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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
Direct connect is very easy. We are currently only using the BI mod at this stage. You probably don't need it to design your pretender (as far as I know it makes no changes to pretenders) but you if you want to enable it, from the get go, no problem. You will need it for the first turn though.
Disable all other mods. Create your god using the in-game tools as normal. Don't forget to set a password for your pretender. I recommend teams use a common or shared password but you can use individual ones if you want. When the game is up and ready for pretenders you simply select connect from the main menu. Then "Connect to a dominions server", Gandalf's IP address should already be filled in, if not you can type in "game.dom3minions.com". You then type in the port number (forthcoming) hit OK. Select your nation and your pretender file will be uploaded automatically. You'll see a list of the nations currently in the game. At this stage the game is "waiting for pretenders" once all pretender are in, I will start the game. Waiting to hear back from Ano. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
Haven't put the game up cuz I am still waiting to hear from Ano whether his team is in or out as per my earlier message. That is the real sticking point (and the question in your PM to him as well).
I guess we will see what happens tommorow. Eh? |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
Dear Kupiko, please come to our forum and confirm that you take over command for Pythium. In the interim, I remain in charge for them, ready to hand over as soon as you're "officially" back.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
I check this thread every day but usually have nothing to say.
I'm in and I can easily wait for start. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
Well it is good to hear from you Don, and I am glad to see enthusiam is still present. What a steadfast crowd, it brings a tear to my eye. :cry:
Tonno, if you'd like to go over to the empty Sang team and see if you can bring in some others (particularly someone with a bit more experience, feel free. Nice if Numahr went with you but I can understand if he wants to stay with his team. The blood team has a lot going for it. A lot of strengths. I am going to take an hour or two to see if I can complete the full pretender mod, while Ano is reconnoitering with his team mates. If we go against the AI sang, I will likely place the teams manually rather than at random to either facilitate Ano's desire for his team to get ganged up on and/or to even access to the Sang AI team. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Wtf...me playing...LoL...
Ok,I joind this topic (thread) to be a part of a community... I realy like your team Septimus,nice ppl and crew,and i will gladly go as a substitute (but I would like to stay remembered as a crom)...:D I will tray to do my best,and of corse I am happy to play,but I think that I am too week for u,no fun in that...But great xp it will be... Looking for players with good xp...;) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Tonno,
We will play, this or that way. So don't worry. Now I'm sure that this game will not die. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
The full team pretender mod has been completed. I am currently running tests and will post it tommorow. I have removed all the unused pretenders from the design screen as well. So when you design your pretenders you will see all of your team's pretenders (as listed in the teams&themes.pdf) but nothing else.
I did notice I forgot to take out the void lord, void lurker, old man of the sea when we switched to Mictlan from R'lyeh, so those will not be available for the Usurpers. The teams&themes.pdf will be updated to reflect those changes. Looks real good. Now if we can will fill up the blood team again, we'll have us a proper game against a full compliment of humans.:D |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
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- I have committed to a position, sub for Pythium, as Kupiko's presence is for the moment a bit ethereal; I cannot consider taking another position as long as Kupiko has not definitely made it back; - Less importantly, but still, now I know some things about the Usurpers' strategy and it don't feel it very natural to have to "forget them". In short I am already committed for the time being, but if Kupiko's presence is confirmed I *could* go to the Blood Team if that would allow to resurrect it! |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Blood Team Avail.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I can play with the blood team if it need aon member but I will prefer to go on with the mercs : selling weapons to both side of a war and (hopefully) becoming a major power through trade seems just to good.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Septimius, please consider adding to your mod a site that gives atlantean mercs 1 gem of each time. We discussed it earlier but you said you want no more mods.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Since I haven't got a reply from NooBliss from Saturday, let's go with "plan B". We replace NooBliss with karnoza and play 2 vs 1. We have a full Russian team this way, btw.
If you give us any other bonus, this will be appreciated, if not, so be it. We are ready to start any time. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
The teams&themes.pdf has been updated/corrected (removed R'lyeh gods, monolith) available via link below and on the main page.
