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-   -   New PBEM/PBW Game: Adamant 011 (http://forum.shrapnelgames.com/showthread.php?t=10762)

se5a December 5th, 2003 08:03 PM

Re: New PBEM/PBW Game: Adamant 011
 
and I can use the RTC...

Asmala December 5th, 2003 08:30 PM

Re: New PBEM/PBW Game: Adamant 011
 
Quote:

Originally posted by Imperator Fyron:
Because PBW is a great tool for gathering and distributing turn files. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">That's true, good point.

Which is the Imagemod's real homepage (a bit offtopic but I decided to update my Imagemod because of the Adamant, so there's a little connection http://forum.shrapnelgames.com/images/icons/icon12.gif )? I thought it would be http://imagemodserver.mine.nu but http://imagemod.spaceempires.net has newer files.

Fyron December 5th, 2003 08:58 PM

Re: New PBEM/PBW Game: Adamant 011
 
A number of mirrors are rather outdated. This page is the official home of the image mod and it has the latest files:

http://imagemodserver.mine.nu/Imagemod%5Cindex.html

The SE.net mirror is the only mirror that is completely up to date.

I really need to update the PHP script on my mirror to display the files better... I think it displays them in order by date or something...

[ December 05, 2003, 18:59: Message edited by: Imperator Fyron ]

Asmala December 5th, 2003 09:18 PM

Re: New PBEM/PBW Game: Adamant 011
 
http://imagemodserver.mine.nu/Imagem...ilitypack9.zip
http://www.spaceempires.net/files/se...litypack10.zip

Why that difference then? Looks like the mirror is extremely up to date. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron December 5th, 2003 09:20 PM

Re: New PBEM/PBW Game: Adamant 011
 
Well the one I did not look at... http://forum.shrapnelgames.com/images/icons/icon12.gif Looks like SJ lost the update with all the Rise of Nations buildings... that is quite necessary for Adamant, as many Magic race facilities use those images. So you will need the Facility Pack 10. I shall inform SJ that his site is out of date.

Asmala December 5th, 2003 09:29 PM

Re: New PBEM/PBW Game: Adamant 011
 
I have to say you have a nice mirror Fyron, better than original http://forum.shrapnelgames.com/images/icons/icon7.gif

Shouldn't you modify the Adamant mod link in Kazharii Network Hub to point http://adamant.spaceempires.net? No need to have two copies, especially when the other is outdated.

Fyron December 5th, 2003 09:33 PM

Re: New PBEM/PBW Game: Adamant 011
 
Quote:

I have to say you have a nice mirror Fyron, better than original
<font size="2" face="sans-serif, arial, verdana">SJ likes the plain and simple approach to HTML. http://forum.shrapnelgames.com/images/icons/icon7.gif

Most of the Kazharii Network Hub is now quite obselete... I have not yet decided what to do with that account that is paid for until April or so...

[ December 05, 2003, 19:34: Message edited by: Imperator Fyron ]

Asmala December 5th, 2003 09:48 PM

Re: New PBEM/PBW Game: Adamant 011
 
Quote:

Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> I have to say you have a nice mirror Fyron, better than original
<font size="2" face="sans-serif, arial, verdana">SJ likes the plain and simple approach to HTML. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Eh, I meant yours better only because it has newer files. http://forum.shrapnelgames.com/images/icons/tongue.gif I think SJ has better organization, as you said you should order the files a bit better.

Quote:

Originally posted by Imperator Fyron:
Most of the Kazharii Network Hub is now quite obselete... I have not yet decided what to do with that account that is paid for until April or so...
<font size="2" face="sans-serif, arial, verdana">OK. Perhaps I should read the recent news section... http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron December 5th, 2003 09:55 PM

Re: New PBEM/PBW Game: Adamant 011
 
The thing is, the table with the files is dynamically generated via PHP from the files in a specified folder... so it organizes them in whatever order it reads them. http://forum.shrapnelgames.com/images/icons/icon9.gif I wonder how to make a dynamic array in PHP... hmm...

Fyron December 5th, 2003 10:43 PM

Re: New PBEM/PBW Game: Adamant 011
 
Accursed sorting algorithm not working.


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