.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Missiles: Do they ever miss??? (http://forum.shrapnelgames.com/showthread.php?t=2928)

nerfman May 5th, 2001 02:00 AM

Re: Missiles: Do they ever miss???
 
Snipes, I mean engineers loud mouthed and foul? What navy are you talking about.

SJ - So you mean like area effects, like able to damage a tight group of ships?

Along those lines, a missile that worked like a FASCAM round would be cool. You would target a space and it would fly there and discharge a cloud of mines all over the area. I don't know how realsitic it is, but it would be a cool tactic for a missile heavy fleet to delay a dirct fire fleet from closing. Of course I don't think you can target empty spaces right now, so.......

Suicide Junkie May 5th, 2001 02:22 AM

Re: Missiles: Do they ever miss???
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>SJ - So you mean like area effects, like able to damage a tight group of ships?

Along those lines, a missile that worked like a FASCAM round would be cool. You would target a space and it would fly there and discharge a cloud of mines all over the area. I don't know how realsitic it is, but it would be a cool tactic for a missile heavy fleet to delay a dirct fire fleet from closing. Of course I don't think you can target empty spaces right now, so.......<HR></BLOCKQUOTE>

Yeah, the Nuke could be an area effect weapon, and bLast an entire square, even if it can't precisely locate the target...
It would be a Type 1 splash damage weapon, that always misses, but always does some damage.

Like you said, a mine scattering missile could spray tiny mines out as it flies, so any ships in squares that the missile crosses take 10-20 damage. You just fire the missile at the farthest enemy ship, and a bunch of bystander ships inbetween you two get hurt. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
This would be a form of Type 3 ("linear")splash damage

If you had some sort of really wide-acting weapon, you could damage all objects in the 8 squares around your target. It would probably have to be a really high tech weapon to have a bLast that large (size of a moon picture!)
This is Type 2 splash damage.

Type 1 splash damage is the "misses do damage" thing.

[This message has been edited by suicide_junkie (edited 05 May 2001).]

Marty Ward May 5th, 2001 03:10 AM

Re: Missiles: Do they ever miss???
 
Nuke AAA! Area damage should do great against fighters too. Lob one into a group of them and fighters in all adjacent squares could possibly take damage.


All times are GMT -4. The time now is 05:05 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.