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Re: Balance Mod v1.06 Available
Yay!
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Re: Balance Mod v1.06 Available
Oops - one item I forgot to mention is that the AI uses remote mining now as well.
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Re: Balance Mod v1.06 Available
I am curious to know if I change the defualt amount of population that can be squeezed into a cargo space if that will change any of the new AI minisiters you have implemented for population control.
I beleive that the defualt is: Pop for 1 pt of cargo = 40 For realism if I changed it to: Pop for 1 pt of cargo = 120 I think I have that right. Basically I am trying to make it so that realistically only a few million people can be loaded onto a colonizer or pop transport rather than hundreds of millions. |
Re: Balance Mod v1.06 Available
It should be fine as it's % space filled calculation to determine whether or not a transport has enough cargo.
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Re: Balance Mod v1.06 Available
1.06?! Aargh! I'm halfway through a game in 1.05, and now another version comes out. Should I upgrade, or continue the game then upgrade when I'm done? Decisions, decisions. I'll probably upgrade and start a new game. I'm anxious to try out the new image package that came out.
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Re: Balance Mod v1.06 Available
If you have split the ship and unit ministers, is there a way to control which of these are enabled or disabled? Could I have only the unit minister enabled and reserve ship-building for myself? Or are the minister options hard-coded into the game menus?
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Re: Balance Mod v1.06 Available
gregebowman:
You should finish your v1.05 game first as changes to the AI's list of ministers are not registered unless you start a new game. Baron: There are 3 ministers for construction now - facilities, ships, and units - each one operates independently. The list of ministers is moddable and was changed in v1.06, but like I mentioned above, the changes only register with new games. |
Re: Balance Mod v1.06 Available
well in that case, he can upgrade now, it's just that the changes will not happen till he starts a new game right?
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Re: Balance Mod v1.06 Available
Does version 1.06 have any bearing on a PBW game with no AI's?
Should we or do we need to ugrade? |
Re: Balance Mod v1.06 Available
Quote:
PBW games can upgrade with no ill effects. |
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