http://forum.shrapnelgames.com/attac...2&d=1273579030 The team pretenders mod is almost finished (looking very nice) and will be posted shortly. There were some issues that were discovered during testing and corrected (particularly difficult were copying the Dragons and some unit descriptions were missing). Thanks to Burnsaber and indirectly Soyweiser for their assistance in that matter and to Chrispedersen for his preliminary work. You'll likely need the mod enabled when you design/redesign your pretenders. Also added to the mod are some gem income tweaks for Atlantis and I have added #bloodnation tags for the Sangiunarium team, so that if played by the AI they will pursue a blood strategy. Though, I prefered not to roll team starts and reveal team locations prior to starting, I am going to roll the colored team locations now at random, so we can get moving along. No arguments, fussing, complaining, map tweaking suggestions, etc. This is random, so lets be satisfied with the arrangement. It may also give your teams something to discuss. Rolling now! |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Random number generator ON: (1-4)
1 = White 2 = Blue 3 = Green 4 = Yellow Children of Crom = Yellow The Sanguinarium = White Supplicants of Set = Green The Usurpers = Blue Viola! Again, no arguing, fussing, fighting, and lets accept these unbiased results. If you want to adjust your individual nations placements send me a PM. Ano, I'll try to contact Noobliss. With so many Bakemonos available to your team he should be happy. Meanwhile have Karnoza register on team forums, update me as to any player/nation changes on your team. Thanks. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
heroic work Sept...:D
The team pretenders mod...? It sounds cool,but have no idea what is that... Problem:looks like my dom3 is too old or some other ****...Problems with direct conection,but I have called gendalf in help,he posted something otherday about problems with direct connection... O yea,I think we can still save blood team,CAn I bring friend in game,he is great with abysia but he also have no xp in online games...? so we will not be short with players...but with no alternativs in crom and sang team... we are a bit late with game,but damn this sounds great,game of the year certainly...:p |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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Congratulations on Victory Day, by the way! It would probably be a good omen for your team if we'd managed to start 8th. ;) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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Regarding Tonno's suggestion. I think it's not wise to bring completely new people into this game without proper guidance. This is going to be a hardcore game so it seems to me now that AI Sanguinarium will be better than Sanguinarium composed of newbies. And let's start!:) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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And I agree about starting. As for Tonno suggestion - it could work, but if we would find an experienced MP (not necessarily online) player to captain. Without captain - I don't know. Well, if they really want to play in this particular game we can allow them to try and probably give some bonuses on the map (special province, e.g.). Better to start now. ;) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Septimius
Do I understand it correct that your mod gives each nation in a team access to all team pretender chassis? |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I have one realy bad news...not bad for u and game...:D
when I joind the forums,I conected some direct connection game that was posted on some page (do not know where)...and now when I join the game it stops and my screen becomes red...:shock: So I asked gendalf what is the problem,I did update the pach 3.24 but it looks like the problem is in my cracked version of Dominions... So untille I buy the original game,I will not be able to join the multiplayer... So sorry,I realy had great time with u,and I feel realy disappointed right now...:( Enjoy the game... |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Also, as DrP is not with us anymore, I'd again think of using the Llamabeast's endgame diversity mod. It doesn't benefit our team but I really like it and want to try what it is in a serious game.
But if voting or something slows down the start, I'm fine without it. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Team Pretenders mod is complete and ready to download. Be sure to enable the mod, then design/redesign your pretenders. Available at link below and on the main post of the thread:
http://forum.shrapnelgames.com/attac...8&d=1273658319 Children of Crom pretender design screen: http://i42.tinypic.com/28texz5.jpg Sanguinarium pretender desgin screen: http://i39.tinypic.com/11slfsg.jpg Supplicants of Set pretender design screen: http://i41.tinypic.com/f9xmr.jpg Usurpers pretender design screen: http://i42.tinypic.com/s6n6g6.jpg Atlantean Mercenaries pretender design screen: http://i40.tinypic.com/16kno6p.jpg AITEAM pretender design screen (included for fun): http://i42.tinypic.com/a59f2w.jpg |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Cool!
Let's go!;) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I'll try other Pretenders, just for fun. But I think that my choice is solid, so let's start. I'm okay with Endgame Diversity, but probably more for the next game from this series.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Endgame diversity seems interesting but let's start as soon as possible.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I'd have to review the Endgame Diversity for conflicts with our pretender mod. It might be wiser to save it for game 3. 2 mods are probably enough.
