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Re: 6 players, 150 prov., early era, slightly rich
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Re: 6 players, 150 prov., early era, slightly rich
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Re: 6 players, 150 prov., early era, slightly rich
The game is no fun if people stale, so I turned off the interval - but there are only four of us, can we try to get turns in every 48 hours? Is anyone out of town?
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Re: 6 players, 150 prov., early era, slightly rich
The new turn is ready. Since Havis is not sure how often he can play during this period, I'll be leaving the time limit off until further notice.
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Re: 6 players, 150 prov., early era, slightly rich
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Re: 6 players, 150 prov., early era, slightly rich
Exscuse for the obscene delay, i arrived now home from a devasting multiday train massacre. Ill do finally the turn tomorrow morning when i will have again control on myself, hopefully.
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Re: 6 players, 150 prov., early era, slightly rich
Argh! Well-done frank!
Well, it was a game with many reversals, and I salute you all. |
Re: 6 players, 150 prov., early era, slightly rich
Congrats, Frank!
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Re: 6 players, 150 prov., early era, slightly rich
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Re: 6 players, 150 prov., early era, slightly rich
At the very least, every VP province should have a fortress, once anyone is in striking distance.
Preferably, this should involve people casting three red seconds a lot http://forum.shrapnelgames.com/images/smilies/happy.gif. That spell is so cool. |
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