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-   -   KingMaker - let the Ascension War commence! (http://forum.shrapnelgames.com/showthread.php?t=39144)

Xietor August 13th, 2008 04:39 PM

Re: KingMaker - let the Ascension War commence!
 
I am going to try and get Llamabeast to post the map file for the game. It is turn 40, and i do not think the 4 races that had specified starting spots will be prejudiced now.

Zeldor August 13th, 2008 04:46 PM

Re: KingMaker - let the Ascension War commence!
 
I see at least 1 capitol missing.

Amhazair August 13th, 2008 06:10 PM

Re: KingMaker - let the Ascension War commence!
 
Pangaea's beautiful oak unfortunately withered and died when its loving caretakster refused to return home from the battlefield as she had been asked to do, fatally taking the time to apply some make-up instead.

Such is the fate of men who rely on women accepting their suggestions about the best course of action to take...

anticipatient August 13th, 2008 09:06 PM

Re: KingMaker - let the Ascension War commence!
 
I guess none of you are really serious about dispelling the forge.

DonCorazon August 13th, 2008 09:10 PM

Re: KingMaker - let the Ascension War commence!
 
Tired of back room dealings and wasting away on our rocking chairs, the werewolf council of Utgard hereby decrees to the world our resumption of hostility vs. our long despised enemy, the increasingly blurry Sidhe of Eriu. Attacks begin next turn.

This also serves as a pre-emptive explanation why our province count and gem income drops to 3 next turn.

Finally, our head scientist, Thog the Studious One Who Read Half a Book Once, is sponsoring a contest and will pay whatever gem supply is left upon our eventual demise to the best blind werewolf idea posted here on the thread. Example: transform blind werewolf into wolf form, give them a bane venom charm, and poison the sidhe water supply (until running into Eriu watcher).

Zeldor August 13th, 2008 09:24 PM

Re: KingMaker - let the Ascension War commence!
 
I'd put Boots of Calius the Druid [the one with Blink built in], put Heartfinder sword + Eye Shield + Amulet of Vengeance + Elixir of Life + Copper Plate + Spirit Helmet + Boots of Quickness and watch that random uncontrollable destruction!

Xietor August 13th, 2008 10:21 PM

Re: KingMaker - let the Ascension War commence!
 
Redfrog has taken the reins of EA Atlantis.

Good Luck Redfrog.

JimMorrison August 13th, 2008 10:25 PM

Re: KingMaker - let the Ascension War commence!
 
Quote:

Originally Posted by Zeldor (Post 630830)
I'd put Boots of Calius the Druid [the one with Blink built in], put Heartfinder sword + Eye Shield + Amulet of Vengeance + Elixir of Life + Copper Plate + Spirit Helmet + Boots of Quickness and watch that random uncontrollable destruction!


You mean Sandals of the Crane? I think if this is a fantasy gearout, I would swap in Bone Armor instead of the Copper Plate, and Nethgul instead of the Ammy of Vengeance. Boots of Flying, and a swap of Dimensional Rod instead of Heartfinder..... Oh the madness. :o

Of course, with such a penchant for artifacts, might as well work Gift of Kurgi in there, and rework the rest around that, but meh. ;)

AdmiralZhao August 13th, 2008 11:23 PM

Re: KingMaker - let the Ascension War commence!
 
The Werewolf Council moves at an opportune moment. The Sidhe's morale has been shaken by the loss of their most beloved hero, Willy O'Giantslayer. Willie made the fatal of mistake of trying to face a Marignon Elder in one on one melee combat, and was boiled alive for his troubles. It is said his brother, Patrick O'GiantSlayer, trembles in fear, afraid to face the mages of Marignon who have slain so many of his kin.

Xietor August 13th, 2008 11:44 PM

Re: KingMaker - let the Ascension War commence!
 
Just send the gems to me.

A blind werewolf would be immune to the petrify effect of the Stone Sword. So the Stone Sword, Boots Quickness, ring tamed lighting(without 100 sr you are doomed), amulet magic resistance., bone armor, spirit helm. I would want some mr and revig.

If we are limited to constr 6. Shadow Brand/vine Shield. Aoe effect of weapon works without hitting the target.


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