sub, mainly because I lack the attention span necessary to follow this thread attentively (crap, this game has gone on long enough for me to forget most of what happened early on). And besides, his questions are largely irrelevant at this point anyway ;)
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Maerlande, nobody's chastising you. At least not as far as I can tell.
All rule systems have their gray areas and corner cases. There's nothing wrong with you asking. In a game such as this an astute player may guess the identity of other players based on nuances such as they way they like to expand or fight etc. So while it's true you could ask in a different way or thread I don't think this is a cause of much fuss. I for one appreciate your agreeing to sub. Keep up the good work and if you have further questions re. victory conditions then just ask rdonj. If he ain't sure he can contact me and we'll iron it out. In YARG2 I'll post the recommended way to ask questions in the house rules section so it'll be clearly defined. |
Re: YARG - Yet Another RAND Game [7/19 players alive]
So, who is our winner? I bet it's WL :)
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Nope. I'd have thought it was you but now I know better :p
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
Rejoice, True God had ascended! My congratulations to Midgard.
I did enjoy the game, even if I didn't have chances to win and played as a background most of the game. Credit to my opponents. My personal discredit to Tien Chi player for total pacifism, and to player subung Patala after Executor (not the last Patala player, whoever this mysterious person is) for not even trying. List of the players to the studio, please! |
Re: YARG - Yet Another RAND Game [7/19 players alive]
ok. Now that the game's over we can remove the masks. I was playing Bogarus. Here's a short AAR:
Prior to this game I'd no experience with Bogarus. I had no idea how it plays so I set out to experiment and at the end went for an awake E4 Wyrm + good scales build. The Wyrm made my initial expansion a breeze. Unfortunately I was hit by Arco from the north while my armies were expanding on the south so it took me a while to swing back and hit Arco hard. Meanwhile Ctis has intervened and I was content to let it finish Arco. A mistake since Ctis cont. by attacking me. Ctis with W9 bless but little research didn't seem like much of an obstacle to stellar research Bogarus thus came my 2nd mistake - underestimating Ctis. So I thought, no need to open the after burners and squish Ctis. I can take my time with it while running longer term projects in the background (research, forging & summoning). As it was, Ctis was led by a very competent player and the war that ensued lasted for the rest of the game. The war was actually fun, it had everything: raids, skirmishes and huge battles, mind games, surprises, disappointments and tragedies aplenty for both sides. Now Ctis is almost dead (thanks Patala for that extra push :) ) but the war with Ctis practically neutralized me the whole game so I could only watch in horror as Midgard made his way to victory. At times it felt like there were two games. One in which Midgard and the rest were playing it out and another - my private hell, shared by my hated cellmate - Ctis player ;) |
Re: YARG - Yet Another RAND Game [7/19 players alive]
congratz Midgard!
Come forward all. I want to know who's who :) |
Re: YARG - Yet Another RAND Game [7/19 players alive]
I was Gath. Also no experience before this game (however, after it started I was really impressed by them and took them in Sharivar). I don't want to tell all the details now as some of them can be used against me in Sharivar, but after Constr 2 and 4 I started equipping Gadols as thugs/SCs and they were my main force after that. I was bordered by Mictlan and Tien Chi and decided to attack Mictlan first before he had tons of jags, even before I had Constr research done, and we had some nice battles, including tele-fragging his Dagon with my god in neutral dominion, after which I managed to take his second castle and siege his capital. In the process Tien Chi took some of my lands, but I was able to stop him moving further and he fought with Utgard after that. Mictlan was able to break my siege with his tons of sacreds, but my Gadols were able to retreat and regroup and sieged him again, and now they were all set to preach as breaking the Mict capital seems as tough as Pangea's. I reached Constr8 and forged many nice stuff including Chalice, Gatestone, Magebane, The Summit, Boots of Planes and some other arts. Finally Mictlan was preached out (our war was 40+ turns long I think), and I started invading TC who finished with Utgard at the time. He made no attempt to retaliate at all but I was overcautious and lost some time here too. All this time I had almost no nature (2-3 or so for the first 40+ turns and 4-5 in the end) so I had no clams and fetishes, but in the end I started spamming Bloodstones, unfortunately it was too late.
Midgard was climbing the graph but I had no access to him (except teleporting on some of his rear VP with astral gadols and Gatestone, which I was planning) but he did it first, I equipped all teleporting forces last turn with all I had and threw them in the final battle, but they had absolutely no chances. So, all in all, it was rather interesting game for me and I hope I will join the sequel :) |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Oh and many many thanks to our gracious host - rdonj!
Dimaz: Yes. A sequel is certainly in store. I think players of this game should get the chance to join first. So all who wish to join the sequel please speak up now. I'll open a new thread for the sequel in a day or two. rdonj: are you still willing to perform as admin for the sequel? All: The sequel will be CBM 1.6. Any other changes you want to make please speak up now. |
Re: YARG - Yet Another RAND Game [7/19 players alive]
Congrats to Midgard. My guess is Midgard is Isokron ftw. And it was looking pretty ominous for everyone else even before RL forced me to bow out as Man somewhere around turn 50.
