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Re: Are you tough enough to be the \"King of the Hi
Gusset, actually at one time the SEIV community had both. ladder scoring and the KOTH.
In the ladder scoring system any game could be counted as a ladder challenge as long as all players were on the ladder. |
Re: Are you tough enough to be the \"King of the Hi
Geo had set up a ladder system on some website at one time. Unfortunately, it was about the same time I decided I should do something for the gaming community and started a website that had rankings based on the same formula that the Chess Federation uses. It ran for about 2 years and interest died out, so I dropped it. As you might guess, the rankings on that site were fairly close to the listings I just posted on this thread.
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Re: Are you tough enough to be the \"King of the Hi
Seeing as not all copies of se5 come with se4 I think its best we have two hills. Here is what I have setup: SE5 KOTH.
If enough people agree with the settings I will see if we can get this on se.net. If you want to be the league administrator don't let me get in your way. |
Re: Are you tough enough to be the \"King of the Hi
should start annother thread for KOTH V?
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Re: Are you tough enough to be the \"King of the Hi
That would probably remove some confusion between the two hills.
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As much as I like seeing my name at the top. There is a problem with using ratios. While it would only take me losing two games to be ranked near Slynky, he would have to win nearly 55 games strait to get to the top. It would be far easer for Slynky to get to the top by simply playing under an new name.
The ratio shows ones average ratio over there entire career. Where as they may have improved substantially over time. Perhaps if the ratio for the last 5 to 10 games were shown beside the overall ratio??? |
Re: Are you tough enough to be the \"King of the Hi
This is why I never botherd with the order on the rankings when I was running the hill. There lots of different ways you can come up with to order it and they all will put someone different at the top. And in the end it doesn't really matter because the only thing that matters is who is the King of the Hill and that's not reflected in the historical rankings. Slynky is just trying to find a way so his name isn't at the top, so just sort it alphabetically. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Are you tough enough to be the \"King of the Hi
Number of wins in the Last 10 games for those with more than 10.
RexTorres 9 Asmala 8 Slynky 8 Primitive 8 Joachim 8 Alneyan 8 Master Belisarius 7 Gecko 7 Grazic 6 Parabolize 6 Geoschmo 6 Stone Mill 6 Lord Chane 5 Kazarp 5 VadimBey 4 Renegade13 4 Cheeze 4 GozGUY 4 Ragnarok 4 Gandalph 3 Phoenix-D 3 Rand 2 Tescosamoa 2 Thermodyne 2 Rambie 1 Nodachi 1 |
Re: Are you tough enough to be the \"King of the Hi
Yeah it would take 77 for me. http://forum.shrapnelgames.com/images/smilies/wink.gif
Hopefully I can setup a nice database with lots of options sometime when I know how. For now I think I may do the last 10 games idea. It doesn't take into account who was in those 10 games though. Having Slynky beat the crap out of me repeatedly is no showing of his skills (not to say he isn't skilled). Actually I really want to get the database going so I can organize the games a bit better. That games list has become huge. BTW Alneyan: Do you even want to use my page for se4 koth or should I just be setting this up for se5 koth? |
Re: Are you tough enough to be the \"King of the Hi
The game between myself and MWBard is over with me prevailing. Once again, the game placed me side-by-side with my opponent. Those games tend to TEST the skill of players but too often, someone gets the "jump" on the other person and it's hard to recover.
At 27 colonies to about 8, he decided it was hopeless. MWBard is good at playing turns on time and many days, multiple turns. A pleasure to have a game like that. |
Re: Are you tough enough to be the \"King of the Hi
KOTH has been updated. I wasn't too keen on doing that update since it was only about adding Slynky's latest wins. I know he'll complain if he ends up toping the "last ten games" list.
On a related matter Slynky, could I interest you into a wee little full-tech game? I can't promise to play more than two turns a day, but I should be able to sustain that rate of play. Perhaps I will achieve a win without putting all my marbles on a bluff, this time. Parabolize, I'll be interested in a sturdier SEIV KOTH website, but I won't work on that one myself. I handle the HTML pages in a semi-automatic way, as I didn't get the urge to add the remaining pieces I'm lacking (namely sorting all those tables). So, if you can get a database-driven KOTH, and can convert SEIV to that format easily, feel free to do so. That might even ensure timely updates of the KOTH website. |
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As to a game, with you, as always, a big treat. You're one of top 5 and always dangerous and fun. So... I owe MWBard a game he asked for (for some experience). So... I have two game I'm interested in. One with you and one with MWBard. For our game, Alneyan, 8 settings suggestions (for our full-tech game)...I go first: No Intel Next, your choice of a setting. For MWBard: We agreed to play your game choices, so let me know. FGor both of you.... I'd rather get the games set up and start playing after Christmas. Let me know. |
Re: Are you tough enough to be the \"King of the Hi
Why not start a multi-player (more than 2) game open to anyone ever played a game in KOTH?
