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Re: Ashikaga Shogunate mod v1.01
Japanese Magic Items
Heike Bow -- the 7 man bow that sank ships. Make it do double strength damage? Grass Sword -- this is one of the three gifts of the Sun Goddess to the Imperial Line. It is a very powerful sword. Not much is known of it, other than it cuts enemies down as if they were grass. Multiple enemies hit each time it is swung? Sun Mirror -- this is a charm device. It is another of the three gifts of the Sun Goddess. Everyone who views it is under the power of the wielder. Brass Bell -- demons, spirits, conjured troops are banished by it's sound. Kappa Cup -- the commander with this can take his troops under water. |
Re: Ashikaga Shogunate mod v1.01
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1. No crap. Check it out for yourself. It's easy enough to do. When you have a documented counter, then come back to me and tell me I'm full of it. Otherwise, be civil and mind your tongue. 2. I never said their whole air force. I said fighter pilots. Ever heard of the "Zero"? (The A6M, to be precise.) 3a. Newsreel footage, shot by the Japanese themselves, along with veterans who are still alive today. 3b. The Japanese did not use foreign designs. At least not until after 1943 or so, and then it was their own heavily-modified (improved) Versions of the German jet and rocket fighters. It's a little appreciated fact in the West that the Japanese had the world's most advanced air force in 1941, even over the Germans. 4. Sure there is. Pride. The Nazi SS originally only accepted tall, blonde, blue-eyed (etc) recruits (from "pedigreed" families). As the war progressed, they had to lower the standards -- a lot. The Japanese wanting tall pilots had to do with the logic of politics rather than the logic of engineering or combat. |
Re: Ashikaga Shogunate mod v1.01
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With regards to medieval samurai, also bear in mind that nobles ate better than commoners, and had better housing, health care (such as it was), and bloodlines. The average peasant in Europe or Japan was short, but the nobles often were not. There are plenty of tall medieval suits of armor in museums. Someone had to fit in them when they were made ... |
Re: Ashikaga Shogunate mod v1.01
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Re: Ashikaga Shogunate mod v1.01
A little remark also : encumbrance amongst the munted units in the mod is uneven, Daimyo has 1 and Horse Samurai 3.
Mod guidelines suggest a 5 for mounted troops : is this change a design decision ? |
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secondary subject : Holy cost compared to non holy would be at +50% I would say.</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">With resists lowered to 50% for fire & ice, what would you set as their cost? I'm thinking of 475 & 300, respectively. BTW, great point about the abuse of using the monks as bodyguards for the mages. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">they are sacred but are not priests, so no need to increase by the whole 50%, in my opinion. IF you reduce their resistance to 50%, something around +70 gp for the master, and +40 gp for the apprentice would seem right, but here too we will need some time to get the right feeling about them. I suspect the high accuracy is a tremendous advantage, combined with their quickness from spell and holy quickness (dunno if it stacks in fact). They can transform themselves into sharpshooters on steroids http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ashikaga Shogunate mod v1.01
I don't know if it is correct to say the Japanese airforce was the most advanced in the world in 1941.
I mean, the Zero was a good plane when compared to the clunkers the Americans were using. The german me109 for all its glory is about as highly over-rated as the Zero. Once the Americans got some planes that could climb and handle somewhat decently the advantage in manueverability the Zero enjoyed was gone, as was the aura of invincibilty of the Zero. The Zero became a death trap for its pilots who were sitting ducks for faster American planes that simply climbed away from the Zero only to turn and strafe them. In 1941 I would say the British had the "best" fighters in the world. The Zero was the most manueverable plane of the time, but it was like flying a card board box, no pilot protection, no armor for the tanks. When they got hit they went down. Lets compare and contrast the Hurricane and the ME-109. Armament, the 109 wins hands down. Manueverability, technically the ME-109 was more manueverable, however due to being a difficult plane to handle very few German pilots ever pushed the plane to its limit. This afforded the Hurricane a win in the overall manueverability due to the fact that an average British/Canadian or American pilot in a Hurricane could get more out of the plane than a German in a 109. The Hurricane also had better cockpit visibility and a higher top speed. However because it used a carborator it had a tendancy to choke out in high G dives, whereas the 109 used fuel injection which defeated that flaw in the Hurricane. The 109 also had a tiny fuel capacity and no ability to carry external drop tanks if memory serves. In the end most people agree the Hurricane was the best early war fighter in all theaters due to a WIDE range of things. Liken the Hurricane to a Leopard, and the Zero to a cheetah. Highly specialized versus a more well rounded package. The hurricane was around the entire war and was one of the top fighters throughout the war, the Zero on the other hand went the way of most specialists in evolution, extinction. It was replaced by faster, heavier armored better climbing planes eventually. The Zero was used throughout the war, but it was by no means the top plane in the Japanese airforce by wars end. However, if you mean the fact that the Japanese were the first to really key on the Aircraft Carrier as the key to naval combat and aerial power projection then you are dead on and sorry for my tangent ;p |
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Re: Ashikaga Shogunate mod v1.01
Potatoman,
I have created, using GIMP, a .tga "flag" icon with an authentic japanese clan mon, in the same color of the mod's normal banner, but using one of Unwise's white kite shields as the background. Wasn't quite as hard as I originally thought it'd be. The mon image could probably use a bit of touch-up work by someone who's better with paint programs than I, but it's serviceable for now. Please let me know if you'd like me to send it to you. I can also send you my modified Version of the mod's .dm file, if you'd like to see the changes I've been playing with in my game. (I'm on turn 33 now, having wiped out Ulm a couple of turns ago after a series of bloody battles.) The file also includes numerous typo edits and such. The great thing about the Dom 2 mod system is that you can apply a change to a mod like this and have it take effect without having to start a new game. All you need to do is exit the game and reload. Cheers! |
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