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Re: Bug Commentary
I don't think #dyingdom is working. I left a capital province, the only province in the game, with no pretender for 10 turns and the dominion of 1 didn't change (shouldnt it drop to 0?). I don't know if its a bug or a normal game behavior.
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Re: Bug Commentary
Deleted.
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Re: Bug Commentary
I seem to remember a thread in Doms2 where it was mentioned that tramplers were /supposed/ to make a melee attack at the end of their trample. Is this supposed to be the case in Doms3 or is the current situation WAD?
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Re: Bug Commentary
Tramplers have never made a melee attack except when they attack something their size or larger. Allowing them to make such an attack would make tramplers other than elephants and other size 6 creatures much more useful.
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Re: Bug Commentary
#clearsites doesn't affect LA Pangaea starting site "The Carrion Grove". It could be related to old code that made Carrion Woods have different Carrion Groves depending on world richness.
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Re: Bug Commentary
Quote:
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Re: Bug Commentary
I believe I stated earlier that #clearsites doesn't work at all. On anything. I stand by that; although I haven't tested it extensively I've never seen it clear any sites at all from any nation.
So have you had a different experience? |
Re: Bug Commentary
It's listed there as not working at all (my experience as well, but only cursorily tested), but I added a separate shortlist entry for the special case for Carrion Grove and Unholy Sepulchre due to their special nature.
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Re: Bug Commentary
Quote:
MA Mictlan using one #clearsites removes Temple of the Rain and Temple of the Sun, leaving those of Land and Moon. They appear in the order of Rain, Moon, Sun, Land. Using four #clearsites removes all sites. I didn't test it any further, but using couple of #clearsites instead of just one should do the job. It's still bugged, and should be reported, but the workaround is quite simple. |
Re: Bug Commentary
How weird. Still, that's actually very useful information for me to have.
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