I have been playtesting Gandalf's AI, and Gandalf has created some very powerful AIs. They are not to be taken lightly! They will be quite a challenge (even for vets) for several reasons: Without giving too much away: 1. Gandalf's Uber AIs make use of mixed capital only units in some instances. 2. While Gandalf had to follow path restrictions like every team, his pretenders are not necessarily limited to the design point limits imposed by the in-game design screen and he can make use of other units in the game as pretenders (noted as Gandalf's Choice). 3. Gandalf's AIs have been given various additional bonuses. 4. In game 1, it took over 30 turns for 16 human players to defeat them including some very experienced players (though admitedly many players were holding back), we only have 12 (not counting the Merc) so far this time around! Recommendations for Atlantis: Grab as much of the center as possible as soon as possible, set PD high. Then head toward Sang (if AI) and other lake provinces to try to grab as many indies as possible. Since you cannot attack AIs, or players (unless you bump or are hired), it will be imperative you grab as much Indy territory as you can. Recommendations for everyone else: Pray! :D Failing the filling up of the Sang team or the desire to wait for additional players, I am going to ask Gandalf to put up our game for pretender uploads tommorow. Port number will be listed shortly. Ano, Squirrel, PM or post any revised nation rosters (who is playing whom). |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Septimius,
I've got two important questions 1. Do we have AI Sanguinarium team or just empty space? I REALLY hope for the first. 2. What exactly is the gem income of the mercs? Everything else is clear and we're almost ready. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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I'd like to get 4 human players for the Sang team if we can, but we can start or at least start pretender uploads tommorow. This way you'll have your gods in. The exact gem income of the merc is of course supposed to be kept a secret but they do have a broad range of gems. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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And another question. Does the Atlantis player know what gems he will have before start? Understand, I don't want to spy, I just want to make a deal and understand if it is possible. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
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Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
You can tell me the deal. :gossip: I won't tell a soul. Honest!;)
You may also send me a list of your pretender's while your at it. What else can you reveal about your team and strategy? Inquiring minds want to know. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I will think of it, I promise. Or maybe you will just see it...
Will tell you a lot for the appropriate fee. No problem :) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
Septimius
Are we going to start this weekend? This would be really cool. Too much waiting:) |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Recruiting!
I have forwarded all the setup info to Gandalf and am awaiting port # to being pretender uploads and game.
Player rosters updated. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. 13/17. Last Chance to Join!
Game is up and ready for pretender uploads.
Port # 10333 Enable mods, create your pretender, upload. Once all pretenders are in, I will begin the game. Good Luck! |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
With my creative juices still flowing, wanted to share some ideas about game 3:
I'll likely either reduce team size to 3, or remove 1 team due to the difficulty in recruting/retaining large numbers of players over lengthy periods. Some theme ideas for game 3: 3 realms: Heavenly Realm - Paths: Astral, Air, Water Possible Thematic Nations: Caelum, Midgard, Man, TC Example Pretenders: Virtue, Shedu, Oracle, Male/Female Titan, Lord of the Sky, Lady of Fortune, Son of the Heavens, Daughter of the Dawn, Father of Winters, Blue Dragon, etc. Earthly Realm - Paths: Earth, Nature, Water Possible Thematic Nations: Pangaea, Agartha, Ulm, Patala Example Pretenders: Cyclops, Great Mother, Mother of Lions, Great White Bull, Gorgon, Colossal Fetish, Wyrm, Green Dragon, etc. Underworld Realm - Paths: Fire, Blood, Death Possible Thematic Nations: Abysia, Marignon, C'tis, Utgard Example Pretenders: Moloch, Vampire Queen, Fountain of Blood, Prince of Death, Solar Disc, Baphomet, Ghost King, Lord of the Gates, Red Dragon, etc. Collegium Arcanum (Rainbow magic theme) - Paths: Multiple and Varied Possible Thematic Nations: Arco, TC, Jomon, Mictlan Example Pretenders: Lord of Rebirth, Lawgiver, any other large pretender with native magic in three or more paths, all 10 magic path cost rainbow pretenders, etc. Gandalf's AI: Theme: Genocide The complete and final annihilation of all human players. :D |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
Septimus, the new themes for the game#3 are appealing... :)
I have a newbie question regarding the connection to the server. You give a port number, but the game also asks for an IP#, what should I write there? Thanks in advance, Numahr |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
You don't need IP, just enter game.dom3minions.com. IP will be resolved by your DNS server.
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Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
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AITEAM, of course, includes R'lyeh and Ermor? And Carrion Woods Pangaea? |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
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Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
4 slots still open. One of them is Machaka who, as I know, will have the god aboard today. If not, I'll upload god for him.
So, *hopefully* we may start today/tomorrow |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
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Right. LA R'lyeh and Ermor have such devastating dominions that if included they'd likely be given to Gandalf. Don't know how well the AI handles LA Ermor though. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
Since its early, let me chime in here.
I *hate* themes. Let players choose the nations they want to play, via points choices, whatever. I don't care if you want to apply game conditions- only water gods, only rainbows.. only left handed red haired stepchildren. But after that let people play as they want. It would be interesting if all 3 teams were all the same nations, for example bogarus, mictlan, and Ermor. Or whatever. I'd also like to suggest using the BDS mod: No bogus random sites. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. Upload Pretenders!
I should have mine up sometime today. Sorry, the last couple days have been busier than expected.
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