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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Balance Mod Available for SE:V (http://forum.shrapnelgames.com/showthread.php?t=30863)

Baron Munchausen March 31st, 2007 05:21 PM

Re: Balance Mod v1.05 Available!
 
Oops, time for a patch? 1.05a coming soon?

Captain Kwok March 31st, 2007 07:12 PM

Re: Balance Mod v1.05 Available!
 
I blame it on the fact that the function is setup to calculate the moods for each race against yours and not your mood towards the other races. http://forum.shrapnelgames.com/image...ies/tongue.gif

Raapys March 31st, 2007 07:47 PM

Re: Balance Mod v1.05 Available!
 
Kwoky, has anything been done with the whole fog of war vs AI thingy? Haven't taken the time for a real game yet, so wondering if I should go with sensors on or off.

Ed Kolis March 31st, 2007 08:15 PM

Re: Balance Mod v1.05 Available!
 
Is the Engineers culture supposed to INCREASE maintenance costs?

Baron Munchausen March 31st, 2007 08:50 PM

Re: Balance Mod v1.05 Available!
 
Hmm, looks like more than AI mood is reversed.

Captain Kwok April 1st, 2007 02:27 AM

Re: Balance Mod v1.05 Available!
 
Quote:

Ed Kolis said:Is the Engineers culture supposed to INCREASE maintenance costs?

It is the way I put it in. I needed a negative factor for engineers so I choose maintenance because I figured they were extra diligent in making sure their ships were in good order. http://forum.shrapnelgames.com/image...ies/tongue.gif

Raapys April 1st, 2007 07:56 AM

Re: Balance Mod v1.05 Available!
 
Almost makes sense O_O But they should also have alot better ships, since they'll be 'better engineers', right?

Santiago April 1st, 2007 08:32 AM

Re: Balance Mod v1.05 Available!
 
I think it should go back to the way it was for engineers. Give them some other negative factor. If they are extra diligent then less maintenance should be required because of that diligence.

GuyOfDoom April 1st, 2007 03:29 PM

Re: Balance Mod v1.05 Available!
 
I'm curious why everything HAS to have a negative factor. Couldn't they just have a smaller positive factor?

Suicide Junkie April 1st, 2007 03:44 PM

Re: Balance Mod v1.05 Available!
 
That's the neutral choice... zeros all around.


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