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Re: Conceptual Balance Series (Mod)
Hah, you caught that right as I was mulling over fixing the attatchment http://forum.shrapnelgames.com/images/smilies/wink.gif
So it's all good. 1.65 is the latest Version with new and improved shapechanged creatures. Edit: The Readme says it's for Version 1.3. You might want to change that on the next Version. SCORE ONE FOR THE WRITERS BABY! |
Re: Conceptual Balance Series (Mod)
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Yes, the attachment in my previous post has been updated so that the readme says it's for v1.65. Edi |
Re: Conceptual Balance Series (Mod)
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Edi |
Re: Conceptual Balance Series (Mod)
ok, guys, we need a set location where the latest beta of the mod can always be found - I'd suggest as an attachment to the first post of the thread, perhaps.
as it is, it looks like the only place to find Version 1.65 is the un-named attachment to Edi's post 4 Posts above this... |
Re: Conceptual Balance Series (Mod)
Or Zen can have Gandalf or I host the file ...
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Re: Conceptual Balance Series (Mod)
Ahem,
Well I'll just go back to the Evil half-Genius labratory and concoct more diabolical schemes. If you'd like to host the file Arryn, you can. I don't see how it can hurt. Though it seems to be going through quite a few revisions lately. |
Re: Conceptual Balance Series (Mod)
The mod displays "Conceptual Pretender Gods 1.6" when it should display 1.65, so people can more easily rest assured they have the proper Version.
Which perhaps means it should be 1.65.1? http://forum.shrapnelgames.com/images/smilies/wink.gif Edit: Also, should the aquatic Version of the Arch Mage also have Dominion strength 2 now? |
Re: Conceptual Balance Series (Mod)
I doublechecked that, Cainehill, and for some reason or another, it snips that 5 off from the 65. The Versionis listed as 1.65 in both readme and mod file, but it just displays 1.6 in the interface. Go figure...
Edi |
Re: Conceptual Balance Series (Mod)
Umm - the 1.65 mod file contains "1.6" in the very first line, "#modname", which is what is displayed in the mod selection menu. If you right click on it, the mod info displays, "Conceptual Pretender Gods 1.6, Version 1.65". http://forum.shrapnelgames.com/images/smilies/wink.gif But as should be obvious from my looking so closely at it, I think it's great stuff. Thanks to both Zen and Edi! |
Re: Conceptual Balance Series (Mod)
I am one of the Mod Install Challenged that Zen mentioned in his first post. http://forum.shrapnelgames.com/images/smilies/happy.gif Your instructions are good, Zen. I'm sure I could install it now if I want to (and I do). But I was wondering: does this mean that all I need to do to switch between modded and unmodded Dominions is go back into Preferences and undo the steps you've listed? So there's no need for, say, an unmodded copy of the game so I could play with those who prefer to play with the unmodded game?
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