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-   -   Dominions 3 development news (http://forum.shrapnelgames.com/showthread.php?t=28746)

Kristoffer O June 18th, 2006 04:10 AM

Re: Dominions 3 development news
 
> Just be patient guys. Johan is surely not on holiday, because he is posting almost every day on the Quarter To Three forums.

Thats actually JO and hes not a developer. He's just my brother and a good source of ideas. I sometimes outsource some item describing or textwriting to him, but he's mostly not involved in the development.

Nerfix June 18th, 2006 04:40 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:(work is done now)

Wait...is he saying that... http://forum.shrapnelgames.com/image...s/confused.gif

DominionsFan June 18th, 2006 05:30 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:
> Just be patient guys. Johan is surely not on holiday, because he is posting almost every day on the Quarter To Three forums.

Thats actually JO and hes not a developer. He's just my brother and a good source of ideas. I sometimes outsource some item describing or textwriting to him, but he's mostly not involved in the development.

Ohhhhhh I see. http://forum.shrapnelgames.com/images/smilies/cool.gif

Kristoffer O June 18th, 2006 05:35 AM

Re: Dominions 3 development news
 
> Wait...is he saying that...

Schools over.

Nerfix June 18th, 2006 05:38 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:
> Wait...is he saying that...

Schools over.

Ah, yes.

Nerfix June 18th, 2006 10:37 AM

Re: Dominions 3 development news
 
Aaah, new updates. http://forum.shrapnelgames.com/images/smilies/happy.gif

Endoperez June 18th, 2006 10:55 AM

Re: Dominions 3 development news
 
Quote:

* New Quagmire spell

A quagmire (from "quake" + "mire") is, literally, shaky, miry ground; as a political term used to describe a foreign military campaign in which there is either no foreseeable possibility of victory or the objectives are unclearly defined, and at the same time no clear exit strategy has been formulated in the absence of victory. The military campaign is likened to a kind of swamp or marsh in which the warring nation is unable to remove itself.
en.wikipedia.org/wiki/Quagmire

Does anyone else wonder how they can choose such fitting words for spells? I don't know what the spell does, but the name alone gives many hints of the direction, and with the other changes (swamp affecting battles; maybe other terrains are already implemented?) this could be very interesting spell...

Gandalf Parker June 18th, 2006 02:56 PM

Re: Dominions 3 development news
 
new changes are up..
http://ulm.illwinter.com/dom3/dom3progress.html
* Ancestor Vessel spear removed
* Barbarian HC weapon fix
* Zweihander improvement
* Monster fish
* Damage nbrs looks better
* Midgetmasher works again
* Khan, Noble sprites
* Noble commander TC EE
* Moss Body spell
*
17th june
* Some spell cost & lvl changes (Breath of winter, fireshield, magic duel, elemental kings, drakes, vine ogre, spectral mage, dai oni, summon scorpion man)
* Swamp affects units in battle
* New Quagmire spell
* New artifact Tome for Frankenstein aspirants
* Fortress fixes. All nations should have correct start fort now.
* Lightning rod increased corpse man construction
* Corpse men shock resitstant
* Spectral mage less random magic

Nerfix June 18th, 2006 03:08 PM

Re: Dominions 3 development news
 
I wonder what the "Moss Body" does. http://forum.shrapnelgames.com/image...ies/tongue.gif

DominionsFan June 18th, 2006 05:36 PM

Re: Dominions 3 development news
 
Quote:

Nerfix said:
I wonder what the "Moss Body" does. http://forum.shrapnelgames.com/image...ies/tongue.gif

If you ask me...I think that it will be a "nature" spell, what will raise the def value of the units. There was a game with the spell "barkskin" and it was a defensive spell, I think it was in NWN. http://forum.shrapnelgames.com/images/smilies/cool.gif


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