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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Pre-Christmas Chat with Aaron (http://forum.shrapnelgames.com/showthread.php?t=21886)

Captain Kwok December 14th, 2004 02:16 PM

Re: Pre-Christmas Chat with Aaron
 
Heman:

Note that I was able to run Star Fury ok on a PII-300Mhz Celeron with 320Mb of RAM and 16MB Nvidia card with Win98, less ok on the same system with WinXP Pro. I'd suspect that SE:V will not run at that level, unless there is some sort of 2D graphics display. It might be time for an upgrade to at least a P3-1Ghz if money is an issue. http://forum.shrapnelgames.com/image...ies/tongue.gif

HEMAN December 14th, 2004 10:32 PM

Re: Pre-Christmas Chat with Aaron
 
Thanks players, for Quick reponses.Sad news about my computer,too slow .(Timestone Wrote: The DavidG modder isn't an AI modder,It's a component modder.) My error,i meant to that.Thanks all.

Ragnarok December 15th, 2004 12:46 PM

Re: Pre-Christmas Chat with Aaron
 
Quote:

Captain Kwok said:
Heman:

Note that I was able to run Star Fury ok on a PII-300Mhz Celeron with 320Mb of RAM and 16MB Nvidia card with Win98, less ok on the same system with WinXP Pro. I'd suspect that SE:V will not run at that level, unless there is some sort of 2D graphics display. It might be time for an upgrade to at least a P3-1Ghz if money is an issue. http://forum.shrapnelgames.com/image...ies/tongue.gif

Kwok, I do seem to recall it being said we will have the option at the start of a game of having the 3D view as we are looking forward to or just having a standard 2D view as we are used to now. Perhaps someone could clearify this a little bit more?

Fyron December 20th, 2004 01:02 AM

Re: Pre-Christmas Chat with Aaron
 
I have set up the countdown script for this chat session, so there is no confusion over time zones. http://forum.shrapnelgames.com/images/smilies/happy.gif

http://seirc.spaceempires.net/countdown.php

Atrocities December 20th, 2004 01:03 AM

Re: Pre-Christmas Chat with Aaron
 
Very cool Fyron. Thanks man. http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM December 20th, 2004 05:21 AM

Re: Pre-Christmas Chat with Aaron
 
Thanks.

Timstone December 20th, 2004 05:25 AM

Re: Pre-Christmas Chat with Aaron
 
Cool feature man!
Unfortunately I still can't join you guys with the chat. http://forum.shrapnelgames.com/images/smilies/fear.gif

douglas December 22nd, 2004 02:30 AM

Re: Pre-Christmas Chat with Aaron
 
How did this thread manage to fall to page 2? Why didn't it get stickied?

Anyway, I can't make it to the chat, but I have a few questions I'd like answered if someone would ask them for me.

1. How will the AI scripts be structured?

2. Will it be possible to give high-level orders to your ministers, such as "Military Advisor! I want a force prepared for attacking X system pronto! Assemble it one warp point away in Y system."?

3. Will it be possible in the scripts to dynamically create and change data specifically associated with particular ships, systems, and other objects, such as designating a ship as being assigned to the task of protecting a particular system with a specified priority? If so, will orders be available to do such things in game to help the ministers figure out what to do when you give them high-level orders?

Atrocities December 22nd, 2004 02:32 AM

Re: Pre-Christmas Chat with Aaron
 
The chat is only going to be about an hour long right? I guess I may not attend this one, just catch the highlights later.

David E. Gervais December 22nd, 2004 08:08 AM

Re: Pre-Christmas Chat with Aaron
 
Remember people, Aaron may only be there for an hour (probably more) we can still have fun and make this the official SE xmas party and hang out.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif


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