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Re: Vote: Who is still playing SEV ?
I play tons of turn based games, and none take the time SEV takes. In fact, even SEIV does not take nearly as long. It is obviously a bug that has not been fixed prior to release.
I have played about every good turn based game that has come out in the past 15 years, going all the way back to vga planets, masters of might and magic, and the original civilization. |
Re: Vote: Who is still playing SEV ?
It's clear there is still a processing lag with the AI that hardly makes it the worst game ever, or a total ripoff.
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Re: Vote: Who is still playing SEV ?
It is embarrassing it was released prior to making the fix that would allow the processing of turns to take place much faster. In my honest opinion, the game is unplayable with the time it takes to process a turn as things stand now.
I am not slamming the game itself, as i think it will be a worthy successor to IV once that glaring bug is fixed. |
Re: Vote: Who is still playing SEV ?
The best games of SE4 take over an hour to process for a hearty battle.
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Re: Vote: Who is still playing SEV ?
how long do the total war serries take to do AI turns when there are large battles?
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Re: Vote: Who is still playing SEV ?
Quote:
Could it be faster? Yes. Is Aaron working hard to make it faster? Yes. |
Re: Vote: Who is still playing SEV ?
Fyron, you forgot to add "Is it at least 4x faster with the upcoming patch? Yes." in your comments. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Vote: Who is still playing SEV ?
4x faster with the next patch? That's excellent. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Vote: Who is still playing SEV ?
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This can produce odd results. I once lost a battle (60% of my forced killed, 20% of the enemy) in auto-resolve. I went back a turn, ran it myself, and without ANY tactical consideration what-so-ever won it with only 10% losses to my force.. |
Re: Vote: Who is still playing SEV ?
Pretty much all turn-based games just roll the dice on auto-resolve. I'm not sure what I'd prefer. It's certainly nice to be able to have very fast turn processing, but I'm not fond of odd battle outcomes. I'm not sure how auto-resolve would actually function in a game like Space Empires though, considering you design the ships manually.
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