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Re: Are you tough enough to be the \"King of the Hi
I'm not interested in a multiplayer game myself, mostly because of the diplomacy (i can see some ganging-up already) and the dull settings/mods. It could be nice, but not my sort of fun these days.
Let's get back to the Georgian whippersnapper (taunt *is* the key to victory). I like the sound of picking settings that way. Seems like a game inside the game proper... I guess I can see the reasoning behind "No Intel". I'll suggest a mod as part of the settings, since you like them so much. What about the Proportions mod? I heard you quite liked that one. *Ducks* More on topic, given your lack of fondness for mods, I'll ask for "No APB"... might make weapon choice a bit harder, now that the usual suspect is out. Your turn. |
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But the idea might generate some interest. For my own part, I'm promised MWBard a game so he can try a few things out and then there's this one proposed by the guy working for the CIA in France I must respond to. I try to keep my number of games low. |
Re: Are you tough enough to be the \"King of the Hi
Fulltech:
No intel No APB 2 down, 6 to go: I'll see your "no APB" and raise you a "no ship size above 600 Kt" |
Re: Are you tough enough to be the \"King of the Hi
What? How do you expect *me* to play a game with no Light Carriers? Tsk, tsk, tsk.
No weapons whatsoever are allowed. Erh... I'll be dull instead, and just ask for no racial points (or ethnic points, if you are so inclined). Looks like you're getting nervous. I'll suggest you stop bluffing now. Trust me, you want to play it safe. Don't try to flabbergast me with your barmy settings. |
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Fulltech: No intel No APB No ship/base size above 600 Kt No racial points 4 down, to go: No fleet of ships can exceed 10 ships (explain later if questions) |
Re: Are you tough enough to be the \"King of the Hi
If you so insist. I'm afraid at least one of us has lost more than a few marbles, though, and I certainly can't gork the current settings.
Since we are acting silly and will slash our respective intelligence scores, let's ban all training whatsoever. No ship training, and no fleet training either. What a relief! I'm not sure I understand the point of your last turn. Care to elaborate, explain or otherwise expound on that peculiar setting? |
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Why? Well, I hate games where people pour all their energy into making the biggest fleet, whomp the opponent, and the game is pretty much over. The way I see it, if you lose a fleet of 10 ships (and you have 70 ships), it's quite different from losing all 70 ships in one deciding battle. Secondly, having a fleet limit of 10 ships makes platforms a possible alternative (as it's quite a joke to have 10 platforms try to hold off 50 ships). So, that's my thinking. BUT, it got complicated with your submittal of no training. With training, I figured it didn't matter if someone entered a warppoint defended by a fleet of 10 ships, 10 bases, and 100 fighters because bases wouldn't be able to hit much and same goes for fighters (though not as bad). NOW, bases would be quite viable and a limit of 10 ships in a fleet would make it impossible to get by a warppoint defended as I mentioned above. Also, there doesn't seem to be any setting to turn training off unless one turned off Advanced Military Science (gulp!). And, having training turned off would raise the aroma of Religious trait quite a bit. Though I hate the boring training sessions as well, do you want to re-think that last option? Fulltech: No intel No APB No ship/base size above 600 Kt No racial points No fleet of ships can exceed 10 ships (explain later if questions) 5 down, 5 to go: |
Re: Are you tough enough to be the \"King of the Hi
Yeah, I didn't get the gist of your rule the first time around. I would suggest a rewording, on the lines of "no more than ten ships per sector at any given time". We might have to prepare for reloads, though: I can see some problems when trying to launch multiple attacks at a position in the same turn (I'd want to initiate several attacks in the same round against a wormhole, myself). Given how complicated move orders are, such plans could result in getting more than ten ships in a battle.
