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Re: Perpetuality - The 62 Player MegaGame (Signup)
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P.S. Like those storms the last few days? <<< *lives in Valley Ranch* |
Re: Perpetuality - The 62 Player MegaGame (Signup)
Ack! Storms!! I live in Arkansas and we always seem to get Texas' crappy weather. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Perpetuality - The 62 Player MegaGame (Signup)
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Re: Perpetuality - The 62 Player MegaGame (Signup)
lol Damn El Nino!!
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Ahem. Nothing but sunny skies all year round here, thank you very much.
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Re: Perpetuality - The 62 Player MegaGame (Signup)
I don't like difficult research as it benefits Bless Nations.
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Re: Perpetuality - The 62 Player MegaGame (Signup)
Regular research in a game that is likely to last a couple hundred turns would make Bless strategies worthless. Besides, it would be nice if everyone had not already completed research in all paths midway through the game.
I am rooting for very difficult research. That way players will have to make strategic decisions about which pathways they want to research. If you don't employ very difficult research in a game as large as this one, when would you employ it? |
Re: Perpetuality - The 60 Player MegaGame (Signup)
Updated!
There are only 18 spots left - it would be fantastic if we could actually fill up! |
Re: Perpetuality - The 62 Player MegaGame (Signup)
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As to your question "when would you?" I think a game with a higher provinces per player would probably be more appropriate - something like 25/30 provinces per player rather than 16 per player. So I'm rooting for just Difficult - but, this is sort of a test game, so I don't mind trying it with the VD if that is the vote count. Either way should be interesting. |
Re: Perpetuality - The 62 Player MegaGame (Signup)
The VD is going to make many nations completly non-viable IMO. Various caster centered nations are for sure and for certain going to have to defend themselves against uber bless rushes for many turns until they get the magic to defend themselves and i predict it will be a 40 player game by turn25. Five hundred research to level three if i have it right.
How much time will we have between when the settings are set and the pick list is due? BTW, the nation pick procedure is very cool, it's like a little game of it's own. |
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