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-   -   this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread (http://forum.shrapnelgames.com/showthread.php?t=9587)

Jack Simth November 1st, 2003 11:02 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Posted. Nobody else was doing much with the bandits on the tower, so I stopped the fight.

narf poit chez BOOM November 2nd, 2003 01:20 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
you know, i've been thinking with all the flour being thrown around there maybe is an alchemist around somewhere.

Jack Simth November 2nd, 2003 08:37 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
It would seem reasonable that there was one or more alchemists around, yes. So far, any alchemist has stayed in the background, as has the blacksmith(s) who has made all the swords & armor we've encountered. Or the farmers who grew all the food to feed the barony. There are a lot of implied people we haven't encountered.

narf poit chez BOOM November 4th, 2003 05:04 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
their's no implication the alchemist is directly involved, however. ie knows about the situation.

i got a new job, and due to that, well, you can expect a post when i post. i guess it's my turn for an absence. hopefully, i'll adjust soon and it'll be a short absence.

Jack Simth November 4th, 2003 05:14 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Good luck with the new job.

True, no posting about direct involvement, just major purchases of damping dust and some combat potions.

Oh, and I think it is Krsqk's turn.

[ November 04, 2003, 03:15: Message edited by: Jack Simth ]

narf poit chez BOOM November 4th, 2003 05:26 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
thanks.

Krsqk November 5th, 2003 03:48 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I think we can reasonably assume he is a *very* wealthy alchemist. http://forum.shrapnelgames.com/images/icons/icon10.gif

narf poit chez BOOM November 5th, 2003 04:21 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
not nessasarily, just powerfull. a powerfull alchemist could automate the process, just provide the nessesary alchemical 'juice' and use cheaper ingrediants for the same result. although arming how many bandits are we up to? with so much flour does, now that i think about it, indicate a project.

Jack Simth November 5th, 2003 04:21 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
I think we can reasonably assume he is a *very* wealthy alchemist. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">... unless he was slaving away under mind control. Lots of that going around recently.

[ November 05, 2003, 02:22: Message edited by: Jack Simth ]

narf poit chez BOOM November 5th, 2003 04:22 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
oh, from selling the stuff. wealtheir, at least. depends how much he makes from elixer's of extra life and the like. http://forum.shrapnelgames.com/images/icons/icon10.gif

and some alchemists may have a whole setup, with multiple apprentice's churning away, making easy potions to sell by the dozens. or at least the half-dozens.

[ November 05, 2003, 02:24: Message edited by: narf poit chez BOOM ]

narf poit chez BOOM November 7th, 2003 03:05 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
grades? *pokes Krsqk. lightly.*

Krsqk November 7th, 2003 11:19 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
*twitches nervously, fearing Narf is an angry parent*

*mechanically reaches for telephone*

"Hola. No, el senor no hay aqui. Lo siento, no hablo ingles. Good bye." *click*

*returns to cowering position in secret compartment in locked closet and fields parents' phone calls*

*RIIIIIIIING*

"Hello? No, I'm sorry. He's not at home today except to agents of the Lower Slobovian government on official business." *click*

"Hello? No thanks, I'm happy with my current long distance provider." *click*

*checks caller ID* "Good evening, Mrs. Alderman, I am pleased to offer you the latest in home entertainment technology." *click*

"Domino's Pizza, how may I help you?" *click*

"Umm, could you send me a copy of Space Empires: Starfury? I misplaced my CD." *click*

*click*

*click*

*click*

...

At Last! Parent-Teacher Meetings are finally over! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif Endless days and nights of explaining the virtues of self-motivated home study and doing one's homework and conducting one's self in a civilized fashion in the classroom to adults who spend so much time away from their children they have an uncontrollable impulse to bury them in money/toys/food and defend them at all costs against that teacher who just doesn't understand their child. Never mind that the teacher is with their child about five times more than they are. http://forum.shrapnelgames.com/images/icons/icon10.gif

I finally have nothing to grade, and my wife is pulling my arm to get me out of the house. http://forum.shrapnelgames.com/images/icons/icon7.gif I'll try to post before I leave.

Let's have a posting marathon! I have plenty of monsters to kill, all named after children and parents of mine! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

narf poit chez BOOM November 7th, 2003 11:28 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Oops.

[ November 07, 2003, 21:28: Message edited by: narf poit chez BOOM ]

narf poit chez BOOM November 7th, 2003 11:28 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Narf is sick. posting marathon? lucky if i can post.

congrats on surviving PTM.

Krsqk November 8th, 2003 06:06 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
*looks for that blessed potion of extra healing, but is unable to locate it*

Sorry to hear about your illness, and best wishes for your speedy recovery.

Oh, and I've posted some rot.

narf poit chez BOOM November 8th, 2003 07:48 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

[ooc: Done, but not great. It seems like a FF scene before a major battle where every character feels obligated to say something before they go fight. ]
<font size="2" face="sans-serif, arial, verdana">i may have played one FF game a bit that a friend brought over. so i wouldn't know.

and i've posted rot to...and never remembered to look it over later.

thanks for the wishes. maybe i'll use them to have fishes.

Dr. Suess mood i guess.

