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Re: The Star Trek Mod - 1.9.0.9 Update Released
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Re: The Star Trek Mod - 1.9.0.9 Update Released
I sent you a PM about it. http://forum.shrapnelgames.com/images/smilies/happy.gif Don't worry.
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Re: The Star Trek Mod - 1.9.0.9 Update Released
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Re: The Star Trek Mod - 1.9.0.9 Update Released
<font color="brown">672 </font> downloads of this mod since released on 11-14-2004. I am stunned. I did not think that many poeple even played SE IV any more.
The Federation ship sets are nearly finished. Visit www.astmod.com to see them. |
Re: The Star Trek Mod - 1.9.0.9 Update Released
Better add these numbers from the downloads from SE.net:
Star Trek Mod 1.9.0.0: 48 downloads Star Trek Mod 1.9.0.2 Patch: 42 downloads Hmm... don't have the 1.9.0.9 patch available. The link to this file on the STM site points to the 1.9.0.7 Version: STM 1.9.0.9 Only AI & Data Files |
Re: The Star Trek Mod - 1.9.0.9 Update Released
Fixed. Thanks Fyron.
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Re: The Star Trek Mod - 1.9.0.9 Update Released
Hi Again Atrocities and Gang [img]/threads/images/graemlins/Smile.gif[/img]
Been in SEIV Hibernation for a long time (cept the pbw game Quad of Conflict which is very fun !!) The Reason for this is I just couldnt bring myself to keep starting over and over waiting for the *Final* Version [img]/threads/images/graemlins/Smile.gif[/img] Well here i am, 27 revision sets later (last I played was 1.72) and I'm loving all the work (again) thats been put into it. Great job with the inclusion of placeble minors (what no bajorans!!). Love the whole balancing thing and i *love* the new warp engine/speed system. But i'm definately noticing a problem, this is the 5th game i've started with 1.909 and the AI is having a serious problem (a: reseaching past their ship 2 lvls) and b: building combat ships above escort size. I've done low tech/low cost (entire reccomended settings). high tech/high cost (anyone notice how much slower this makes the game??) and just recently med tech/med cost and starting at medium technology (lvl 4 in race ship construction) but they are still building only escorts/scouts. (and seem to have it as a very low priority to continue research) Though the borg have researched to T6 in Racial Ship Construction but they have over 800 ships and none of them (except satellite layers) are above sphere size. Anyhow i'm sure its a minor fix [img]/threads/images/graemlins/Smile.gif[/img] Great to see all the improvements [img]/threads/images/graemlins/Smile.gif[/img] |
Re: The Star Trek Mod - 1.9.0.9 Update Released
The problem is that the AI research file. They need to be optimized for the each AI race. I have just not had the time or interest in doing so.
So what I now recommend, and will be included in the next update, is to manually set the AI races to use the Advance Racial traid PBW Advanced Research, in addition to the recommended settings of the mod. I will admit that this is a cheap fix, but until I have time to optimize the research files, it is the best I can offer. I will post new 5k EMP files soon for each of the major races. People can download them and install them as they wish. They will be included in the next update that is scheduled for release on Fed 28th, 05. The update will not, hopefully, effect saved games. But who knows for sure. Here is what I have on it so far: Quote:
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Re: The Star Trek Mod - 1.9.0.9 Update Released
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Re: The Star Trek Mod - 1.9.0.9 Update Released
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