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-   -   Adamant Mod Discussion Thread (http://forum.shrapnelgames.com/showthread.php?t=8357)

CovertJaguar October 26th, 2004 11:26 PM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
Taste The Raindbow http://forum.shrapnelgames.com/image...es/biggrin.gif :
http://www.pacifier.com/~gladmill/ad...0-%20Final.png http://www.pacifier.com/~gladmill/ad...-%20Orange.png http://www.pacifier.com/~gladmill/ad...-%20Yellow.png http://www.pacifier.com/~gladmill/ad...0-%20Green.png http://www.pacifier.com/~gladmill/ad...20-%20Blue.png http://www.pacifier.com/~gladmill/ad...-%20Purple.png http://www.pacifier.com/~gladmill/ad...20-%20Grey.png

narf poit chez BOOM October 26th, 2004 11:31 PM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
/me eats the robo-skittles.

Krsqk October 26th, 2004 11:32 PM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
Quote:

CovertJaguar said:
Taste The Raindbow http://forum.shrapnelgames.com/image...es/biggrin.gif :


Power Rangers! What do they morph into? http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM October 26th, 2004 11:34 PM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
/me kills Power Rangers.

Fyron October 26th, 2004 11:49 PM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
/me pronounces Krsqk's name, and Krsqk promptly falls over dead. It was his only weakness...

CovertJaguar October 27th, 2004 12:15 AM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
Lol, you guys are weird. http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM October 27th, 2004 01:01 AM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
http://rotd.keenspace.com/d/20040603.html

CovertJaguar October 27th, 2004 04:09 AM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
I'm not sure what the comic has to do with anything http://forum.shrapnelgames.com/image...s/confused.gif , but here is a self destruct device or perhaps something else. I'm not sure really:
http://www.pacifier.com/~gladmill/ad...Dark%20Orb.png


And Fyron were you aware that a Energy Detector Probing Organelle costs 160800 organics. Makes my ships take reaallly long to build. http://forum.shrapnelgames.com/images/smilies/smirk.gif

Fyron October 27th, 2004 04:41 AM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
Quote:

CovertJaguar said:
I'm not sure what the comic has to do with anything http://forum.shrapnelgames.com/image...s/confused.gif , but here is a self destruct device or perhaps something else. I'm not sure really:

You could make a bunch of weird looking things like that and I am sure I could find some use for them. http://forum.shrapnelgames.com/images/smilies/wink.gif

Quote:

CovertJaguar said:
And Fyron were you aware that a Energy Detector Probing Organelle costs 160800 organics. Makes my ships take reaallly long to build. http://forum.shrapnelgames.com/images/smilies/smirk.gif

No I was not. Just use an obselete one for now. http://forum.shrapnelgames.com/images/smilies/wink.gif

Captain Kwok October 27th, 2004 09:12 AM

Re: Adamant Mod Discussion Thread (0.15.00 Release
 
I don't see how the "robot" guy can control a whole ship, why not give him a bank of controls with round-knob levers and maybe I can see him doing such. http://forum.shrapnelgames.com/images/smilies/shock.gif


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