![]() |
Re: Dominions II Bug Thread
Hmm. Just had a Tartarian show up as a commander w/ magic paths on the turn it was summoned, without use of Gift of Reason. Guessing this is related, since I think Tartarians are supposed to require GoR to get to commander status. (It also wasn't feebleminded, which they usually are.) |
Re: Dominions II Bug Thread
Quote:
|
Re: Dominions II Bug Thread
Quote:
Edi |
Re: Dominions II Bug Thread
Ading my stone to the edifice:
Just got a devil commander with nature 2 air 1 and with a Chinese name. I suppose it has to do with the "immortal bug". |
Re: Dominions II Bug Thread
Quote:
|
Re: Dominions II Bug Thread
Quote:
|
Re: Dominions II Bug Thread
Possible combat bug here.
Meet Othkar the Golem: www.soapyfrog.net/dom2/othkar.jpg He's pretty buff. I'd expect this guy to take some serious magical artillery to bring down, wouldn't you? Well into combat he goes, supported by an illusionist casting wrathful skies. Looks like its going well. He mixes it up at midfield with some summer lions but they arent hitting each other. But wait! www.soapyfrog.net/dom2/othkar1.jpg Here come some Fiends of Darkness! Well no problem, they are strength 15 with a zero damage attack, not likely to even scratch Othkar's paint. Neverthless, 3 turns later he looked like this: www.soapyfrog.net/dom2/othkar2.jpg Aye Caramba! WTF! The ONLY thing engaging him are Summer Lions (which ar enot hitting at all) and now 4 or 5 Fiends (which seem to be able to hit, and do damage, no problem! In fact they repeatedly inflict afflictions). This was the melee the moment before he died to the Fiends: www.soapyfrog.net/dom2/othkar3.jpg Except some stragglers these were almost the only units on the field. All the damage was done by the Fiends in melee. No damaging hostile spells were being flung. So, anyone have any theories about how this happened?? I am stumped! |
Re: Dominions II Bug Thread
the golem has very high fatigue which gives a very nice chance for armor piercing attacks. the FoD are quite potent, really, and have good stats and two attacks.
|
Re: Dominions II Bug Thread
Ah, how does the fatigue/ap interaction work? I thought you only ran into to trouble at 100 fatigue. Also large number of afflictions is interesting, meanig the hits that got through were quite substantial.
|
Re: Dominions II Bug Thread
Quote:
|
All times are GMT -4. The time now is 12:14 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.