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-   -   Mod: Even Weirder Worlds *** Now 1.02 (http://forum.shrapnelgames.com/showthread.php?t=34082)

Phlagm October 27th, 2007 11:46 AM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
No such list exists, but I could make one perhaps. I think most of the PD I added are the flak cannon (which is the one thing that will target fighters and missiles and NOT cap ships), the burst gun that the pirates have, the still-needing-to-be-finished future wraith polarized muon streamer, the barely-in-there-desperately-needing-to-be-finished pulse wave weapon, and the drones. I think that's it, but I may have forgotten someone. I'll put together a list when I get a chance.

Alphasite October 28th, 2007 03:57 PM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
Quote:

ExplorerBob said:
I'm always paranoid about Esmeralda stealing or destroying my high-end stuff, and wish there was a way to kill her or otherwise evade her with skill; perhaps even have the ability to chase her down and get back all the stuff she stole.


Esmeralda never made sense to me (esp. on the frigate) so I remove the two lines that let her appear.

I haven't missed her at all.

Alphasite October 28th, 2007 03:59 PM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
Quote:

Caylin said:
I prefer the PVC AND the nova cannon. I also like the the multi missile launcher, but I try to keep a mass driver or some other PD gun in my last slot. Is there a list of weapons somewhere I can look at even if it is for vanilla so I can see the stats, and most importantly tell what works as PD and what weapons won't target fighters?

I like both the multi-missile launcher and the hydra missile launcher. If I know I'm going to face the pirates or Cambrians I like to load the hydra as it's very effective against them.

Phlagm October 28th, 2007 05:54 PM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
Quote:

Alphasite said:
I like both the multi-missile launcher and the hydra missile launcher. If I know I'm going to face the pirates or Cambrians I like to load the hydra as it's very effective against them.

Sometimes that hydra missile is very effective against the processor too.

Phlagm October 28th, 2007 05:57 PM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
And as for Esmerelda, both the Lookout Frogs and Toy Robot will stop her. I can't say that it's 100%, but very often the things she steals show up on a homeworld somewhere.

Alphasite October 29th, 2007 01:35 AM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
Quote:

Phlagm said:
And as for Esmerelda, both the Lookout Frogs and Toy Robot will stop her. I can't say that it's 100%, but very often the things she steals show up on a homeworld somewhere.

Yes, I know they stop her, but 99.9% of the time Esmeralda shows up early and the Frogs and robot don't show up until later, so they aren't much use.

Phlagm October 29th, 2007 03:24 AM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
All right. Complaint noted. I've taken one small step to help with that.

Caylin October 29th, 2007 03:48 AM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
Will she ever show up more than once? And can she escape from your hold if you get rid of the frogs after getting her?

Phlagm October 29th, 2007 06:40 AM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
The answer to both questions is nope.

sgqwonkian October 30th, 2007 01:11 PM

Re: Mod: Even Weirder Worlds *** Now 1.01
 
I can't find the thread on your race non-randomization issues. Was it just in this thread? If so, you might want to post it as a seperate thread to lure Fingers into answering your questions.

In the meantime, here's my thoughts of a possible (admittedly kludgy) work-around for the non-randomized race issues you've been having:
You could publish alternate versions: 1.1A and 1.1B, for example. Make them identical, except for the order of certain entries in the game.ini file. Always make your changes to the A version, and then every so often generate a new B by taking the latest A and swapping around the order of a couple races.
Kind of annoying, I know, but it's at least a possible temporary solution until Fingers notices these threads and can post an explanation of what's happening and why.


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