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Re: Adamant Mod Discussion Thread (0.15.00 Release
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Re: Adamant Mod Discussion Thread (0.15.00 Release
If i did a 0 point race against the AI 3000 point races (20 races/medium size map) with a small bonus the Ai in Adamant would be strong enough to give a chalenge to an average player?
Just so you can measure my level: I can beat Stock AI with Medium bonus without big problems, TDM AIs without bonus i can take without much problems too, but i never defeated an human player... |
Re: Adamant Mod Discussion Thread (0.15.00 Release
It is hard to say. Play and find out. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Adamant Mod Discussion Thread (0.15.00 Release
And here is the mirror image:
http://www.pacifier.com/~gladmill/ad...or%20Image.png EDIT: Here is the astral sail: http://www.pacifier.com/~gladmill/ad...ral%20Sail.png |
Re: Adamant Mod Discussion Thread (0.15.00 Release
I like that astral sail.
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Adamant Mod Discussion Thread
Has anyone been playing the mod against the AI, and if so, how has the AI been doing?
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Re: Adamant Mod Discussion Thread
Iīve been trying to install the latest Version of Adamant FQM mod (found in adamant.spaceempires.net) and i noticed 2 small bugs that probably were already noted but, there goes:
First, there is a typo in the file Data\TechArea.txt in the area Advanced Tactical Maneuvers that is copied in all the AI files, except for the file AI\Default_Ai_Research.txt where it is spelled right (Advanced Tactical Manuevers) generating an error in the loading of the mod... Second, the Tylmai race directory donīt have the AI pictures, creating an error when you are browsing the races to design your own race... The first one i crrected without problems, but where i can find the Tylmai race pics? thanks |
Re: Adamant Mod Discussion Thread
You seem to have downloaded an old Version of the mod. The "FQM" Version of 0.15.00 has not yet been uploaded. You'll need to download the 0.15.00 Full file. You can simply copy the Pictures\Systems folder from the current installation of Adamant to the folder created by installing 0.15.00 (it is not a good idea to simply install 0.15.00 over 0.14.xx).
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Re: Adamant Mod Discussion Thread
Been busy the Last few days, but I had some free time today.
I was wondering, Fyron, was this anything like what you had in mind for the dimensional pockets?: http://www.pacifier.com/~gladmill/adamant/Bag.png http://www.pacifier.com/~gladmill/adamant/Chest.png |
Re: Adamant Mod Discussion Thread
I think the trunk works well for the magic cargo bay.
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