Turning off Advanced Military Science is not a problem. The trait only gives training facilities and sensors, but the latter is utterly useless in a full tech game. Hyperoptic Sensors are "only" good because they aren't too hard to research, but Gravitational Sensors will work just as well here. If you are feeling silly, just use the more expensive Tachyon Sensors. http://forum.shrapnelgames.com/images/smilies/wink.gif So, turning off training shouldn't be a problem, in technical terms. Now we should decide whether it's a wise thing. I'm not sure training is that useful, as getting through a wormhole is going to be tough no matter what, with only ten ships around against a mighty number of units on the other side (plus ten ships). There's always Warp Manipulation, of course, but then training doesn't matter one bit. So, I'll make the following bold suggestion over the "no training" thing. There may only be one hull deployed (a ship, a base or one unit) over a wormhole at any one time. Planets over a wormhole cannot have any extra cargo. How does that sound? |
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No more than 10 items at a warphole. Examples: 1 fighter, 1 sat, 2 bases, and 6 ships. Or, 10 fighters. Or 10 sats. Or 10 bases. Or 5 bases and 5 ships. (you get the idea) Wouldn't be any worse trying to come through a hole and letting 70 ships have first shot at you to go against a max of 10 things with a fleet of 10 ships. OF course, the dilemma is complicated by the possibility of bases or ships that launch fighters. Granted, anything sporting fighter bays doesn't have weapons. And might NOT get a chance to launch any/all of the fighters. As to planets and warpholes together...don't worry. My last setting takes care of that: Fulltech: No intel (S) No APB (A) No ship/base size above 600 Kt (S) No racial points (A) No more than 10 vessels per sector (mines exempt) (S) No Advanced Military tech (A) No openers or closers (S) |
Re: Are you tough enough to be the \"King of the Hi
Well, let's see:
- Should we agree on some sort of procedure if one of the "no more than" rule is violated? I suspect it could also be a problem with, say, fleets that lose some movement after a battle. - I'm fine with your modification to the modified modification (the rule of Ten Defenders). - Looks like you didn't trust me to ban Warp Manipulation (like you would trust *me* with anything). So, I'll do something nice and simple: No Mines. You know, "Damn the torpedoes! Full speed ahead!" and all that. I know I really want to yell "Manual placement", but. You're flying without the Balance Mod, so let's live on the edge. In case it gets ugly... well, I'll stay in France for eight months still, so that's plenty of time for a rematch. - Do we have a volunteer for game setup and all the dull, boring, run-of-the-mill, commonplace administrative stuff? I guess either of us could do the setup, since we are doing a random map, and we are both respectable folks. Then again, I always screw up when setting up your games, so perhaps someone else should do it. |
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No intel (S) No APB (A) No ship/base size above 600 Kt (S) No racial points (A) No more than 10 vessels per sector (mines exempt) (S) No Advanced Military tech (A) No openers or closers (S) No mines (A) ------------------------------------------------- Well, we still need to agree on other things. For instance, I kind of like the horror of the grid map. Enjoyed a game on it with Khryon. But it's really scary. And how many starting planets? And what size? And what size galaxy? As to a volunteer, we can wait a bit, I suspect, and see if anyone hops up to the plate. I'm just kind of busy at Christmas time and to add to it, I'm sponsoring a photo contest on an auto website and filling the last item for a wedding I shot last month (a ProSho slideshow...have been waiting for version 3 to come out which happened yesterday). If no one else volunteers, I trust you to set up the game because I suspect you enjoy the challenge instead of a cheated win. So, 8 months? Did I miss something somewhere? |
Re: Are you tough enough to be the \"King of the Hi
As I understand it, map settings and the like should have been picked during the "pick a setting" phase, like your other zany proposals.
If you do want those settings, I guess I'm for three homeworlds (though that'll make contact quicker, it should reduce the random factor of starting positions), good quality, and I have no opinion whatsoever about maps (I'm not overly fond of your little "Wormholes closer to the centre of system" quirk, though). That aside, I guess our game is ready to blast off. Well, except we'll both be busy for the next few days, and I still need to compute my Empire. And then my exams will come in crashing, but it shouldn't interfere much this year. I've warned that I will have to bail out of SEIV in one of my last posts (on 29/11, 1847 UTC). I should be somewhere in the UK either as a student or a teacher in September, though the specifics aren't particularly clear yet. I'm currently writing a silly "write a letter telling us how good you are for the job" thing... I'd say it's boring as hell, but that would be disparaging. I've been told hell is actually a pretty swell place. |
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So, we can forget the "Wormholes closer to the centre of system" thing you hate. (mental note: looks like Alneyan is already warming up to the English version of English) So, did I hear (read) Balance mod? And no objection to a grid map? 3 good homeworlds? And if we get someone to set things up, do you think we should press for a nice manual placement? And, in the OT arena, I must have missed the post concerning your future out of France. So, am I to guess you will be teaching French to the English? PS: Work has blocked the forum and PBW. Grrrrr! So, I have to wait till I get home to post. |
Re: Are you tough enough to be the \"King of the Hi
I swear I'm innocent, and didn't ask any of my contacts in GA to shut down your Internet access. Honest.