[ November 08, 2003, 05:49: Message edited by: narf poit chez BOOM ]

Jack Simth November 8th, 2003 09:06 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by Krsqk:
[ooc: post in Progresso http://forum.shrapnelgames.com/images/icons/tongue.gif ]

<font size="2" face="sans-serif, arial, verdana">How does an arrangement of anti-positrons avoid significant entropy during immersion in dihydrogenated monoxide with a high proportion of mixed organics and inorganics designed for consumption by homo sapients?

...

sorry, couldn't resist.
Quote:

Originally posted by Krsqk:

[ooc: Done, but not great. It seems like a FF scene before a major battle where every character feels obligated to say something before they go fight. http://forum.shrapnelgames.com/images/icons/icon7.gif ]

<font size="2" face="sans-serif, arial, verdana">Characters in the FF series also have a habit of doing that after combat - and during combat - and at random plot points - just about any time they feel like it, really.

narf poit chez BOOM November 8th, 2003 09:16 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Characters in the FF series also have a habit of doing that after combat - and during combat - and at random plot points - just about any time they feel like it, really.
<font size="2" face="sans-serif, arial, verdana">sounds like DBZ, but people say FF is good...

Jack Simth November 8th, 2003 09:49 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

Originally posted by narf poit chez BOOM:
sounds like DBZ, but people say FF is good...
<font size="2" face="sans-serif, arial, verdana">I'm exaggerating considerably; conversation only happens at prepared locations (otherwise, the program wouldn't have a script to follow) and mostly only during plot points. Conversation in the middle of combat is pretty rare, and is usually a simple matter of discussion of the interface very early on, a tutorial, essentially. Occasionally there is some conversation that has no impact on the plot, but mostly conversation is wherever they feel like it because the games in the FF series are long games - VII was a three CD set while VIII was a four CD set, as was IX. There is a lot of plot to go through, and it is scattered around the game globe.

Also, there is much more conversation in DBZ than there is in the FF series, and it helps that you are controlling the characters (for the most part) in the FF series, rather than just watching stuff happen on a TV screen.

narf poit chez BOOM November 8th, 2003 09:41 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
well, that's good.

since one person so far has expressed interest in an occasional character appearance...do we need any ground rules for OCA's? the RP is, i think, very free form and with, so far, only one person who might drop in, plus the general level of maturity on these forums, i don't think we need to worry about random poster's spoiling it. that is, if we get any. http://forum.shrapnelgames.com/images/icons/icon10.gif

Jack Simth November 11th, 2003 04:50 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
I think the main issue with more posters is just one of identifying those who will only post occasionally rather than in a turn sequence so we don't wait on their turn for a month. Other than that little tidbit that people might not think of, the general level of politeness on these forums should take care of things.

narf poit chez BOOM November 11th, 2003 05:52 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
yes, and it sounds like we need to make it more interesting. we just defeated a couple hundred bandits. admittadly, the gaurds and the manor walls helped, but...

narf poit chez BOOM November 18th, 2003 05:13 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
so, three questions face us.

do we continue, in the face of an audience smaller than the probable one for the theatrical realease of 'twenty minutes of a wall'?

if we do continue, how do we make it more interesting? my suggestion: make shield spells take more of a hit from arrows or give arrows a chance to penatrate. either one would have made the Last fight more difficult. cheap light spells would also have helped.

whaddya looking at me for? i can never remember number three.

bear with us, our minute audience. we're RP newbie's. and we're creating an entire new world. there's bound to be some problems.

oh, yes. i posted. a bit out of practice.

[ November 18, 2003, 03:14: Message edited by: narf poit chez BOOM ]

narf poit chez BOOM November 21st, 2003 09:11 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Quote:

ooc:[so, should we try to bluff the bandits down, wait for the baron's men so it isn't a bluff, be open with the bandits and alert them to both circumstances, or something else?]
<font size="2" face="sans-serif, arial, verdana">Narp would wait for reinforcements. of course, no one has to tell the bandits the golems are down.

Krsqk November 21st, 2003 11:25 PM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Arthur`would`take`the`direct`approach`which`would` be`to...I`don't`really`know`what`that`would`be.`If `the`debate`goes`on`for`too`long,`though,`he'll`ta ke`the`direct`approach`to`endi ng`the`debate.` http://forum.shrapnelgames.com/images/icons/icon7.gif

Sorry`for`the`horrible`spacing`I`just`found`out`my `space`bar`isn't`working.`Time`for`a`new`keyboard. ` http://forum.shrapnelgames.com/images/icons/icon9.gif ` http://forum.shrapnelgames.com/images/icons/icon7.gif

Krsqk November 22nd, 2003 02:31 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Yaaaaaaaaaaaaaaaaaaaaaaaaay! I have a keyboard! Of course, it's taking a bit to get used to, since it's not a "clicker" and the backslash key is now in half of the space of the old backspace key, instead of the outer third of the right shift key. http://forum.shrapnelgames.com/images/icons/icon7.gif Boy, it's beginning to look a lot like Christmas--at least as much as it can in wretched Orlando. *wishes on twelve falling stars for some real cold weather--not this "lows in the 50's" stuff*

Krsqk November 22nd, 2003 02:34 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
Oh, since I just got my 1199th post, I thought I'd go ahead and get my 1200th right now. Just to save everyone the trouble of holding their breath. Sorry, Fyron--I can't turn that post count off. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

narf poit chez BOOM November 22nd, 2003 02:45 AM

Re: this is a thread to attract SE4 forumers to the first Dungeon Oddessy roleplay thread
 
did you read my other post? i was wondering how we might make the RP more interesting.


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