I'll try to write a AAR when I find time to cover the uneventful campaign that was Man. Not much to mention, but a few scolds to hand out to those who gave away nation id's, and a mention about the OP starting location Pythium had. (A ridiculous 7 provinces automatically safeguarded at the start due to the connection between 200+219 being cut. Bad map editing someone, as Pythium cap should have been a lot further East than it was, or the connection kept open) And thanks to the players, and of course the fabulous and selfless admin work done by rdonj. Hope I didn't annoy you too much with my regular pokes regarding stalers and pestering for sub-finding :) Edit: @ Wraith - I'd potentially be up for a CBM sequal. will try to gather some ideas for it (can't think of any right now though tbh, apart from my usual requsts of a wrap-around map and not having caps marked with bullseyes) |
Re: YARG - Yet Another RAND Game [7/19 players alive]
No surprise here. Subbing Pangaea three-four turns into the game I already saw Midgard as winner. I took over Pangaea with no Pans (except for 1 panic apostate), almost no national army (just indy crossbows and giants), all gems spent, no items in the treasury, nature income of 3 (no site outside of capital and everything searched for N) and pretender dead. Obviously in war with Midgard, but my main army standing on the border with Ulm. I rushed the army towards the capital, but it was too late. I tried to entice Ulm to attack Midgard, but he attacked me. So, while everyone fought mostly even fights going back and forth - Ctis and Bogarus, Mictlan and Gath, Man and Utgard - Midgard just steamrolled over Pan and Ulm. Many experienced players in the game, but everyone just let Midgard get away with it (at least while Pan was still alive).
|
Re: YARG - Yet Another RAND Game [7/19 players alive]
I was the one behind C'tis.
I took W9E4 awake Blue Dragon, becouse after few initial expasion tests I found C'tis troops to be pretty weak to expand against indies 9 on their own, so I needed an SC. C'tis had lot of sacred troops, mages and summons, so SC with a good bless seemed to be good idea. After few more tests I found water bless to be most sufficient as it made sacred serpents a lot more effective in early game and turned Tomb Kings into unstoppable killing machines later on. Earth was taken as a bless for mages + hammers and possible earth summons. Alas, I had the worst beginning I ever had so far. I started in the area with only forests and mountains around. For the first 7 turns I had 3 indies attack on my provinces (misfortune 1), one of them destroyed my early fortress at the building stage the very same turn I moved my pretender away from the province (ironicaly scales in that province atm were order 2, neutral fortune:) ). Ouch! Retaking provinces was a hell, becouse mountans and forests were annoyingly slowing my movement. Then, my pretender got a disease affiction from indies, and got muted the very next turn. Ouch! But I wasn't the one unlucky around - my scout reported Arco's pretender was lost to the indies, and I took it as my opportunity to climb out of the pit. Bogarus was also displaying interest in Arco, so I desided to launch an attack as soon as possible to capture the capital first... And it was my mistake, I should have just continued taking indie provinces around them, growing in streight. Arcoscephalians repelled with everything they got, totally devastating my invasion force, and launching counterattack afterwards. I managed to overcome them in a bloodshedy war, but was considerably weakened and lost my pretender twice. Bogarus player acted wisely and stayed out of our fight researching, bloodhunting and building forces. He striked precicely after I took over Arco capital with thunderstrike spamming reverse communion never giving me a time to recover from the war. The research level of Bogarus was the gratest at the moment, while I had to place most of my mages on the battlfield in order to defeat Arco and thus having the lousiest research in the game. Had Bogarus brought more mages out of his labs - I'd be a lost cause for sure, but with some 'cat and mouse' games I managed to win some time and to withstand the invasion by the price of a loss of Arco's capital. After reaching a sertain level of research I finally managed to bear of my fangs. Rigor Mortis, Quagmire, Winter Grip and their combinations were a nightmare for Bogarus's comunions, I took the upper hand in war for some time and even managed to break into Bogarus's capital destroying ~30 comanders, mostly starets's and 2 Queens of Air... but it was my magnum opus for this game, Bogarus started using Life after Death and focusing on building skeletons, vampires and tartarians. Having way less resourses then Bogarus I started slowly fading. In the meantime my intelligence informed me of Patala, gathering forces for the reasons unknown. Keeping in mind Midgard marching all over the rest of the world, I decided Patala prepares an attack on him, but still had an itchy feeling and built some forces in my capital... And it was a right decision, Patala attacked me with such a number of artifacts I felt almost flattered. But from geopolitical point of view they had unbound Midards hands. Seeing Patala is occupied with me Midgard atacked Pythium - the only other nation who could make a difference for him beside Patala (and possibly Ashdod) the very next turn. Even if I managed to pull first Patala wave away - second one was deadly for me, but it did not really matter, becouse Midgard rockes the World, baby! :) But, anyway, I really enjoyed the game, and special thanks to my opponent, Wraithlord, for that.:) Thanks to all participants. Very special thanks to rdonj for being a perfect administrator. Looking forward for the next RAND game.:) P.S. Glad to see you back, Cal. :) |
All times are GMT -4. The time now is 08:38 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.