I wouldn't really mind the Balance mod here, as the game will be interesting enough anyway (in a regular game, I find that the Balance mod kills the one remaining part of novelty). Still, I'd much rather have more varied systems than in Balance mod. In full-tech, more systems should be directly useful, or at least not so bad (black holes are a speedbump, if that much). So, perhaps it should be Balanced planets but with some extra systems... at least the pretty good ones (Binary/Trinary/Asteroids, and maybe Nebulaes too). I'm Neutral about the other settings, so I won't go off rioting. I don't actually speak English, you know. What I use is eighteenth-century French with funny vowels, and a few thousand words ripped off from German. http://forum.shrapnelgames.com/images/smilies/wink.gif I've always used English English, not because I like them in Albion, but simply because it's closer to French. So much easier to always write "centre" instead of using "center" in English, or to stick "-ise" no matter what. I'll be shipped out of France as either a language assistant or a lazy student, actually (might even be a lecturer in university, though that's pretty unlikely). The next stage in my studies involves research, though, and I'm having a hard time finding *one* project that could be even remotely interesting (doing research in humanities isn't exactly my cup of tea... I suppose it would have a wee bit more exciting in CS). So (*), I'll almost certainly sneak through the border next year, though *how* exactly isn't particularly clear yet. I might also end up in Wales or Scotland, and not in that small piece of land known as England. (* : Notice the use of "So" in every other sentence or so. I'm not sure where I picked up that annoying habit, though. I've heard a couple people put the "So-sayers" around Seattle, but I'm not going to discuss the various flavours of American accents. No, really.) |
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But, you never responded to my other game suggestions. As to language, "centre" might be as easy to type as, center, BUT, "colour" takes extra time over, color. As does, flavour (instead of flavor). http://forum.shrapnelgames.com/images/smilies/smirk.gif http://forum.shrapnelgames.com/images/smilies/wink.gif And then there are those other mind-numbing word they use like, queue (instead of the shorter, line). Or, rubbish bin instead of trash can. Or bonnet instead of hood. |
Re: Are you tough enough to be the \"King of the Hi
Alneyan -vs- Slynky
Fulltech: Map type: Small grid Homeworlds: 3 Good Manual placement if we can get someone to set up the game KotH settings where not specified No intel (S) No APB (A) No ship/base size above 600 Kt (S) No racial points (A) No more than 10 vessels per sector (mines exempt) (S) No Advanced Military tech (A) No openers or closers (S) No mines (A) I realize there may be times when an accident occurs and more than 10 vessels occupy a sector, like when sending 3 fleets through a hole in sequence and the first fleet has combat that knocks it to a movement of zero, for instance. If that happens, the "overpacked" sector needs to be "un-overpacked" on the next turn. |
Re: Are you tough enough to be the \"King of the Hi
3,500 ! And I got there well in advance of you browncoats.
Having balanced planets but weird systems is straightforward, actually (I wouldn't ask for that if it took hours). I don't have the mod files right in front of me at the moment, but I'm pretty sure it would be a straight matter of cut-and-paste. All you have to do is specify which systems should be put back in Balance (all of them, including slimy blackholes, or just asteroids and nebulaes?). I haven't seen any other setting proposal, except for the map, where I'm basically Neutral. As in, I really don't have any preference for quadrant type and the like. So long as the map itself is pretty much funky, I'm fine. Same goes for the homeworlds (well, up to three homeworlds, anyway, as ten just doesn't sound so good). Some nasty English words have a spelling fairly similar to the one found in French, but not quite. These words cause no small amount of confusion and can still bit me if I'm not watching. Let's take a few examples of this pattern: English -> Broken French \ Proper French : - Appearance -> Apparance \ Apparence - Conflict -> Conflict \ Conflit - Independence -> Indépendence \ Indépendance. - Reasonable -> Raisonable \ Raisonnable Oh, and you should remove that line about "mines exempt". There ain't be no mines in our universe. |
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Re: Are you tough enough to be the \"King of the Hi
Nah, I didn't get promoted at 3,500. I'm still a lowly General Fault. You hear that, Colonel Panic?
