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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Oh! I thought you meant multiple files for the same game, not different ones. That I most assuredly did not do.
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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By the way, only quickhost is running now. Not forced timer as the webpage shows (another thing to work on today) |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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Care to let me in on what the next hangup will be before we receive one? That way I can start writing it in ahead of time. Also, checks would not necessarily have fixed it anyway. What should be done with a check? How tyrranical should deleting a players sent file be? Whose responsibility is it to fix player errors? The server? the person running the game? the Team Captain? the player themself? If I were all of the above then of course things would probably simpler. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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The time stamps are considered in a way. Actually the 2h files are wiped clean by the post-host script each time. Players can send as many turns as they want to update their actions between hosting, the latest sent will always be used. Quote:
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Im also forming a new opinion on pbem. I used to consider the benefit of pbem to be all on the server side. Direct connect is much easier for players, especially newbies. And it settles so many of these problems. The advantage was much less load on the server by not having to run continually. But now that so many checks are involved kicking off on each email received Im not so sure of that by the time every possibility is written in. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Squirrel, my e-mail and Gandalf's is being sent to you and your captain ASAP. You can either send it me or better yet Gandalf directly. As everyone is aware we shall know if any other "revised" turns were to have come in.
Let's get this done with quickly. |
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
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Actually now I notice that it was already in there. The problem would have appeared on the Turns_Check.txt available for everyone to view (the only check not listed there is the check for matching serials). If you mean do I plan to delete files sent by players to Septimius game, then no. Not unless its requested. If it was my game I might but Im not completely sure how much hand holding I would want to do then either. Maybe if it was a newbies game. Quote:
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Plugging in two settings (Server and IP) still needs some explaining but I cant seem to make it be as involved as all that. Quote:
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Tollund, good discussion, lets keep this thread #1. Keep that postin goin! :D Can you believe we are approaching 1,000 posts? Though I don't think the "condescending" remark was called for with regard to the job Gandalf has been doing or his intent.
I have not instructed Gandalf to delete bad turns, generally since correct turns would overwrite these in many instances at least. Also, maybe because I don't handle the server side and frankly the issue of wrong age .2h files being sent has not been a problem so far. But there is the possibility of all sorts of crazy things players can send in. An oversight, perhaps. Condescendence, I don't think so. Gandalf has implemented quite a few checks in fact already. The lessons learned will be applied to future games I am sure. I for one am excited quite frankly at the prospect of possibly being able to play Dom3 via both direct connect and PBEM in the same game, at the same time, in game 2, if all works out. |
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