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Re: *** Star Trek Mod Discussion ***
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Re: *** Star Trek Mod Discussion ***
and it would help meet all canadian content laws http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: *** Star Trek Mod Discussion ***
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That means, after the first hit, you will be taking some hull damage. Without armor/SIF, even a little hull damage will kill you, so you definitely need to bulk your ship up. |
Re: *** Star Trek Mod Discussion ***
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I guess SJ is just trying to reclaim his top poster crown after Fyron zipped by him! |
Re: *** Star Trek Mod Discussion ***
Hey, this isn't the "Official" Star Trek Mod Discussion anymore? http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: *** Star Trek Mod Discussion ***
Nope, the offical discussion is held at Fyron's forums unless kwok swiched it back here, and I doubt he has. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: *** Star Trek Mod Discussion ***
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Re: *** Star Trek Mod Discussion ***
Well, I wouldn't say that armor in the mod was like the armor feature in Voyager "Endgame", but it provides a little more protection once the shields have been knocked out (which only occurs once the generators are truly destroyed) - but not too much, a heavy weapon with a mount against most ships will cripple or destroy them.
But you're right - how would you guys really know? Oh well don't fret, I'm getting there...still http://forum.shrapnelgames.com/images/icons/tongue.gif . |
Re: *** Star Trek Mod Discussion ***
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Testing is going ok but a little bit slower than I'd because of other 'life' demands. There's some issues right now that I need to clear up to make the mod functional enough to let other people use it without a few workarounds. I'll post a few more in-game images soon with the next update. Edit: Drop by our official forum hosted by Fyron, there's plenty of more detailed discussion there that you might find interesting! Link is available through the website! [ June 12, 2003, 17:22: Message edited by: Captain Kwok ] |
Re: *** Star Trek Mod Discussion ***
The battle picture (preview) on your site looks very cool. http://forum.shrapnelgames.com/images/icons/icon6.gif drool ...
How's the testing coming along? I have a question about the AI? Are you using an own AI or have you modfied the AI of say TMD? |
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