In the examples above, I guess both languages broke backwards-compatibility, yeah. That aside, it's funny how the English version of French is still very close to French French. http://forum.shrapnelgames.com/images/smilies/wink.gif I can't say I miss all the silly personal pronouns of French in English (informal "you" vs polite "you"), or our convulated conjugations. And who needs gender for items anyway? I'm not sure a lot of meaning is conveyed by the masculinity of the word "lipstick". Still, gender is even more confusing in English, though for different reasons. Say, that silly word "fiancé" sometimes has a feminine form in English too, "fiancée", but not everybody uses it. So how are you to interpret "fiancé" when a male writer uses the word? Of course, we are still looking for a Guinea pig... erh, a volunteer, to set up our game. The earlier someone signs up, the faster we'll stop comparing Webster to Larousse. |
Re: Are you tough enough to be the \"King of the Hi
I Gozra have been defeated by pair of bowl eyes. When do we start a chapter of KOTH anaoymous(sic)?
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Re: Are you tough enough to be the \"King of the Hi
I must be denser than usual, but I can't parse your message, Gozra. If it is directly related to KOTH administration, could you please clarify? Thanks. (Must be a side effect of gaining one year)
My guess would be that your game with Parabolize ended with him being the winner, but I'd rather not break KOTH until things are clearer. By the way, KOTH is now using a Parabolize-powered style sheet. So, don't blame me for that one. |
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Para - bol - ize
pair(of)- bowl - eyes ahahaha I get it! |
Re: Are you tough enough to be the \"King of the Hi
Gozra surrendered after he lost all his planets.
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Of course, Alneyan will need to sign off on this. AND, there's that little suggestion he had about modifying the Bal mod he'll need to address. |
Re: Are you tough enough to be the \"King of the Hi
1) Yeah, I absolutely didn't get the Parabolize reference. My current excuse kind of works, actually: in my book, this word ought to be pronounced like "parabola", and that word cannot make me think of "pair". So, I'd like my intelligence level to be raised back up to "Dull as a stone".
2) My Xtreme skilz in English warn me of at least three different meanings for "to sign off". That would give "to withdraw", "to stop transmitting" and by extension "to become silent", and finally "to agree". So, I'm sensing a trap here. I'm *sure* Slynky tried to trick me in agreeing to my own defeat before the game even started. Tsk, tsk, tsk. So, I'm fine with having Parabolize as our host. Besides, he *is* a KOTH Admin, so it should be easy to bribe him. Hey Parabolize, I sure hope Slynky will be stuck between a couple high-powered blackholes, or else. 3) I withdraw the suggestion about system types, since it'll be nastier than I thought. Basically, Balance 2.0 has created a swarm of Balanced systems, so a new quadrant type using all those systems plus the non-Balanced ones would be a pain in the neck to set up. Well, it probably wouldn't take more than a few minutes, but still. So, I'm throwing that one back to Slynky: Balanced, with no nice system to play with, or vanilla, with random planets all over the place? I don't think it matters quite as much as in a standard game either way (full tech makes economy quite a bit different, and full tech makes for an interesting game no matter what, so my biggest objection to Balance does not apply here). |
Re: Are you tough enough to be the \"King of the Hi
/Grumbles something about falling for old tricks which are so old that no one ever uses them anymore so no one prepares for them so...
/shuffles down the hill poutingly! Rathar |
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Some time the old tricks are the best. Your godlike research ratting had me worried for a while.
Rathar, what did you think of playing without point defense? I found it didn’t extend missile usefulness as much as I though it would. Fighters pretty much made missiles obsolete. I was starting to make the switch to beam weapons from fighters when the game ended about turn 43. Rathar already had a good start on switching to beam based ships. |
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Glyn looks around from the top of the hill and see Slynky has clawed his way back to battle once more for the crown.
What game settings would you like? |
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I think that no PD created a tiny window in which missiles ruled the galaxy but were then superseded permanently by fighters.
Rathar |
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What kind of game does the King have in mind? |
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I couldn't resist. I'm open to suggestions. Anything between a plan Vanilla to something like our last match. |
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ZERO racial points; Full tech; When constructing race, can't pick anything off the Advanced Traits screen; OK...that's my "non-vanilla" suggestions...comments/suggestions? PS: OH, did you make a "funny"? I just got it. Checkers! As in, "Crown me!". |
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